In 2015, they promised us a Resident Evil 2 REMAKE. Now in 2018, they instead reveal a Resident Evil 2 REBOOT. Not only that, they're pretending like they haven't broken their promise. If they had announced it as a reboot in 2015, I might have been more accepting. But instead I'm just angry at them for deceiving us and not acknowledging that they've broken their promise. And I'm heartbroken that this probably means a proper remake is never going to happen.
Boycotting the upcoming reboot in order to get a proper remake is not going to be enough, because if you wait that long, they'll only interpret it as a lack of interest in Resident Evil 2. Make lots of angry noise for them to see. For them to change their minds, they need an uproar. The problem is, there are too many people applauding them, oblivious that they've been deceived.
It's clear to me that doing a proper remake is up to us now. If we the fans want an authentic remake of Resident Evil 2, we'll just have to do it ourselves. WE DO IT. We the fans. That is the only way it's going to happen. Fans of Resident Evil 2, start honing your skills. Hackers keep hacking, coders keep coding, and artists keep crafting. Build that remake we all want because Capcom will never do it. THEY NEVER DO IT.
I get where you're coming from, but I wholeheartedly disagree. This IS a remake, it just isn't done in the classic style.
As I'm sure is the case with you (and just about any old school fan here), I've played the original RE2 so many times and dominated it so thoroughly that I could probably match any world record speed runs for it with very little effort. I think I may've played it more than any other game I've ever owned. From the time the demo came out to the time the original REmake came out, RE2 was my favorite game on the planet. I remember when they first announced REmake, there was talk that the other classic RE games would follow it on the GameCube, and the consensus among fans at the time was an understanding that they'd be getting the same, top to bottom, modern re-imagining RE1 had. So, when it turned out they merely ported them, it kind of left this gaping hole of longing in a lot of us where we've developed this severely-myopic tunnel vision and headcanon about 'proper' REmakes for all the classic-era games and what exactly that should mean.
My point here is, however, that we're really talking semantics right now. Remake, reboot - there isn't really a difference in this case. What we're getting is still very much a new, modern, re-imagined version of an ancient game. It just isn't 100% the one a lot of people were hoping for. But there was no way it was ever going to be. We're simply too far removed from the original, and there are now too many varying types of RE fans to make happy. Personally speaking, the current REmake2 is more exciting than any RE game has been since REmake. And while, yes, I'd
love to see the classic, fixed-camera return, I never once expected them to do it for this. For better or for worse, that style of RE game is dead at Capcom. So, while I absolutely understand the disappointment, I can't say I share in it. What we've seen of this looks amazing to me, and while it isn't the remake I initially wanted way back in '01, what it
is is more than acceptable.
Obviously, your mileage may (and does) vary. This is just my two cents.