I was looking into Caveman Hunter: Rise the other day and it occurred to me while looking through all their promo just how much personalization is being milked in the current day and age. Their 3 amiibos all hide a special layered armor. And it honestly ticked me off so much that I don't think I'll accept the practice any longer.
Personalization should not be an exploitable luxury.
People can say how it doesn't affect the core experience and I'll call that a load of bull.
I did not put up with the bot apocalypse of TF2 several times just because the game was fun.
How the hell does one play when they literally cannot leave spawn from bots?
Emotes, voice lines, conga lines wack ass cosmetics that get you some genuinely funny responses.
When you have a terrible time playing, killing one person and then giving them the schadenfreude in their fat face is such a miniscule and sometimes petty thing that can make even the worse games some of the most memorable, funny, fun, and ridiculous experiences that you will never have if said systems did not exist.
I didn't stand those dreadful HORRIBLE patches of Overwatch just to play a game that went out of it's way to make all of my favorite characters trash.
I picked my trash ass characters. I give meta chasers what for, and I belly laughed the hell out of them to oblivion so they can see how little I give a rats ass about their tiers.
And the made that meta chasing trash every other game bearable.
Personalization I've come to realize has DEFINED how I play games ever since I first got into online gaming back in 2011.
If everything is so hellbent on making me hate it so be it. But NO ONE is going to take my own damn identity from me and make me pay for it.