Steve is right again here. The clunky controls as well as random camera angles is what made Resident evil... that and the crazy puzzles you're constantly solving. Slowly, but surely that factor seems to be phasing out of RE. Moving more to a shooter than a puzzle game. Dont get me wrong, i love...
Nooooo of course not. That's just ridiculous. The demo isn't in Japanese, so the actual game wont be either. You need not worry about whether or not the game will be in English unless you pick up Biohazard 5, which is the Japanese version.
That would be boring. They wont repeat a kill sequence. Im sure by now they've got something much more gruesome up their sleeves... or at least i'd like to think so.
Steve hit the nail on the head here. Claire's weapons are more powerful, and if my memory serves me correctly, she has more inventory space to start. Making her game overall easier. So i prefer leon A, then Claire B. But talk about an amazing game. Why dont they make more double disk interactive...
I would have to say the parasite people are more dangerous. Due to the fact that they swarm you, and fast! I miss the old days of screwy camera angles and slow moving zombies that you dont even have to shoot if you know how to run. But, i guess that's just the evolution of RE. I do enjoy free...
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