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Resident Evil: Requiem

There's not even any evidence there is going to be an "action focused segment of the game" so this is complete hogwash.
I prefaced that with the word "could" which means I'm just speculating, but you have to come in here and let me know that it's complete hogwash.

The Chris segment in Village was very tiny and hardly even worth a mention and was basically thrown in there to cover a few story elements so it could hardly be used as an example of Chris being considered any kind of "main" protagonist. He plays a supporting role.
In my previous comment I used Chris in Village as an example of a character that would not be considered a main playable character. If Leon is playable for a similar amount of time to Chris in Village Dusk would be wrong and have discredited himself. I did use Chris in Code Veronica as an example that would be considered a main playable character.
 
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There will be action, less than 4 or Village though, but based on the director comments that you’re going on a journey with Grace and seeing her grow and become more capable, I don’t see why she wouldn’t be the one who has the action gameplay as it would tie into that idea.

We also have no physical attacks apparently, so the action in the game is all weapon based if true. That makes perfect sense for Grace, not so much for Leon especially against zombies which are confirmed as the main enemies.
 
There will be action, less than 4 or Village though, but based on the director comments that you’re going on a journey with Grace and seeing her grow and become more capable, I don’t see why she wouldn’t be the one who has the action gameplay as it would tie into that idea.

Of course there will be action! The reply was to the person saying that there will be another character to "cover the more action parts of the game" and the fact that there is zero evidence for this and I'm also pointing out (on my own initiative) that Chris' action segment in Village is a misnomer because its very brief and just there to fill in plot holes mostly. Its a very poor anecdote to reinforce the speculation that Leon will also play a similar role thereby attempting to validate and justify Dusk's half baked claims.
 
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Of course there will be action! The reply was to the person saying that there will will be another character to "cover the more action parts of the game" and the fact that there is zero evidence for this and I'm also pointing out (on my own initiative) that Chris' action segment in Village is a misnomer because its very brief and just there to fill in plot holes mostly. Its a very poor anecdote to reinforce the speculation that Leon will also play a similar role thereby attempting to validate and justify Dusk's half baked claims.

I know, my comment wasn’t a reply to anyone I was just adding to the conversation, but I don’t think Burton was suggesting there was any evidence of an action segment like Chris’s, or that such a segment will even exist, he was just musing on how Leon (or whoever) could fit into the game.

We know there will be action, some people have latched onto Geoff’s comment of "cinematic action" at the original announcement, thinking it means there will be a dual focus on horror and action, with a horror protagonist in Grace and a second, action protagonist.

I personally doubt this theory, but at this stage it’s very unclear. It could just as easily refer to isolated set pieces, like those seen towards the end of 2 and 7.
 
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I don’t think Burton was suggesting there was any evidence of an action segment like Chris’s, or that such a segment will even exist, he was just musing on how Leon (or whoever) could fit into the game.
Thanks and that's right. That post was about what would constitute a main playable character and then I pondered if Leon might have more action focussed sections if he were in it. If there is more than one playable character, it could just be the way it usually is like Claire and Leon with a similar amount of action.

I'm also pointing out (on my own initiative) that Chris' action segment in Village is a misnomer because its very brief and just there to fill in plot holes mostly. Its a very poor anecdote to reinforce the speculation that Leon will also play a similar role thereby attempting to validate and justify Dusk's half baked claims.
Ah ok, so you were not replying to what I said on this, and we definitely agree on this point.
 
New interview:


This time with the producer. Chris and Leon mentioned again (apparently their involvement equates to action, like it’s unavoidable). More about how it’s focused on horror, closer to RE2, we see Grace grow etc, amongst other things.

Discussion about the original open world concept, all told RE9 has been in development for six years, so since about 2019. So then, not immediately after RE7 in 2017 that Dusk said a while back.
 
I just find it funny how this game seems like it should have been the real Resident Evil 7 and the actual Resident Evil 7 was some kind of large Beta test or something xD.
 
I just find it funny how this game seems like it should have been the real Resident Evil 7 and the actual Resident Evil 7 was some kind of large Beta test or something xD.
I don’t see how any of this makes sense. How does this feel like the actual Resident Evil 7? How does the actual Resident Evil 7 feel like a “Beta test”? And how do either of those statements incorporate the existence of Village?
 
It was kind of inside joke for the people who thought Resident Evil 7 was bland survival horror. I have no idea why you brought Village into this but Village was a good shooter with some horror elements. So after a few years I have come to the conclusion that I would rather play a good atmospheric shooter with horror elements (Village) than I would a mediocre survival horror game with not much to offer (7).

