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Yeah, the human brain is actually REALLY bad about telling the body it's full. That's definitely not just a you thing. I'm typing this immediately after eating my 6th slice of pizza because apparently there's a Ninja Turtle in my gullet that needs satiated.I am not a good person to ask about food and eating habits.
I never feel full until I am too full. I should eat slower and a lot less. Luckily, I work out enough to ensure I don't get too out of control. haha.
But a lot of people with dietary restrictions do note their sense of fulfillment I have noticed.
It did control really well. I'll give you that. But it felt like it wanted to be Mario Galaxy so bad...It lacked the spark of "Sonic," and just felt like an obligation title for a Nintendo console with no originality.Sonic Lost World was actually really good, seriously underrated and the best Sonic has ever controlled in a 3D environment.
Colors was supremely fun, but I don't remember ANY of the story aside from...Aliens? Like, I know Sonic has never been a series about story telling Masterpieces, but if I can't remember any of the story, I'd say there's somewhat of an issue. As for Generations, I love Generations, but it's a glorified "Greatest Hits" album. When talking about The Beatles best album, we're gonna say things like "Meet the Beatles," "Abbey Road," or "The White Album." No one's gonna say "Greatest Hits." So that one, at least for me, kind of exists in it's own world. It was fan service done right, but fan service nonetheless.Colors and Generations were pretty good too, but I'm personally over the whole boost formula gameplay, especially if Sonic Forces is anything to go by... But I don't think Sonic has been as terrible as he was in the dark days for a long time now, which all started with the Adventure games.
Here's a lot of where we are probably going to disagree. I know the Adventure series is divisive among fans...and I'm firmly on the "Stand with Adventure Games" team. I mean, my favorite video game of all time is the original Dreamcast version of Sonic Adventure. And you're totally right. THe level design was Sonic through and through. Yeah, the camera was a little wonky at times, but it was 98. This was uncharted territory. And it never stopped me from beating the games even as a child. Here's where the disagreement starts. I love the "cringey" stories. I actually think Sonic worked well with the more serious tone. You can make anything sound dumb with a sentence like "The super serious stories about these anthropomorphic animals." Watch, I'll do One Piece. Show about a pirate made of rubber who can also turn into a gorilla trying to find a huge treasure. In that context the show sounds stupid. But there's a lot more to it than that.The Sonic levels were solid, they got that sh*t down right. The camera and gameplay was still a little clunky, but nothing game breaking. It's a solid transition to 3D but... holy sh*t if it wasn't cringey as hell. The super serious stories about these anthropomorphic animals who now coexist with humans, the horrendous music, and the unnecessary characters and playstyles. It was furry overload, and I'm glad they toned it down and went back to simple storytelling, though, it doesn't quite have the same universal appeal that Mario does as it can be very childish with the cringe humor and dialogue that you know was purposely done to be kid friendly.
And here we agree/disagree. You say the quality of the games hasn't been too bad these days. Hmm...That's debatable. Depends what you consider "These Days," and also what you mean when you talk about quality. Graphically? Gorgeous. Hell, even Sonic 06 is beautiful. Gameplay? Very hit or miss. Story? Almost always a miss. (Also, I agree, Sonic Mania is a HELLA exception). The quality may not be BAD. But it's definitely inconsistent. Which we can't say for other classic franchises like Mario, Zelda, or hell, even Resident Evil is more consistent than Sonic. And...That says something. In fact...The most "Sonic" feeling game nowadays?...Playing as Sonic in Smash Bros. Which is sad. IDK. Sonic Games have gotten too gimicky for me, with them always trying something new instead of going back to basics, and that's a problem. We don't need a werehog. We don't need to create our own characters. We don't need...um...whatever the malignant tumor on the Gamestop shelves called "Sonic Boom" was. Hell, if Sonic 06 was an actual finished product, it would have been great. Exactly what I still want from Sonic.But the quality of the games hasn't been too bad these days, but they're also not amazing either, with Sonic Mania being the only exception. But seriously, why does Sega always have a hard time making a Sonic game long? They always have some padding with other characters and playstyles because they struggle to create traditional Sonic levels. Worst of all, Sonic has never looked as good as he did back in Sonic Unleashed, which I believe was the last triple A Sonic game. So it's obvious Sega has given up on him. I knew sh*t was bad when Forces launched at a $40 price point and holy f*ck was that game mediocre. How the f*ck did we go to remembering why the world loved Sonic with Sonic Mania to the sh*tstain that was Sonic Forces in a matter of 3 months? It's clear now who Sega is trying to cater to with the Sonic the Hedgehog franchise, and that's kids... really dumb and cringey kids.
It did control really well. I'll give you that. But it felt like it wanted to be Mario Galaxy so bad...It lacked the spark of "Sonic," and just felt like an obligation title for a Nintendo console with no originality.
