mastermind;67169 said:
haha i guess your right there. might stop me there
but I can still try though lol
Have fun slashing at thin air then!
Also come to think of it there are several other places where a handgun at least is mandatory.
Water room in 3-1 (you can't exactly stop the zealots from abducting Ashley when she's operating the cranks otherwise)
Chain gun room in 3-2 (the red zealot needs to be shot from a distance so that you can catch up to him, otherwise he'll get to the chain gun where he's impossible to knife)
Freeing Ashley in 3-4 (see above, and you can't get her out of the restraints without a gun either)
Armaduras in 4-1 (how one is meant to knife the first three with the blade plagas without getting killed is beyond me- frankly I don't think it's possible)
Novistador nest in 4-1 (if nothing else, you need a gun to shoot the bridge towards the clocktower down)
In theory all the above (except perhaps the 3-4 scene and the Novistadors in 4-1) could be accomplished if you were doing just a knife and grenade run.
But Salazar absolutely requires a handgun- grenades won't do a thing to him. Nor will the knife. Unless you have found sneaky glitches or something!