Idunno, I think a port was always in the cards. Capcom likes ports. A lot.I would have never thought they would port a handheld game to the major platforms.
It is an obvious sign indicating that Capcom did comprehend the current situation and gave the most rapid response they could which of course is porting their latest successful game rather than taking longer (which only would leave a longer time frame in which people aren't pleased with them, risking losing the fanbase) to make a completely new game.
Yeah, they sure do but the thing here is porting a handheld title to a lead console isn't exactly something you see every day.Idunno, I think a port was always in the cards. Capcom likes ports. A lot.
Better link: http://www.ign.com/articles/2013/01/31/resident-evil-will-return-to-its-rootsuk . ign . com / articles / 2013 / 01 / 31 / resident-evil-will-return-to-its-roots
All Games(not just Capcom games) aren't selling that good lately anyway and I know exactly why, devs and publishers are not designing games to be good, they're designing them to make money and that results in them sucking and flopping, but when they're designed to be good, they succeed. We're not stupid, we can tell when they suck!!
I just wish Capcom and other compies would get that through their thick skulls.
Couldn't agree more Mr.Burton. my best memories go back when I was playing RE2 and 3. Now,I don't even remember 2 minutes of the rest of the RE series. I think ever since Shinji Mikami left Capcom and now has his own Studio, Thing went south rapidly. By the Way,now that I mentioned Mr Shinji Mikami, go and check the game he is working on,called Project Zwei. this a quote from him,you will be stoked: ""A true 'survival horror' game is one in which the player confronts and overcomes fear," Mikami said in Bethesda's announcement. "I've found my focus and once again I'm striving for pure survival horror. I am being very hands-on in the development of this game to ensure that the quality is there. Rest assured."Seems all games are looking and playing the same nowdays. Hitman, Resident Evil, Splinter Cell... they allhave the same gameplay. Remember when RE was survival horror and Splinter Cell and Hitman was pure stealth games... welp not anymore.. they are action shooters now. They are too hard for all the little crybabies that want to just run around and "shoot stuff". Back in the 90s and early 2000s games were original, you either liked a game or didnt. Game companies anymore are trying too hard to please EVERYONE and thats why there are alot of crappy games nowdays... it's all about tha MONEY.. not the players.
To me it would be logical to sum up sales on ALL platforms on which the game has been released on, THEN possibly cry.
I would have never thought they would port a handheld game to the major platforms.
It is an obvious sign indicating that Capcom did comprehend the current situation and gave the most rapid response they could which of course is porting their latest successful game rather than taking longer (which only would leave a longer time frame in which people aren't pleased with them, risking losing the fanbase) to make a completely new game.
Sure they do take a lot of time to make but compared to that porting is a relatively fast action, it very well, which I believe it did, may have started after the negative feedback occured. This a debatable subject though.Well considering how early that port was announced after the release of Resident EVil 6 I'm pretty sure the port was in development well before Resident Evil 6 released. It wouldn't have mattered if Resident Evil 6 had gotten bitchslapped by some critics and fans. Games take a lot of time and effort to make and port. Its a smart move though to bring Revelations to the consoles. It was a great game I'm glad I got to play on the 3DS
Sure they do take a lot of time to make but compared to that porting is a relatively fast action, it very well, which I believe it did, may have started after the negative feedback occured. This a debatable subject though.