Colors was supremely fun, but I don't remember ANY of the story aside from...Aliens? Like, I know Sonic has never been a series about story telling Masterpieces, but if I can't remember any of the story, I'd say there's somewhat of an issue.
As for Generations, I love Generations, but it's a glorified "Greatest Hits" album. When talking about The Beatles best album, we're gonna say things like "Meet the Beatles," "Abbey Road," or "The White Album." No one's gonna say "Greatest Hits." So that one, at least for me, kind of exists in it's own world. It was fan service done right, but fan service nonetheless.
Here's a lot of where we are probably going to disagree. I know the Adventure series is divisive among fans...and I'm firmly on the "Stand with Adventure Games" team. I mean, my favorite video game of all time is the original Dreamcast version of Sonic Adventure. And you're totally right. THe level design was Sonic through and through. Yeah, the camera was a little wonky at times, but it was 98. This was uncharted territory. And it never stopped me from beating the games even as a child.
Here's where the disagreement starts. I love the "cringey" stories. I actually think Sonic worked well with the more serious tone. You can make anything sound dumb with a sentence like "The super serious stories about these anthropomorphic animals." Watch, I'll do One Piece. Show about a pirate made of rubber who can also turn into a gorilla trying to find a huge treasure. In that context the show sounds stupid. But there's a lot more to it than that.
Also, I love the music. The Crush 40 rock music at this point is a STAPLE in a Sonic game for me. Not that other artists are bad. I loved Endless Possibility by Jaret Reddick, and Fist Bump is probably the best part of Sonic Forces (Which says a lot, but Crush 40 is still the perfect band to encapsulate Sonic in my opinion. And even the songs that aren't Crush 40, just the game background music, complitments their accompanying levels so well.
As for unnecessary characters and playstyles. I agree and disagree. The only one really unnecessary to me in the original was Big the Cat. But...That was done mostly to show of the Dreamcasts water physics. Still dumb to include in a Sonic game, but I get why they did it. Everyone else I feel fit right in, and made a whole complete and unique Sonic experience. SA2 is the same. There's only one thing unnecessary, and that's Tails being in the f*cking mech the whole game. It completely takes away of what makes Tails TAILS.
And here we agree/disagree. You say the quality of the games hasn't been too bad these days. Hmm...That's debatable. Depends what you consider "These Days," and also what you mean when you talk about quality. Graphically? Gorgeous. Hell, even Sonic 06 is beautiful. Gameplay? Very hit or miss. Story? Almost always a miss. (Also, I agree, Sonic Mania is a HELLA exception). The quality may not be BAD. But it's definitely inconsistent. Which we can't say for other classic franchises like Mario, Zelda, or hell, even Resident Evil is more consistent than Sonic. And...That says something. In fact...The most "Sonic" feeling game nowadays?...Playing as Sonic in Smash Bros. Which is sad. IDK. Sonic Games have gotten too gimicky for me, with them always trying something new instead of going back to basics, and that's a problem. We don't need a werehog. We don't need to create our own characters. We don't need...um...whatever the malignant tumor on the Gamestop shelves called "Sonic Boom" was. Hell, if Sonic 06 was an actual finished product, it would have been great. Exactly what I still want from Sonic.
First lemme say, I agree quite a bit more now that you've elaborated on what you meant. And, I can even say Sonic Lost World did one particular thing BETTER than Mario Galaxy, which I can't believe I'm saying. Exploration. Mario Galaxy is actually incredibly linear. It's a course clear style Mario game. It just gave us an illusion of exploration because of the unpredictably of where he'd fly. But you're right...Much like in older Sonic games, the level design incentivized exploration and more skillful gameplay to get through the levels. Too bad the bad guys were such gross ass eye sores.Colors was trying to be like Galaxy too, but that's honestly such a small takeaway from the games considering how different they are to Mario on a fundamental level. Both games are definitely flawed but they were both fun, polished, and a return to form in their own ways, while both being completely unique experiences that didn't rely on nostalgia, which Sonic seems to be all about these days.
As for Lost World, I thought it was a solid experience and a great break from the tired boost gameplay, and despite the level design being obviously inspired by Mario Galaxy, it honestly worked for Sonic. The classic games always had various paths you can take to complete levels, meaning no 2 playthroughs were the same and that's exactly what the cylindrical level design achieved. So while it copied Mario, it was still very Sonic and very refreshing for the time. I still think the game is underrated and overlooked, and I'd honestly rather see this style of Sonic revisited and expanded on instead of the mindless hold dash and do homing attacks gameplay.
