I really enjoyed the game, I pre ordered it awhile before it came out. It was worth every penny.
Yep, this happened to me a lot too, and similarly to your experience, it happened in Ethan Must Die when I crouched behind the table in the basement. In general, even if the vomit didn't hit me, it was just generally frustrating to see the vomit actually coming through a wall or a door. It just looked silly.I'm not sure how common this was for others but the fat molded had really bad collision detection with their vomit in which it would sometimes clip through objects I'd be crouching behind (this happened to me in Ethan Must Die once to top things off..), even once a door.
My only real issues with it are:
Length: needed to be longer.
Enemies: not enough variety.
Replay: Not enough items carry over, I want unlocked weapons on my next play through.
All that said, I think people complain about this game waaaaay too much because it was really good.
I actually have to disagree with this. Yes this has made Resident Evil more accessible to casual players and gaming journalists, but those people often aren't RE fans. Capcom made RE7 to appeal to the masses, rather than sticking to what the fanbase knows and loves - though, I've stopped being surprised by that. They made RE7 first person purely to fit the VR gimmick (and yes, I see VR as a gimmick). This was seized by streamers as an opportunity to be scared on camera, because it's cool to be scared these days. They also made it like any standard horror movie, just with a virus thrown in.I'm relatively new to the series, so I don't want to step on anyone's toes in here, but...
Wasn't RE7 exactly what the series needed? A soft reboot that reignited widespread interest in Resident Evil among both casual players and gaming journalists. Don't get me wrong but I always got the feeling that the RE series lost its touch with survival horror after RE4 and became more action-oriented and bland. The brand is doing better than ever before and everything points to the RE2 remake being a huge financial success, plus the whole gaming world is hyped for the 8th main installment.
Yes, I see. It's hard for me to understand how long-time fans feel about RE7 whom have been playing the games constantly leading up to its release. After all, the action-oriented aspects of the later games happened gradually from 4-6, while the changes made in RE7 were very drastic and obvious.This leads nicely onto my next point. I think after Revelations 2 there was a real opportunity to continue Natalia's story, and also to carry forward the general vibe and atmosphere from Revelations 2 as a game. Revelations 2 was definitely a step in the right direction as far as tone and style for me, and a lot of RE fans really enjoyed that game. I guess I got my hopes up that Capcom would build on that success and realise that the fans enjoyed what was produced with Revelations 2, which further added to my disappointment when Resident Evil 7 was entirely different to anything we've seen before in canon Resident Evil. I don't know if Revelations 2 was made by a different team, but I feel like someone needs to take the lead and be the visionary for the series, so that it has a more cohesive feel across the entire series.
I'm going to stop rambling and summarise now. I'm not saying that I didn't enjoy RE7 as a game in and of itself, because I did. It was just heavily disappointing for a main entry Resident Evil game to me, and was pretty forgettable. Instead of feeling like a soft reboot, this game actually felt like more of a spin-off for me. That would actually have been preferable and I could have forgiven the way it was because it wasn't a main series entry. Yes, it's re-ignited general interest in Resident Evil and the brand is doing better than before, but the promotion of the brand and profits have been put first over the series itself, which is an issue to me.
I've not really seen much hype for RE8 anywhere, to be honest. To me it seems like nobody is talking about the eighth instalment, because as you said, there's a ton of hype for RE2 right now (and rightly so - fans have been asking for this for a very long time and it's looking great so far to me). I'm glad I have RE2 REmake to look forward to, because with the exception of Revelations 2, it seems like such a long time since I've played an RE game I've enjoyed as an entry into the Resident Evil series (RE6 and 7 were both disappointing to me). Let's hope that REmake 2 lives up to the hype!
I'm relatively new to the series, so I don't want to step on anyone's toes in here, but...
Wasn't RE7 exactly what the series needed? A soft reboot that reignited widespread interest in Resident Evil among both casual players and gaming journalists.
Don't get me wrong but I always got the feeling that the RE series lost its touch with survival horror after RE4 and became more action-oriented and bland. The brand is doing better than ever before and everything points to the RE2 remake being a huge financial success, plus the whole gaming world is hyped for the 8th main installment.
I don't think keeping the third person perspective makes it irrelevant in gaming today, in the horror genre or otherwise. There are plenty of games that are third person in the horror genre that hold up, like The Last of Us and The Evil Within and The Evil Within 2. There are plenty of games that hold up as third person games outside horror too. In my opinion 7 was purely first person to cater to the gimmick of VR.However I still think the first person mode itself was the right decision in order to stay relevant in today's gaming world. Silent Hills (before it was cancelled) was also supposed to take the Silent Hill series into first person. The game itself might be better suited as a spin-off/side story, but if it wasn't a main installment perhaps it wouldn't have received such acclaim. In the end though I hope that the next main installment chooses to combine first person mode with third person mode. Perhaps they can have first person mode for interior levels, and third person for outdoor levels.
I can agree with this and honestly I haven't played 4, 5 or 6 yet. I saw an video essay on YouTube talking about Capcom's relationship to its fans, and apparently their idea was to have the main series appeal to a wider audience, while old fans were given spin-off games like Revelations 1 & 2. Am I correct? To me this sounds like how Square Enix are treating their Tomb Raider fans - the main series will continue to be crafted for a mainstream audience, and fans who miss the old Lara Croft will still be able to enjoy her in various spin-off games.Is it really? Resident Evil 5 and Resident Evil 6 are still at the top of Capcom's list of best-sellers, and not just of the series either, but the whole company. Resident Evil 4 is still the highest rated game in the franchise. Sure, Resident Evil 7 made a splash, but it did so for "going back to its roots." But did it really? Fans certainly can't seem to agree. @Jen makes some very valid points that echo what many of us have already said in this thread, as well as many more Resident Evil fans outside of this forum.
As consumers and as fans, we shouldn't measure success with Capcom's financial gain and the critical reception of gaming journalists who aren't necessarily fans of the series, but are reviewing the game on its own merits. Most of us could agree, Resident Evil 7 is a solid game that was excellently crafted, but that doesn't really tell us much.
We're Resident Evil fans, and Capcom hasn't appealed to us in a long time. They've lost focus, and that's what has really been hurting this series. The only thing Resident Evil 7 has in common with the original games is genre, but much like RE4-RE6, it's still clear they're catering to a different audience.
Yes, I've played those games too and I love them. They did include an option to play The Evil Within 2 in first person, and to me that definitely felt like a cheap gimmick.I don't think keeping the third person perspective makes it irrelevant in gaming today, in the horror genre or otherwise. There are plenty of games that are third person in the horror genre that hold up, like The Last of Us and The Evil Within and The Evil Within 2. There are plenty of games that hold up as third person games outside horror too. In my opinion 7 was purely first person to cater to the gimmick of VR.