Silent Hill 4: The Room (cont.)
Ok, game is definitely getting creepier and more challenging as you progress. Your room is no longer a perfect "safe space" where you auto heal, it's getting darker, creepier and the auto heal function is disabled so you have to be more careful and calculating when engaging enemies because...you can't auto heal! The plot is still unraveling itself and interesting but still nothing really "shocking" has happened yet.
I just got past the subway station (again), this time with Eileen. There was tons of backtracking in this segment and I can imagine a lot of players giving up at this point with no room healing, backtracking through subways, and having to babysit Eileen. It personally didn't bother me too much, slightly annoying perhaps but I can imagine impatient people getting frustrated here and perhaps throwing in the towel. Dogged determination got me through it though. Am now at the part where you're back in the forest putting body parts together and getting closer to The Truth.
As far as scares go, I don't find this game game particularly unsettling. Maybe because it's a 20 year old game and things become desensitized over time, but thus far the only things that truly creeped me out was some of the ghosts, the room losing its "safe space" appeal, and Eileen's giant head gawking at me in the hospital (by far the scariest part of the game so far). The interesting plot, dialogue, writing, pacing, and how it all ties into progression are the strongest aspects of the game, and I can only imagine that 20 years ago it was probably an even scarier experience. It's definitely gotten creepier though than it was in the 1st half of the game.
Alright, back to the game, I just found a chain that Eileen can equip, may make her more useful in combat hopefully. She does a great job agro-ing monsters so I can outflank them with my axe so if she can have more attack power, that would be great. Still itching to see what this "Truth" is that Joseph keeps writing about in the red diaries.