Ok, I'll give you that too. It's a greatest hits, but like if the band went in and remastered and re-recorded every song to give us a consistent album of already known songs. So it's still not a "New" album, but it's a fresher album. And frankly, you're right. It definitely did make enough changes to be considered it's own game, what with swapping through 2D and 3D versions of existing levels. The Hub worlds a little boring, and the plot is...Attempted...But gameplay and aesthetics wise, it's probably the single best 3D Sonic experience since the adventure games. And if I ever do say "Heroes" before I say "Generations" I'd have to admit it was nostalgia talking, and not quality.Likening Generations to a Greatest Hits album doesn't really work for me. Greatest Hits albums usually consist of already existing tracks, and if Sonic Generations was simply ripping levels from each game in the series and letting you play them as they were, then I could agree, but that's not exactly what they did. It's still a totally unique game and let's be honest, nobody is ever gonna say Heroes, '06, Unleashed, or Forces before they say Generations.
Here is where I think you elaborated the most, and made me get your point a bit better. So basically, if the execution of how serious the adventure games were was done better, they wouldn't be "Cringey" to this day? That, I agree with. I actually recently got my friend to play Sonic Adventure for the first time, because his only real experience with Sonic as a whole, was Sonic Advance. I found myself warning him before hand "Look, the games a blast, but when they talk...Remember this game is from the 90's." And if the execution was solid, despite how (In my opinion) well written the story was, I wouldn't have been compelled to say that. So, while I enjoy the cringe factor, it's because I enjoy the cringe factor of 80's english dubbed anime. There's no way in hell it's objectively good, and I totally get that. I just enjoy the charm of it being bad. Nowadays...You can't really have that in a game. Especially one was well known as Sonic. In the event these games are remade, I think these changes would be made, and we'd see the story as it looks on paper, rather than how it was executed.I grew up on the classic Genesis Sonic games but I also got to experience the Adventure games on Gamecube and I really enjoyed them. But specifically, I enjoyed the Sonic/Shadow levels. Those were always the levels I kept going back to and I honestly wish we'd see a return to this kind of gameplay with a modern polish and without all the unnecessary sh*t that plagued this era of Sonic games. Just back to basics 3D Sonic gameplay.
There's a huge difference between those 2 things though, and that's its execution. I could describe Ninja Turtles to someone and make it sound awful, but then I could show them the comics, 1990 film, or the 2003 cartoon and they'll see the charm of it because it's being executed well. Sonic Adventure on the other hand... those awful animations, terrible dialogue, awkward pauses, and terrible music... It's awful and such a far cry from the Genesis days.
However, I should elaborate on what I mean. There's nothing wrong with Sonic taking itself seriously. It's how serious, convoluted, and dark it was trying to be, what made it cringey and is also probably why the fanbase is so cringey too. Though admittedly, as a kid, there was some charm to it, but through adult eyes, holy hell it is terrible.
I kinda get what you mean here...I often listen to Music YouTubers like Natewantstobattle and Jonathan Young, and they have versions of all the sh*tty cringey post Sonic Adventure music, that I genuinely like better. Showing the music had potential, but was squandered somewhere along the line. Jun Senoue is actually one of my favorite guitar players of all time, because his style is so...unique. IDK if you play guitar or not, but he blends the Japanese technical style, that far outclasses the normal American stye with the 80's hair metal style of guitarists like Slash and Randy Rhodes. It's a brilliant playstyle. But lyrically is where I usually end up having issues. Not musically. But, I'll stand by Endless Possibility from Sonic Unleashed until the day I die because Bowling for Soup is my favorite band.I'm okay with Crush 40's music in the Adventure games. Anything after from them was meh aside from maybe All Hail Shadow and Sonic Heroes. I even enjoyed Zebrahead's His World in Sonic '06, but anything else with lyrics from the Adventure games and beyond... awful. I swear, it's so cringey and embarrassing to be caught listening to any of that garbage.
You can do it. We believe in you. Be all you can be. Jen! Jen! Jen! Jen!CT: I don't wanna go back to work tomorrow!![]()
I've always been in the "Tangled is the superior movie" camp, as well as the "Dark and gritty doesn't make it better" camp, so these are two things that I'm already pretty against. I probably won't end up seeing it, but I can't wait until others talk about it so I can see if I was correct in my disdain for the movie before it's release.CT: So, Frozen II might be getting a PG-13 rating in the US... Oh dear! Who is getting killed off, Disney? Olaf maybe, screaming in agony while purple flames melt his snow body away? Okay, probably not, but... I really wonder what's going to be so "dark" about this movie that it's not for little kids anymore, and I hope it has nothing to do with the rumours about Elsa being a lesbian.
I've always been in the "Tangled is the superior movie" camp ...
... as well as the "Dark and gritty doesn't make it better" camp, so these are two things that I'm already pretty against.
YES!!:biggrin:I've always been in the "Tangled is the superior movie" camp