Just want to add this: I'm playing re8 on Village of Shadows difficulty mode right now and it feels like I'm about, or almost halfway through Heisenberg's Factory right now. Just wanted to make some comments about the weaponry. The best gun I have is the S.T.A.K.E., of course, it's been basically the workhorse since I acquired it and made it infinite. I made the grenade launcher infinite as well, but it has next to no power against the:
Soldat Eins
Soldat Zwei
Soldat Jet
Soldat Panzer
They're all in order of strength there. And when I say strength, I mean heath-wise. They give them A LOT of health. They actually put one of those Soldat Panzers right in front of the mold cast when I first got to that area. They didn't do that on any other difficulty level that I've played thus far. It was almost as if they were welcoming me to Heisenberg's area on Village of Shadows difficulty mode. I could almost hear the game developers chanting, "You're here! You're queer! Get used to us!"..... Bastards!
But I did manage to find a use for the grenade launcher. If I have it on flash grenades, I'm able to blind and stop the Soldats in their tracks and make them stand still for a period of time while I unload on them with my infinite S.T.A.K.E. That has worked out well so far. So I'm kind of mixing and matching the use of the weaponry I have. It seems to be the best recourse of action for me right now.
Also, the sniper rifle, I made it infinite as well, but, up until now, it has been the type of weapon that sits around without use for a long time. But when I finally do need it, I'm glad I have it. I don't know if it will show me it's worth later on in Heisenberg's Factory, but I can't imagine it will. The quarters are so incredibly cramped, I can't imagine any use for a sniper rifle in the factory. All the other weapons I have seem to be pretty useless, at least for right now they do.
But I know for a fact that Chris' segment is going to be very, VERY hard, because I'm not going to be afforded any of the weapons that I've acquired, upgraded, customized and made infinite, like the S.T.A.K.E. So, not looking forward to Chris' segment. I feel that will be the make or break part of the game. Basically, this is what it boils down to:
Infinite S.T.A.K.E. = WIN
No Infinite S.T.A.K.E. = LOSE