the bosses were way out of hand in this game..jesus..its like boss fight, after boss fight, after boss fight, never ending..
It's a competent action game, but that's not what Resident Evil is at its core. What RE5's designers should have done was put the third-person-shooting, fully 3D environments, advanced enemy A.I. and QTEs introduced in RE4 in service of the genuine horror and dread of classic RE.
Introduced in RE4, not perfected. RE4 may be my favourite Resident Evil, and one of my favourite games period, but it isn't modern RE fully realized.Um, what? I think that's exactly what they did... Resident Evil 4 isn't really the answer. If anything, it's RE4 that started the decline in survival horror.
2 things I don't like about RE5
1. It was not survival horror
2. It was not the beta. Not saying the final version was good I just prefer if we got the beta. It had survival horror, it brong back, the game was going to change based on your actions, and it had the merchant return
you mean frustrating boss fight ,after frustrating boss fight,after frustrating boss fight.the bosses were way out of hand in this game..jesus..its like boss fight, after boss fight, after boss fight, never ending..
Wait, wasn't that the game where Chris punches a boulder?