LOL yeah right.RE5 is a good game that long time fans can see and appreciate.
Yup, RE5 is a good entry. Comboing Wesker to death was beyond satisfying.I loved RE5, just like I loved the whole series. When I killed Wesker, I literally shouted, "Take that you son of a b**ch!" The sections with the reapers was so nerve-racking and tense.
With every game, I just felt that RE would become actionized as it went on. That's what happens when characters get more and more experience, they get more prepared and less nervous.
While not exactly the pinnacle of the series, I liked the game. It was addicting. I could play through it multiple consecutive times. I liked Chris and Sheva, as well as other supporting characters, like Irving. He was cool. Only thing I really didn't like about the game was it felt just a little short. Oh, that and the ending, of course.
I agree with that.
And i'd add as a bad point for RE5 the fact that the places are all similar. I didn't like the whole idea of Africa being the location of the game, anyway.
I don't know if you had the same "scandal" in the US, but here in Europe some argued the game is racist because you have to shoot black people (well, zombies in fact, not people). That's ridiculous.
At the very least I'm sure that the dobermans will go on strike because they're feeling a bit picked on.Yeah, what's next? Is shooting a cerberus in a Resident Evil game going to get a rise out of animal rights groups?
Yeah, what's next? Is shooting a cerberus in a Resident Evil game going to get a rise out of animal rights groups?
Not that I ever disliked RE 5... but man... RE 6 is making me appreciate RE 5 a whole heck of a lot more.
Coming on to RE5, i wasn't expecting a "horror" aspect more like a "trying to survive" thing, the first chapter (first encountering the Majini was intense), compaired to RE6, RE5 is more complexed (game mechanics wise), one of the aspects of RE5 (i really liked) (campain wise) is that you actually had to look after your "Partner" (making sure they are able to Survive and give them inventory *ammo/weapons/health items*) as opposed to RE6 (your A.I. Partner has Unlimited Ammo and Cannot Die, which i though was ridiculous)