Weskers Shades;63188 said:it wasnt bad but could have done better like chris getting finnal word instead of sheva...
And that he wasn't so oversized.
Weskers Shades;63188 said:it wasnt bad but could have done better like chris getting finnal word instead of sheva...
Resident James;63184 said:Weskers final fight looked neat, I tell ye what.
We Are Ninja;63195 said:^ LOL. I loved it when Sheva went berserk on him with her knife. I was like HOLYCRAPOMGYOUGOGURL!!!!:lol:
I don't think Capcom is losing the plot, I think they're evolving it. LIke the OP said, there's only so much you can do with shuffling zombies. I think Dead Rising was proof of that. That game started out with zombies, but soon, they were the least of your worries. The original RE zombies were formidable opponents in the late 90's (when combined with the earlier game's abysmal control schemes...).
IMO, 28 Days Later stepped up the zombie game, and Left 4 Dead brought the "new" zombies to gaming. There's no way you could play L4D with your buddies, then go back to fight slow, stupid, shuffling RE2 zombies... They had to evolve their antogonists and gameplay to stay relevant.
I was referring to Sheva. :lol:Weskers Shades;63222 said:new hes been in three games !
Agreed. They could've done a lot more with that setting.Weskers Shades;63222 said:the setting of the shanty town was to short.
I though they did a decen job with the weaponry. There was some really good stuff made available as the game progressed. I wasn't expecting COD: Modern Warfare or anything.Weskers Shades;63222 said:not alot of weapon variety.
You speak craziness. I LOVE her voice. I ADORE her voice. I could listen to Sheva read the phone book for hours on end...Weskers Shades;63222 said:i didnt like the new characters besides josh, sheva had a very annoying voice.
A majini jumped out from behind a pile of boxes at one point in the game...Weskers Shades;63222 said:and trust me its not survival horror action its just action, running around a mansion seeing zombies burst through doors at the least expected moments hearing them enter and there footsteps running getting closr whilst u try to run before the leaping hunter chops ur head off to try and remember where the last herb u spotted was *deep breath* that is survival horror.
I actually LOL'd. :lol:Weskers Shades;63222 said:not being whacked by a pipe in africa.
We Are Ninja;63219 said:^ I've got to disagree. RE5 was a careful evolution, not a revolution like RE4 was. We got a new protagonist, a new setting, co-op play, new weapons, amazing character models, a slightly revised control scheme, etc. We also got a game that brought RE out of the dark into broad daylight and were introduced to a new, more action-oriented brand of survival horror (with more emphasis on the survival as opposed to the horror...). IMO, RE5's impact was pretty substantial.
Weskers Shades;63228 said:A majini jumped out from behind a pile of boxes at one point in the game...
u cannot be scared at that...?
Spike991;63923 said:Wesker Shades, nice to see you point that one out, because when I was playing professional mode, in which you can die from a single hit, that part with the freight containers, when they would just pop out and hit you with a steel wrench in about a second, definately worthy of a scare.
We Are Ninja;64158 said:I realize I'm in the minority, but I really, really like the way the series is going.
Weskers Shades;64130 said:the only bit i struggled on was pro on getting the implant off jill, that is pure comedy when playin with a mate.
faggot;64268 said:maybe your in the minority of the "dedicated resident evil fans"
but from gaming message boards etc. i have seen people who generally agree 4 and 5 were a step forward for the better of the series
they pretty much say the series has turned away from attempts at jump scares and into a faster paced action game
i just dont see how 4 and 5 are less scary than their predecessors ( who were good for their time i guess but their mechanics are considered archaic)
idk im tired so im prolly not presenting my view thoroughly