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Resident Evil 3 Remake How would you fix the Resident Evil 3 Remake?

ChainsawCommando

New Member
I'd make it so that there would be an expanded Uptown region with the start of the game with Nemesis chasing Jill around and Jill in the RPD. Add multiple stores and apartments to hide in. Expanded downtown with a new City Hall area past the Pharmacy. Clock tower area where Jill fights Nemesis atop it before exiting across the bridge and the game plays out normally albiet with tentacle Nemesis outside the Clock Tower. Jill needs a key from the Dead Factory to get into NEST 2 and must cross the Park where she'll fight the Grave Digger and get a double-barrel shotgun. Gets NEST 2 key in Dead Factory where she fights Tentacle Nemesis and forces it to mutate a second time. Scope mod for burst pistol. Mercenaries minigame.

Bill it as, "Resident Evil 3: Director's Cut"
 
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