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I'm now playing A Quiet Place: The Road Ahead, and Moon Mystery. I really like AQP: TRA, and it has a similar feel to it as the way the movies affected me. There's this effect they do when the creatures scan for you that makes an eerie rattling sound, followed by a tinnitus ring that is just like in the movies. They also blur the screen just the right amount when this happens. This game has been compared to Alien Isolation, but I prefer it to that game because the Alien was too easy to sneak past and hide from in AI. I never had to use distraction items even on the hardest mode. In AQP: TRA, you will not survive without distraction items, and careful navigating.

Moon Mystery is pretty good too. It's not a big budget title, which shows at times, but it's graphics are pretty good, as are the exploring and puzzles, and it's not too bad combat wise either.
 
Taking a break from gaming, and honestly probably won't play anything until RE9, which should coincide with the release of iPhone 17 Pro Max and will enter unchartered waters and try a brand new RE game on mobile. Trump's incoming tariffs on Chinese goods means that I am forced to switch to Apple and pay tons of $$$ for a device that has roughly the same battery life and features at 3x the cost. Joy.

As they say though, everything happens for a reason and things eventually fall into place so if that's what it takes to play future RE titles, so be it!
 
Not a mention of RE9 (or any RE content) at Game Awards 2024. We got a looooong ways to go. Dusk Golem trying to save face after being mostly wrong on his predictions this year. The good news from this crisis is that this hopefully means they are taking their time with it and wanna do it right. That is a double edged sword as it could collapse under the weight of its own ambitions like RE6 or it could actually be a (near) masterpiece like RE2R.

My advice would be to not listen to any rumors at all from anyone and just wait until they finally reveal the game and THEN become rumor scientists and try to figure out the game based on what Capcom and ONLY Capcom tells us. Probably no official reveal until Spring 2025 at the very least.

As of this post, here's what we know right now:

1) RE9 is in development
2) Koshi Nakanishi is directing it.

That's it! That's the only pieces of info we have. Based off of this information we can deduce that it will probably more akin to 7 than Village.
That is a little bit worrisome because I think most of us are aware that RE7 left a lot to be desired (lukewarm plot, characters, gameplay, etc.). This is mostly bad news.

There is, however, ONE silver lining that could be construed as good news. Nakanishi also directed 'Not a Hero', which was a premise that showed a LOT of promise. Whilst the gameplay was a bit heavy on the action side, it introduced us to Blue Umbrella, introduced some techincool, tacticool, Metroidvanian gameplay elements, and the final lab area/boss fight was superb. So, if Nakanishi sees the error of his ways and focuses on the more promising elements of RE7, I think there could be potential.

See, I calibrated all of that with a tiny bit of confirmed information and ignored the rumors completely. You can do it to!
 
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Am playing Elder Scrolls 4: Oblivion Remastered and absolutely loving it. For the record, I did not like this game when it was released in 2006 and thought it was silly but this Remaster has fixed all of the major annoyances and updated/improved the visuals to look more realistic rather than the bloom-filled ugliness the original game featured.

Am playing as a wood elf (bosmer) sneaky assassin who is fast and backstabs for max damage and also crafts potions and poisons and snipes people/creatures from afar. The game is accommodating my play style almost perfectly and this should keep me occupied for a long long time. It is kind of annoying how level scales items are still intact but I now look at it as a puzzle that needs to be cracked rather than a nuisance that should not exist.

Have not played Stalker 2 yet but right now Stalker 1 is the closest we have to "open world Resident Evil" (Or, to be fair, Days Gone could be classified as something close to a "Open world Resident Evil" if you prefer that game) and I gotta say, after playing Oblivion Remastered and hearing rumors of RE9 being open world, it's really exciting to think what they might be able to accomplish IF THEY DO IT RIGHT. I'm guessing it could go either way and be the greatest thing since sliced bread or it could be a forgettable mediocre disaster.

There are definitely some open world inspirations to take note of though if Capcom does indeed go this route and the puzzle to solve here would be to tie in a Resident Evil atmosphere with a large open world and make it feel large and open but also restrictive and limited at the same time. It's simply not survival horror if there is an unlimited sense of freedom and exploration.
 
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I finally finished Ghostrunner 2 a coupe days ago, wow, what an amazing and challenging game this is! The 2nd to last boss wasn't as hard as I first thought, but the final fight against the main villain was very difficult. I had more deaths on just that one fight than any of the biggest levels in the game, 314.

Last night I fired up Uncharted 4 from the Legacy of Thieves Collection. I had been putting off playing it for some time, but I was anxious to see how it looked and played on my new PC at max settings with HDR. With my prior PC there were always huge hitches in the very action heavy scenes where the game is supposed to seamlessly transition between cutscenes and gameplay, sometimes a bit of both via QTE.

So far I have played to the point where you're using a Jeep to look for a volcano, and I must say, the HDR is amazing, and it looks incredible at 4K max settings and 120 FPS, but the best thing is, it's playing pretty darn smooth as well so far. I've seen maybe like 3 times in crossing to other areas with no action or even platforming, a very subtle single micro hitch.

Fingers crossed that in those very action heavy scenes with the train and such the game stays smooth. Part of what might be making the game run better is it got patch 1.4 since I played it last. This is a game I can get lost in for hours, and I even sat through all the cutscenes in my session last night, not getting to bed until 6AM this morn.