Regarding Battlefield 2042, I'm just saying it's been a LONG time since it released, and it's STILL not anywhere near a desirable Battlefield game to play, nor was Hardline as far as most were concerned. As far as your post being made some time ago, I also don't see that it makes sense to praise a game well before it's really proven to be successful.
Crying over spilt milk? You're talking about what others have said, let's stick to what I actually said, that there's some things to be encouraged about with the Remake, but the skepticism some have is warranted as well. That's not crying, just a realistic take. I also really don't get how you can be so assured the Dead Space Remake will go so well, when you admit EA sucks, how does that much faith in them even make sense? The dev heading the Star Wars project that was cancelled by EA made a valid point, that EA's oversight was far too bureaucratic. They don't tend to show their devs much understanding or support, they often task them with big projects that they aren't given enough staff for, put unrealistic demands on them (like a minimum of 90% rating on Metacritic), then cancel projects and fire people. What EA never seem to grasp is that THEY are their biggest obstacle, not their devs. As far as your insistence that all former Visceral staff are now perfectly happy with their new jobs, I'm sure the ones that still work for EA are putting on that face, in hopes they aren't targeted for termination, but most that were fired by them are probably only happy because they're glad to be free of the burden of EA's clueless goons looking over their shoulders while thinking... "My livelihood now depends on this project scoring 90% on Metacritic", how absurd.
I never said anything about microtransactions, again, if you're going to quote me, stick to what I''VE said, not someone else. I was actually one of few amongst a sea of EA haters whom cried foul about the ones in Dead Space 3 that said I wasn't bothered by them. None of the microtransactions in DS3 were of any interest to me, or any self respecting player that wants to play a campaign on their own with all the challenges that come with. I was fine using the 3 scavenger bots in the game to gather resources, and felt it was plenty enough. Most of the time microtransactions only apply to casual players that want to do things the easy way.
I would go as far as to say EA hasn't always sucked. I cut my gaming teeth on games like the MoH Allied Assault and Need For Speed series, and as I said have also enjoyed Fallen Order, Battlefront II (the dialog was FAR better in the original BF2 though), Titanfall 2, and ME Andromeda (after patching). As I also said it's usually not their microtransactions that bother me. It's the way they treat their devs, and good projects and devs have been discarded in the process. This is well known, and felt by many. It's not so much that EA are intently evil, they just don't have a clue how to value projects and those working on them by offering them adequate support without shoving unrealistic demands at them. THAT is their main problem, and it hurts them as much as their fans or the gaming industry. Why they don't see that is beyond me. It's not surprising they've partnered with Disney, because Disney has the same exact problem. They hire people like Kathleen Kennedy to spearhead their Star Wars movies, only to have her turn characters like Lando Calrisian, a once ladies man, into a guy that would rather be with robots. I've even read Disney, whom after reading the barrage of hate for Kathleen Kennedy, and the resulting huge drop in box office gains, has said they'd like to replace her, but she's amassed such a following in the industry, they're afraid anyone they replace her with will be subject to their wrath and concede, or quit. That industry has a TON of powerful, wealthy producers that can blackball people on a whim. This is the kind of thing that can happen when a publisher gets too big and greedy, they lose touch with the important things, and without knowing it, become their own worst enemy.
Again, let's stick to what each other says here, not what others say. I still have hope EA is coming to their senses, and even hope if this remake does well, they might eventually continue the Dead Space series. We're still a FAR way away from that though, and for now, I'm not going to let anything the devs say convince me EA are on the right path. For all we know they could be just saying what they want them to, to keep their jobs, especially after the firings that have happened. All the more so in a global pandemic, where job stability is very important and not a sure thing.