I just want to say that as much as ı like chris' campaign the most, it has the weakest boss fights when compared to other campaigns imo.
I think leon's campaign has the best boss fights followed by jake's ustanak.
Yeah ı liked those fights, especially simmons' fights. To quote tgbs; " The trope of re monsters coming back and back again was pushed to its limits here. And ı'm so glad it was. "Are you kidding??!?
Jake’s are alright, but Leon’s bosses are horrible. What is there...the Lepotitsa in the church, which is alright tbh, but then Deborah, the giant shark thing, and Simmons 1800947473 times... you liked those fights? The only good one for me was the four way fight against Ustanak, lol. But that’s Jake’s boss.
Chris’s fights are about on par with Jake’s, the snake was a highlight, but his final boss is amazing. Haos is of the best in the series.
Interesting. I know many people who hate the running section with haos. To the point where capcom had to patch the game so that haos wont destroy the platforms that fast.Haos' entire sequence was a definite highlight of the game for me. Sprinting away from it while everything is crumbling, sliding under obstacles, and the way Chris and Piers helped eachother throughout the chase felt so epic. Then you fight when it gets split in half and it still chases you. The final battle was also very satisfying with how you have to work together to defeat it.
The Orgoman fights I thought were absolutely incredible as well. They took El Gigante battle up to 11. The freedom you have in that encounter was actually quite impressive and the spectacle of it all was really something else.
I also really enjoyed the 4 way Ustanak fight which is ALSO a Leon boss fight since you have to play it twice in both Leon's and Jake's campaigns. I always love a boss fight that isn't just some blob or giant beast but something on par with the player, like the Krauser and Wesker fights in RE4 and RE5. I actually wish they did something like this for Wesker's final boss fight to showcase how much of a threat he was and not just be easily defeated by Chris and Sheva even though Chris and Jill couldn't do it...
Resident Evil 6 had some really amazing ideas, it's just a shame the entire game was executed so poorly. The story was a meaningless mess filled with too many characters and wonky gameplay and mechanics. But I am curious if Haos and the Orgoman battle were lifted from Resident Evil 5's original concepts because I do recall there being concept art of multiple Ndesus roaming about. Haos also really reminds me of the U-11 concept art in both size and posture and he looked to be chasing Chris across the top of a train, much like Haos chases Chris and Piers.
What's so bad about story? I dont get it. If it's cause of simmons' obsession with ada; well previous re games also featured villains with weird obsessions. Like alexia and alfred loving each other. Plus simmons' obsession with ada isnt the only reason why c-virus was created, there are more reasons. I found los illuminados and re5's villains except wesker forgettable personally. I found carla a tragic villain.I had no issues getting away from Haos. But then again, most everyone I've seen play the game on Youtube was terrible at it because they didn't bother to learn any of the mechanics.
Resident Evil 6 has an awful story with unpolished floaty gameplay, a sh*tty inventory and skill system, and an unnecessary stamina meter that only made the game worse. Revelations 2 managed to do all of these things better.
Helena, Piers, and Jake all come off like bad fan fiction characters who were inserted into the game just to make it about them rather than the actual characters you care about. Simmons was forgettable and pointless. We got 2 Adas running around while Chris has amnesia, Helena strings Leon along, and Jake acts like a jealous try hard who needs to be punched in the mouth.
The campaigns connecting and some "fan service" moments that don't even last because each character is forced to be with some made up character nobody asked for is hardly a win over superior games that are actually focused and polished.
I would say Leon/Helena. I liked having zombies, even if they're the C-virus type which wield weapons like axes or crowbars or even some have rifles and shoot randomly or the ones with a magnum and have a crack-shot everytime. The Simmons character particularly the boss battles(T-Rex Simmons ) was annoying. Otherwise i felt that was the best one.Hi all,
After reading through a lot of the threads in the RE6 section, I see a lot of people with extreme diversity in which campaign they liked most. I can already tell I am going to be shocked when the Chris campaign does exceedingly well, but hey, them's the breaks I guess. haha.
I honestly loved Leon's campaign the most despite it stealing a lot of enemy design and gameplay from the Left 4 Dead Series.
Jake and Sherry take second place for me because I loved seeing Sherry again, Jake was cooler than he is given credit for, and Ustanak was pretty scary.
Chris is in last place for me. While not terrible, it borrows too much from action games. Plus, the amnesia/drunk storyline for Chris is really overplayed in the gaming media. It was a cheap move in my opinion.
But feel free to refute and agree! Tell me your thoughts.