codename: HUNK;87637 said:
I see and acknowledge what you're saying spike. Well, you're not wrong, though I preferred when action wasn't so heavy and the sense of survival horror still had a role. It's just a shame for me. It looks more like a war/ Halo kind of game now. I'll always prefer the first three installments.
There we go, that's exactly what I wanted to hear.
The action is a little heavier, while the survival horror still has a role in RE4, not a supporting role, but a role just as big, if not bigger than the action, RE5 of course really did cross certain lines. That is why I don't like RE4 being placed in a box along with RE5, as RE4 is not the perpetrator.
@T-Kid, I really like what you said about how RE4's presentation, cinimatics and all, they really contributed to it being very RE like, that is exactly what I think.
Looking at the earlier trailers for RE5, it looked like it had the presentation, but the final product(after all the racist claims and stupid stuff like that) was really lacking...it wasn't horrible, by no means, but it wasn't as it really should have been. The Gold Edition with it's great extras like LIN make it a lot better though.
About the pacing in RE4, a major difference is that we are not stuck in a secluded area, like a mansion, PD, hospital, or anything like that, but instead cover much more area. There is exploration, and investigation, but I can admit that I prefer investigating a single architecture like the Spencer Estate. Again though, we have already been there, and we can't go back to these locations(except for prequels and remakes), we have to move on to new places. I'm sure we will get some new investigative roles in future games, perhaps stuff like LIN, but maybe not having a constant partner.
Of course it's been several days since I had last checked in, but I'm definately anxious to hear Capcomplicated's reply, perhaps my reply is taking awhile to read?