Why? its a sequel so i'm going to compare it to its predecessors if there's a Mario Galaxy 3 i'm going to compare it with Mario galaxy 1&2.
>Unlimited saves is not an issue.
Well it is.. it takes away the tension from the game.. you can easily just keep saving without caring in older RE games you to made sure not to die or else you would lose all progress.. using ink ribbons was about thinking ahead and strategizing.. sure you never ran our of ribbons but it still wasn't infinite and it still made you think twice before saving and that's basically why its significant.
Heck if RE6 wasn't pre-occupied with action scripted events and had a slower pacing with non-linear game design and limited saves it would've actually gone back to the series's roots!
>Melee attacks were next to nonexistent in previous RE games and that's actually something I welcomed in RE4.
Lol wut? you do know that Knife only run exists right? there are people who can kill the nemesis with a knife! the melee in RE4 is cartoony and overpowered leon's attacks belong in God hand not in a resident evil game..
Besides how the am i supposed to feel vulnerable&helpless when i can do this:-
and this :-
and this :-
But i'll admit i only like leon because he was such a badass action hero in RE4... in RE2 he's just a wuss.
>It's more realistic and I don't think it's overpowered at all.
Have you ever tried kicking anything in real life? i'm pretty sure nothing goes flying away when you kick or punch someone and neither should melee attacks stun the horde which is attacking you and yet that is what happens in RE4.
If that's how real life works then i'm going to start kicking people from now on! they will all go flying away like a pinata right? in older RE games it took a Shotgun to stun a group of zombies not a kick to the face.. heck your handgun NEVER stopped the zombies in RE4 you can shoot ganados and they will cower in pain.. am i supposed to fear them or pity them?
>Many times you could just run to the next area. So I think you're polarizing it too much.
Well why would you avoid enemies in RE4? killing them is rewarding it gives you more points&ammo&herbs!
>is that it made that transition in RE4 quite well
What "transition" exactly? RE4 is a completely different game it has nothing to do with old RE games.
and please don't blame RE5&6 they are a natural progression of RE4 they merely expanded on what RE4 did why blame RE5&6 for what RE4 did? is it because RE5&6 are not as good of a 3rd person shooter? in that case i agree but aside from that neither of them are survival horror games.
>you aren't required to pick up drops or kill all enemies.
But you need to kill them to get points and upgrade your weapons! you are literally swimming in ammo and your enemies feed you more why would you not just shoot away? give me one reason why!
In RE1-3 i had to search for every nook and cranny for ammo i didn't want to waste it on enemies that soak bullets waste my time and don't drop anything! there's virtually no incentive to kill the zombies.
>but you need to upgrade somehow
Why can't you just find gun parts and upgrade it yourself? it makes much more logical sense because it encourages exploration as opposed to action.
>You can make the game as hard as you want for yourself.
I can say the same for call of duty.. don't buy any weapon or upgrades.
>By new enemies,I mean villagers that use RPGs,Gatling guns,shields, armor
But they're still easy to kill so they're not stronger.. they're not like the bullet sponge zombies who didn't drop anything and didn't stop when you shot them.. all ganados had about the same amount of health&weaknesses the parasites were also easy to kill given that you had a flash grenade or a shotgun handy.
and why the hell am i even fighting enemies with RPG&Gatling guns anyway? am i playing a war game or something?
>RE4 is not even close to Gear or War.,I would assume you dislike RE3 as well since most of your criticisms would apply to that game as well?
Almost everyone knows RE4 inspired Gears of war and no RE3 is my fav RE game.. and i don't know how my criticism apply to RE3 it takes everything about RE1&2 and makes it better.