Wait a sec, what do you have against DmC and TR? DmC is great in ALOT more ways than just story. Don't get me wrong, the story is incredible. However, so are the graphics, gameplay, and the music definitely fits the environment.
Tomb Raider is pretty good, it has story, gameplay, graphics, and I love the controls.
And if you're saying that RE can die, then why are you even here?
Tell me how DmC Devil May Cry and Tomb Raider 2013 are better than past games in the franchise, WITHOUT mentioning ANYTHING related to the story, the character or the writing.
Because everyone I've argued with over those 2 s**t games ALWAYS use the story alone as an excuse to why they're great, they NEVER use the games themselves and even if they try, they just SAY the gameplay's just as good, they never explain why it's just as good or better, and why do they do that?
Because it'll ALWAYS come down to streamlining and dumbing down for casual gamers and they just don't wanna admit that they accept dumbed down games made for casuals in their favorite franchises.
Someone explain to me in detail why the gameplay in DmC & TR2013 is just as good or better than past games, tell me HOW TR2013 isn't Uncharted with a sex change, tell me how the gameplay of both games aren't made to suit the stories rather than the stories being made to suit the gameplay like in past games, TELL ME!!
Because I've already given you my valid points.
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The gameplay in DmC is dumbed down in every way, such as, handholding, special moves in past games are now just button presses, lock on is gone, aerial combos are easy and no longer their own reward, styles are gone(unless you count demon and angel weapons, then they're just dumbed down), Devil Trigger is just awful, the combat variety is badly limited(color coded enemies & required heavy attack enemies) which often break combos, the boss battles are just things to look at(zero challenge), the game is slowed down drastically at 30fps, the ranking system is broken, the game is too easy(you can't get a desired challenged until you've already finished the game) and there's NO motivation to keep playing.
It's a game for casuals, as Capcom admittedly intended.
Those are just some of the bad things about DmC I can name off the top of my head, can anyone give me valid reasons why those things are good and "different" and are not dumbing down and streamlining for casuals?
As for Tomb Raider 2013, I refer you to a statement of mine that another member couldn't offer any valid counter point to, he just claimed it was "different".
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Tomb Raider 2013 was a dumbed down bore with every possible modern gameplay cliche in the book, the exploration, puzzle solving, level design, difficulty and enemy variety of past games were all traded in for cover shooting, linear set pieces, non existent survival features, useless XP crap, QTEs, scripted events, cutscenes, regen health, hand holding, tacked on multiplayer and even repeating the same mistake that Aliens Colonial Marines made, generic human enemies.
If copying the trends of what's popular is considered different then I guess we should apologize to every franchise that has tried to copy Call of Duty because by that logic, they're not trying to copy CoD, they're trying to be "different", by being exactly the same as what's popular, well that makes sense doesn't it?
So yeah Tomb Raider 2013 didn't copy Uncharted by being the same as Uncharted, it's being "different".
Notice how I never mentioned anything story related with both of them? Now someone give me valid reasons to why those things I said are good or better or different or not streamlined.
Also.....
I want RE to die because even though I've lost a lot of respect for it, I still love Resident Evil, same as Devil May Cry, because I don't want them to live on as casual games, if they can be good again, I'll gladly love them again, but seriously, what are the odds of that happening?
Like I f**king HATE modern Capcom and want them dead, but I loved Capcom as a child and I want them to die so I can at least have good memories of them, I don't see them going back to being good.
If you dont want story in your game go play call of duty or other casual games !!! I for one am a huge fan of resident evil and metal gear... Story is the soul of a good franchise!
The casual ones are you people, people who settle for streamlining and dumbing down and even think it's progression, you think story is everything and it's sad really.
Plus you can't give me valid counter points to the very valid problems I list so you just fold and tell me to go play Call of Duty, just like all those whiners on Youtube do whenever someone criticizes their favorite game or because we want better than just stories.
I love Metal Gear and I do like it's story, but it's not the story alone that makes the franchise great and why I love it.
I love Devil May Cry and it's not because of the story, I love Ninja Gaiden and it's not because of the story, I love Mortal Kombat and it's not because of the story, I love Doom, Quake, Duke Nukem, Wolfenstein and it's not because of the story, I love Saints Row and it's not because of the story, I love Just Cause and it's not because of the story, also all the games I'm looking forward to this year are not because of their stories.
Alien Isolation, I'm hyped for that game because of it's revolutionary AI, it's story, if it's good is just a bonus, Wolfenstein The New Order is because I'm a huge Wolf fan and I wanna kill Nazi scum, I'm hyped for Bayonetta 2 because I wanna enjoy that intense gameplay and hang out with Bayo, who the hell plays Bayonetta for the story? I'm looking forward to The Evil Within because it's Shinji returning to Survival Horror, what Resident Evil should be doing, I'm now looking forward to Hitman 6 because I'm a Hitman fan and Square Enix seemed to have finally realized that dumbing down and streamlining is wrong and are making Hitman 6 for the core audience, the story was never the thing that kept me playing Hitman, there's also Mad Max which I'm looking forward to because it's done by the same devs who made Just Cause 2, then there's Monoliths RPG game "X", I'm hyped for that because the game looks awesome and I've always wanted to play an RPG with driveable mechs in it, if the stories good then it's a bonus, also there's Borderlands The Pre-Sequel, the story is getting better in those games, but it's the gameplay that I love in Borderlands, with the gazillions of guns.
There's already some games rumored that I'm looking forward to, not because of the stories, such as Just Cause 3 and a new Mortal Kombat, plus there's a possibility of Ritual Entertainment returning and making a new SiN, I really hope that's true.
The only real upcoming story focused games I'm looking at are Metal Gear Solid 5 and Batman Arkham Knight, but I'm already having second thoughts about those 2 games after Ground Zeroes and Arkham Origins.
I don't hate stories in games and I don't want them gone, all those games I play and those games I'm looking forward to have stories, some even have good stories, but it's not the stories that make me love them, I want story FOCUSED games gone or to at least bugger off to the P&C genre where they belong, like Telltale is doing, games like DmC and Tomb Raider where the story takes priority over gameplay and bait & switches like Last of Us need to go the f**k away.