Resident Evil 9 looks like a vast improvement from Resident Evil 7 insofar as survival horror goes so therefore Resident Evil 9 would have made a better "comeback" survival horror than Resident Evil 7 by the way things are looking here.

I could be wrong of course as the game is not out yet but so far everything seems to check out, besides the whiners on here and X who keep stressing about the presence of Leon in the game.
 
New interview:

It's interesting in the interview Kumazawa says this about the open world version of the game:

"Looking at the game when it was multiplayer, the horror part was very mild. However, in that build, we made a game that was fun to play. But we looked deeply into this game and wondered if a fan of the franchise would really like this, so we thought they would probably wouldn’t enjoy it as much. That’s the reason we made it back into single player. But because it was fun, we added elements from that build to the final game to ensure it was fun."

So they added back elements from that version of the game. I wonder what that could mean?

I just find it funny how this game seems like it should have been the real Resident Evil 7 and the actual Resident Evil 7 was some kind of large Beta test or something xD.
I can see it, RE9 could be the RE7 we were hoping for. Don't get me wrong, I'm a big RE7 fan but I thought of the game as a step in the right direction after RE6 rather than a full realisation of the old style survival horror in a modern 3D game engine. I hope RE9 is going to move even further in the right direction in that regard.
 
“If we do bring in Chris or Leon, you know it will be more action-packed.”

You know what I find funny? If only Chris was named here, some people would take that as a clear, truthful statement that he wasn’t involved. But if only Leon was named, then… “ZoMg DeY sEd LeOn NaMe hE iS InN!!!!!!!!!!11!”

Funsies aside, it’s interesting how hard they’re doubling down on the focus on horror (almost as hard as Dusk is upon Leon being a secret protagonist for half the game). They’ve oversold horror before, but I do think for this one there is more of a conscious effort to not lose sight of it.
 
Yes, as I stated, Nakaninishi sees the series in a dual sense: games like Resident Evil 2 (horror) and games like Resident Evil 4 (action), with very little nuance and that this one is "going to be more like Resident Evil 2".

It's kind of a bummer that their lens appears limited but then I remember that corporations aren't museums and their goal here is to sell hotcakes, and that appears to be the best calculus to achieve that from their perspective.
 
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Yes, as I stated, Nakaninishi sees the series in a dual sense: games like Resident Evil 2 (horror) and games like Resident Evil 4 (action), with very little nuance and that this one is "going to be more like Resident Evil 2".

It's kind of a bummer that their lens appears limited but then I remember that corporations aren't museums and their goal here is to sell hotcakes, and that appears to be best best calculus to achieve that from their perspective.
I thought you really enjoyed RE2R?
Ever since I played RE2R I've been wanting a new game in the series that is similar to it.
 
Interesting, considering that 2 was a step up in action while the original was pure horror. You’d think he’d equate it to the original game.

;)

(Most intellectuals equate RE1 and REmake to being the definitive horror experience and the best in the series)

@Burton RE2R is a solid game and will be for sometime but I have a hard time equating the entire "horror" aspect of the series to that particular entry when there are a multitude of other games to draw from also. Even Code Veronica, the oddball of "the classics" could be name dropped for inspiration, especially regarding content density and exploration.
 
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(Most intellectuals equate RE1 and REmake to being the definitive horror experience abd the best in the series)
I wouldn't say its the "best," necessarily, but until Village came out with the Baby sequence, the REmake at least was definitely the scariest. Even after playing it for years I'd still jump out of my skin whenever a zombie or Hunter would slam open a door that I didn't know they could open and come after me while I've got almost no ammo. And the atmosphere has never been replicated or surpassed; the haunting music that plays as you traverse the mansion elevates it beyond any other entry, even when 4, 5, Revelations 2, 7 and Village all have arguably more unnerving environments and surroundings. 7 and Village in particular got close to matching the REmake, and the Baby sequence actually surpassed it in being terror-inducing - although somewhat mitigated in that the sequence felt more akin to a sequence from Silent Hill than Resident Evil. So the REmake is still the standard for me as an example in pure horror without leaning too far into action, and without having to push the envelope right up to the bleeding edge of going full supernatural (I'm looking at you, Heisenberg!). So not really sure why they look to 2 - either version of it - as an example of better horror than 4, when really, its kind of in-between the REmake and 4.
 
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