I disagree you can't be both.. you either go the survival horror way or the action focused way you can't find a middle way between you'd only end up making another RE4.
And seriously how did it exactly save the franchise ? i'm pretty damn sure that without Co-op RE 5 would have been an Epic failure and RE6... do i even need to say ??
If anything RE4 just set things in motion for the franchise's destruction Revelations is just capcom's last attempt at grasping straws its not gonna save anything now.
RE4 is not survival horror and it did save the franchise while keeping it's identity, Resident Evil is a horror franchise, it can be survival horror or action horror, but it can't be just action or survival.
RE4 saved the franchise by changing the genre from a survival horror into a action horror, it changed the genre into something new while keeping the identity, the horror, RE5 and 6 continued in that genre but lost the identity, they lost the horror, which is why RE is suffering an identity crisis right now. Look at Revelations, it has the same gameplay as RE4, but is considered a true modern Resident Evil, that's because it got back it's identity as a horror game in the action genre, it wasn't a generic shooter.
I'm sick of repeating myself to you, so suck it up and accept it or just leave.
Oh really ? because you haven't provided anything statistical or factual... you've just provided contant bias and hate towards DmC on how it sucks.
*sigh* For gods sake either watch the video or read my damn posts, seriously are you blind or just plain stupid? I'm just gonna keep telling you to take this in and deal with it because everything I said there is true about DmC.
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The gameplay in the previous Devil May Cry(except DMC2) games was challenging, intense, fast and required skill to master, like when you mastered getting a SSS rank or staying in the air it was a fun and rewarding challenge and it sure was satisfying, also the moves in DMC1, 3 & 4 were reserved for players who took the time to learn them and get good with them for an even better experience, the gameplay in DmC is so dumbed down that the learning curve is gone, the moves are handed to you all the time, getting a SSS rank is so easy that it's not even worth noting and staying in the air is even more easy that the game seems broken half the time. Also DmC limits your gameplay options with those god awful color coded enemies which are enemies that can only be attacked with certain weapons, they are also so easy that beating them just takes the patience to drain their health bars, seriously I beat those color coded enemies on the hardest default difficulty mode with this simple pattern: "Standard attacks with Demon/Angel weapons, the dodge button, REPEAT" I didn't have to get skillful because DmC requires no skill.
Its 2013 ! people expect more from games ! why not add more coherent story and more platforming ?? i can recall that DMC 1 had lots of platforming sections too.. DmC just brings that backs if anything i'd say its being faithful to DMC 1.
You're absolutely right, people expect MORE from games, not less, dumbing down everything that made a franchise great for a story and some good graphics is NOT more.
People and Gamers expect more from all areas, graphics hounds and story hounds only want story and looks and claim it's innovation.
I've said it before and I'll say it again, Devil May Cry is NOT a story focused series, gameplay is primary in Devil May Cry, story, graphics, platforming and other cosmetic stuff is secondary.
Have you tried playing DMD mode ?? HAVE YOU ? have you so easily gotten SSS rank on every DMD mission ?
No and you know why? I'm not talking about those UNLOCKABLE modes, I'm talking about the actual challenge that DMC had from the get go, DMC players wanted the challenging experience from the start, not stroll through the whole game easy peasy lemon squeezy then go through the whole game they've already played again with a little less easy mode just so you could play a 3rd round on the challenge you wanted from the get go.
If those modes were available from the start, I would have nothing to say here, but they weren't, the only modes available were: Brainless Easy, Easy and Mostly Easy.
Yeah the boss battles are easy i agree but does that make the game so hate worthy ?? I don't think so...
Not on their own, but they aren't on their own, the whole game is hate worthy.
Again scapegoating RE5&6 REALLY ?? are you freaking kidding me ?? RE5&6 are just continuing RE4's action focused gameplay to the next level.
RE5&6 just had bad level designing that's all.. other than that they're just following RE4's blueprints.
See first quote.
Fun-Fact: Devil may cry 1 had the atmosphere of old RE games would you call it a Resident evil game ?
What the hell does that have to do with this argument?
This about RE4 saving the franchise and DmC being a s**t game, this isn't about Devil May Cry 1 being a RE game, for f**ks sake get your head on straight.