RE is about Survival. That's it. HUMANS surviving against something that cannot be beat. Alice doesn't survive. She's a super-powered monster that can handle anything in the blink of an eye. She knows martial arts, has a healing factor, is super smart...She has NO fear, and that's what the games were supposed to induce. Fear...She ruins all that RE is with her presence.
I have to disagree with you on what you think you know about Resident Evil. I'll explain in more depth. The Resident Evil Franchise started as a action-horror-survival videogame, right. To say that Resident Evil is about "survival", yeah. Yeah, it is. It would not be "Resident Evil" without "survival". I don't have a clue what "Resident Evil" would be without "survival". But, I have to disagree with you about what you think you know about the Resident Evil franchise as a whole when it comes to "horror" (creating fear) & survival (surviving), whatever. When it comes to the movies, the movies are still using concepts from The Resident Evil Bible/s--the source material/s--of the videogame/s world/s. If you think every Resident Evil videogame is canon to each other, then, that would be wrong to think that; they are not obviously, but, that do not mean also that a Resident Evil/s videogame does/can connection to another Resident Evil/s. The Alice character is already in the videogame world before the first movie was made. You should be telling me this than me telling you this. Do you know what character/s she is in the Resident Evil videogame world/s? The movie main character Alice isn't as powerful as you think. (The-Resident-Evil-3:-Nemesis-Jill-Valentine-Version-Of-Jill-Valentine had destroyed Nemesis - Later on Jill Valentine became a Super-Soldier with Albert Wesker becoming one before the Resident Evil: Code Veronica vide0game, right) Even with her power, Alice can still be hurt physically. Watch each and every movie multiple of times to see this if not already; it's very obvious if you keep an open-mind to what you can see in all of the Resident Evil films. This is not what i think, but I know this, that, Resident Evil wasn't meant to be a horror videogame franchise. video-gamers, or people who think their video-gamers, or both, want a "dream movie". That's what you want, right? If that's what you want, it'll never happen, sorry. Whatever. A dream-Resident-Evil-movie will never happen. Even George Romero could not even do it, and, George Romero was the guy who has the most experience with "survival horror", (laugh). Look at the Silent Hill videogames, for example. Now, that's psychological horror, to me, mixed with physical horror (& gore). The Silent Hill videogames are not at all scary. They too fall under "campy" to me. If you think (as well as feel when seeing/hearing/thinking about/dreaming about) that the Resident Evil videogame/s is/are scary, or, think they should be scary, then, that would really mean that you are not really into anything-and-everything Resident Evil, be it, the Resident Evil movies; be it, the Resident Evil videogames; be it, the other Resident Evil novels--and such and such; be it, both videogames and movies, or whatever "Resident Evil". I get what the movies are doing. I get the videogames too. I get what the Resident Evil book novels and graphic novels and the movie novels are. Can you say the same thing? I know you cannot say the same thing as I told you just now about-that I get Resident Evil. The Mansion (in the first videogame Resident Evil) is not Resident Evil. Resident Evil is not about what you tend to have "survival" as, hence, The Undead-and/or-zombies. None of that is Resident Evil, but, that does not mean that Resident Evil can never have those things; it does have those things. But those things do not make it Resident Evil. I will tell you what Resident Evil means. Resident Evil means that you cannot trust no one. That's the theme of everything Resident Evil. You have just learned something today.