Resident Evil 6 Mercenaries tips thread

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innit i think Albert might be right like when the combos high every kill is worth so much pointedge, like over 1000 anyway, but as far as my understanding, those points don't clock in till the combo 'lands' but while its combo timing and not landed, the combo time points seem to clock in. gonna test it tonight yeah
 
i've noticed that Ada's stamina bar, seems to regenerate faster than the "others" (and by other's i mean, the characters i have choosen so far, those being Helena/Sherry), i am not well aware how fast Jake's,Leon's and Chris's stamina regenerate, cause i've choosen characters of my gender those being Helena/Ada (of most, at least) :p
 
i've noticed that Ada's stamina bar, seems to regenerate faster than the "others" (and by other's i mean, the characters i have choosen so far, those being Helena/Sherry), i am not well aware how fast Jake's,Leon's and Chris's stamina regenerate, cause i've choosen characters of my gender those being Helena/Ada (of most, at least) :p
interesting point I am not sure about that, I thought Jake's might be slighty quicker as he is a Melee specialist, as well.
Also note that your stamina goes up Really quickly, if you lie down (go prone) on the floor
 
innit i think Albert might be right like when the combos high every kill is worth so much pointedge, like over 1000 anyway, but as far as my understanding, those points don't clock in till the combo 'lands' but while its combo timing and not landed, the combo time points seem to clock in. gonna test it tonight yeah
Perhaps the combo points from the combo bonus get added after it ends but im still pretty sure it replaces the regular combo points u would have gotten anyway. I guess this needs real proof though.

i've noticed that Ada's stamina bar, seems to regenerate faster than the "others" (and by other's i mean, the characters i have choosen so far, those being Helena/Sherry), i am not well aware how fast Jake's,Leon's and Chris's stamina regenerate, cause i've choosen characters of my gender those being Helena/Ada (of most, at least) :p
As far as i know all characters regenerate stamina equally fast.
In Mercenaries the stamina is regenerated much faster than in the campaign as well. As Neo said laying down on ur back regenerates stamina fast but what regenerates it even faster besides a pill is a taunt. If you taunt and dont get hit while doing it almost all of ur stamina will have regenerated by the time its over.
 
For Automatic Shotgun/Magnum/Sniper

Shoot then switch weapons (Do NOT Quickshoot)

Accuracy WILL Suffer
Thats another good technique to bring up nice one, yes you can switch weapons whilst aiming to quickly fire without reloading etc. Also there is the trick with the sniper, where you change stance (click R stick) between shots to skip the reload animation.
 
Perhaps the combo points from the combo bonus get added after it ends but im still pretty sure it replaces the regular combo points u would have gotten anyway. I guess this needs real proof though.


As far as i know all characters regenerate stamina equally fast.
In Mercenaries the stamina is regenerated much faster than in the campaign as well. As Neo said laying down on ur back regenerates stamina fast but what regenerates it even faster besides a pill is a taunt. If you taunt and dont get hit while doing it almost all of ur stamina will have regenerated by the time its over.
Awesome i didnt know the taunt (LB) button makes stamina go faster?! Nice find. :)
 
Sorry for the late response, thats what i meant, first aid spray is instant revive, you just press down to equip it, run near them and press B, it wont let you press B unless your next to them (its Right trigger to just spray yourself)
and yes its much quicker than the pill method and can save a combo this way.
I dont think the Medic perk allows you to revive from a distance, only heal but i could be wrong

Okay! Now I understand this 100%. Thanks!

I re-read the description for the skill medic and it only says heals your teammate whenever you use health tablets and does not say anything about first aid sprays so I guess that's a no go.
 
When the bloodshots jump at you, I run out of the way before they get me and you can still press the counter button without being in harms way (if you time it right). I think that is the most effective way to kill them as it kills them straight away without using any ammo
 
Flash grenades really are a good last attempt to stop from being surrounded by Blooshots, it will bring them to their knees instantly, easy for a melee kill or a reload/health tablet.
 
Special Bosses information

Urban Chaos : 15 counters before combo/kills hit 80: = Napad boss (big red hedgehog with armour)

Steel beast : 25 coup de grace before combo/kills hit 80 = Gnezdo (bee swarm )

Mining the Depths : Kill 70 enemies before 600 seconds have gone = Strelats (yellow lizard mutation)

Catacombs : Kill 20 enemies with quick shots = Strelats

High Seas Fortress : Kill 40 enemies with Melees (not sure if it's before 80 combo) = Gnezdo

Rail Yard : Kill 25 enemies with quick shots = Ubistvo (chainsaw arm )
 
When the bloodshots jump at you, I run out of the way before they get me and you can still press the counter button without being in harms way (if you time it right). I think that is the most effective way to kill them as it kills them straight away without using any ammo


yup, this is what i usually do, when i am Ada (costume 2 ) or Helena's alternative costumes.....keeping distance is the other best alternative to dodging/countering their jumping at you attack. and when i have those said characters of being, i use the sniper rifle, i have one in my weapon set, might as well use it to good use......that being said i like using sniper rifles also :p
 
Special Bosses information

Urban Chaos : 15 counters before combo/kills hit 80: = Napad boss (big red hedgehog with armour)

Steel beast : 25 coup de grace before combo/kills hit 80 = Gnezdo (bee swarm )

Mining the Depths : Kill 70 enemies before 600 seconds have gone = Strelats (yellow lizard mutation)

Catacombs : Kill 20 enemies with quick shots = Strelats

High Seas Fortress : Kill 40 enemies with Melees (not sure if it's before 80 combo) = Gnezdo

Rail Yard : Kill 25 enemies with quick shots = Ubistvo (chainsaw arm )

i am liking this for the fact, assuming you have the 3 extra maps? heh.....i am particularly interested in Rail-Yard. :)
 
Special Bosses information

Urban Chaos : 15 counters before combo/kills hit 80: = Napad boss (big red hedgehog with armour)

Steel beast : 25 coup de grace before combo/kills hit 80 = Gnezdo (bee swarm )

Mining the Depths : Kill 70 enemies before 600 seconds have gone = Strelats (yellow lizard mutation)

Catacombs : Kill 20 enemies with quick shots = Strelats

High Seas Fortress : Kill 40 enemies with Melees (not sure if it's before 80 combo) = Gnezdo

Rail Yard : Kill 25 enemies with quick shots = Ubistvo (chainsaw arm )

Amazing details man :)
 
when you get grappled/grabbed by any of the Infectees/B.O.W.s and when it gives you the command to wiggle the stick, it seems that when you wiggle it counter clock-wise it makes it faster to get out of the grappled/grabbed position.

if you are like me and like to go for head-shots, on the Bloodshots (to be specific), two-successful head shots will do with the sniper-rifle.

(if you are an xbox 360 user) pressing Left Trigger + A and moving the movement button at the same time, will make your character do a evade/dodging action.

Melee'ing will add a few seconds to the timer count-down