I also have to say I love the new characters and monsters in resident evil 6 compared to 5, way better !
As i watch videos of RE4, i'm reminded of why i liked it so much, and what it had that RE6 lacks. Specifically i was talking about re generators one time, so i went to go remissness about what they looked like. As i watch the scene where you first meet them, i recognize the player having to go back and forth through the rooms, finding keycards, activating switches to turn off freezers, and finding the right path through trial and error. I look back at RE6, and i realize that it has none of this, there is absolutely no reason to be in any one area for more than 10 seconds. There is little to no interation with the environment, no things that you HAVE to find. No going back to previous areas after a new discovery that changes things. For all intents and purposes, you could run through RE6 without even stopping to shoot anything or look at the scenery.
Remember in RE4 when there's this chimera on a door in the castle that you have to find like 3 different peices in order to advance, so you go through like 3 different areas before being able to move on? And after you went through each area and got a piece, there was that typewriter and merchant there, which was like this point of refreshment, like buying, selling, upgrading, gearing up for the next challenge. That was awesome. When was RE6 ever like that?
As i search my mind for some type of similar search or puzzle, i can barely think of anything. In leons campaign, there's one house in Tall Oaks that's locked, where you have to find a key to unlock the door, but it's only one room over, and if i remember correctly, there was a little nav point of exactly where it was. It took like 10 seconds to figure out. Remember in the same campaign where where in some underground catacombs and there was a missing crank that you needed to find to proceed? A zombie actually brings the damn thing to you, what the hell?
Has ANYONE registered on residentevil.net? Because I find it gives me another reason to keep playing, and it's actually a pretty big part of the game with all of the competitions and whatnot that you can enter, points that you can get to buy costumes, etc. I'm surprised that no one has mentioned it. That's why the developers created it actually, because they found that a lot of people weren't finishing RE5 and they wanted to monitor everyone's progress and give them more of an incentive to keep playing. And although there's not a ton of unlockables YET, with the addition of co op for Ada, and new camera modes coming in December, I'm sure that they're going to be doling out more and more unlockables with time if everyone just sits tight. And btw, just registering alone, having never completed Ada's campaign will send a message to them that you got bored here, and is your best way of giving them "input" if you'd like them to do something about it. They do try to listen to their consumers, but they're doing it right now through residentevil.net. Register seriously. It's like voting for gamers just by playing.