Not good thoughts.
1st. First person perspective subtracts from experience- if enemies harm player, you won't see the damage (like leon's head getting chopped off ) just probably a red flash indicating damage- also fp perspective = no limpimg character, cod-esque damage indicator (like parts of the screen going red)probably,
and feels like if Doom or cod went 3rd person- a betrayal/not the same game series anymmore
2nd. Apparent lack of characters. This is a MAIN INSTALLMENT and NOT a spin off, why the lack of main characters as PLAYABLE MAIN characters and 3rd person. part of what made re games fun was finishing the game/or fulfilling some task that allowed costumes for the characters. furthermore it seems like they might sideline them to spin off games(ie revelations 1/2).
3rd. No resident evil vibe( lack of enemies, campiness, gun/weapon variety) makes it feel like a cheap knock-off of the silent hills p.t. which hopefully it is and the actual game is third person with horror AND action (like the All re games)
The game takes itself too seriously. - lack of: absurd minigames (like tofu), leon's ****ty jokes, interacting with stuff in the environment. also mercenaries.
4th.Too much change/imitation. It feels like it's imitating indie fp horror games like - Outlast, Amnesia, Penumbra. The one thing i hate from all of these games- cheap jumpscares which are cheap because of the first person perspective. Consider Nemesis who you think youve escaped from after loading a new area and he appears suddenly- that's a good jumpscare not let's shove an enemy into your face from nowhere. It's like what happened to the original re4 (or re 3.5/dmc) where it detracted too much from what resident evil was so it became a new game/ redone from scratch.
5th.Not feeling relevant to the main story. It doesn't feel like they'll explain new plot holes implemented by 6: the family, neo-umbrella, etc. The game also doesn't seem to want to continue character plots-ie ada's agenda, Jill after going albino, other rarely used characters(rebecca).
6th. Lack of action-the three things that make up a resident evil game- horror, puzzles, and action (don't deny, you have a rocket launcher in most games) it seems they took "survival horror" too far and got rid of the survival part. this looks plain horror, with minimal enemy variety and lack of activity.
7th. It's not the RE2 REmake.
good thoughts- It might just be a playable teaser and not the actual game.