I would love to hear your opinions on this soon to be 25 year old franchise. While I've played far from every entry in the series, I've always held a deep fascination and admiration for the character of Lara Croft since I was a kid. I remember seeing my dad's friend play the original 1996 game, shocked by the incredible 3D graphics, exotic environments and Lara's impressive acrobatics. Some years later I watched the 2001 movie with Angelina Jolie, and my interest in this character spiked. She was like the combination of my other childhood heroes back then; the adventurous Indiana Jones, the classy and witty James Bond and the brutal Batman.
It wasn't until 2006, however, that I actually picked up my first Tomb Raider game with the release of Tomb Raider: Legend. Older fans may have their various gripes with this entry, but for me this was the greatest game in the world back then (at least for a few months). It was fun, easy and fast-paced, full of exotic locations and puzzles, and featured a classy and wise-cracking Lara Croft. I played it over and over again and just couldn't get enough. And yes, as a teenager back then I would lie if I didn't admire the sexy nature of Lara Croft. But I still held a deep respect for her way of life, after all she was a very confident mature woman whom lived by herself in this huge mansion. She didn't need a man, she could take care of herself. She travelled to exotic places all over the world, rode motorcycles and expensive yachts, went skydiving and battled sharks and jaguars, I mean what's not to like?
Eventually I ended up playing both the sequels, Anniversary (2007) and Underworld (2008), both of which I enjoyed, and I even tried my best at playing the PS3 ports for Tomb Raider 1996 and its sequel Tomb Raider II, but I'm embarrassed to admit that the controls were simply too strenous to master, so I never bothered finishing them. I did however immerse myself into the lore of Lara Croft around this time and watched longplays of older games, read a few comics, etc.
So of course it was only natural for me to pick up the reboot "Tomb Raider" that was released back in 2013, and I remember being very excited for this completely new take on Lara Croft. While it was very different from what I was used to in the LAU trilogy, it was nevertheless a great game with exciting gameplay, a rewarding skill system, and a very compelling story that made for a believable origin story. When the game ended it felt like this younger Lara was ready to take on the world and be the Tomb Raider she was destined to be. And then.... well, then the two sequels happpend.
I won't go on into too much detail why I dislike both the sequels "Rise of the Tomb Raider" and "Shadow of the Tomb Raider", because I'd like to hear your opinions first, but let's just say that I feel like this reboot trilogy has failed to accomplish anything significant, and by taking too much focus away from the core aspects of the series and the character, one is left wondering what was the point of all this? The reboot game from 2013 had a good thing going, but the two sequels failed to evolve into what was being set up. She never became the Tomb Raider she was destined to be.
It wasn't until 2006, however, that I actually picked up my first Tomb Raider game with the release of Tomb Raider: Legend. Older fans may have their various gripes with this entry, but for me this was the greatest game in the world back then (at least for a few months). It was fun, easy and fast-paced, full of exotic locations and puzzles, and featured a classy and wise-cracking Lara Croft. I played it over and over again and just couldn't get enough. And yes, as a teenager back then I would lie if I didn't admire the sexy nature of Lara Croft. But I still held a deep respect for her way of life, after all she was a very confident mature woman whom lived by herself in this huge mansion. She didn't need a man, she could take care of herself. She travelled to exotic places all over the world, rode motorcycles and expensive yachts, went skydiving and battled sharks and jaguars, I mean what's not to like?
Eventually I ended up playing both the sequels, Anniversary (2007) and Underworld (2008), both of which I enjoyed, and I even tried my best at playing the PS3 ports for Tomb Raider 1996 and its sequel Tomb Raider II, but I'm embarrassed to admit that the controls were simply too strenous to master, so I never bothered finishing them. I did however immerse myself into the lore of Lara Croft around this time and watched longplays of older games, read a few comics, etc.
So of course it was only natural for me to pick up the reboot "Tomb Raider" that was released back in 2013, and I remember being very excited for this completely new take on Lara Croft. While it was very different from what I was used to in the LAU trilogy, it was nevertheless a great game with exciting gameplay, a rewarding skill system, and a very compelling story that made for a believable origin story. When the game ended it felt like this younger Lara was ready to take on the world and be the Tomb Raider she was destined to be. And then.... well, then the two sequels happpend.
I won't go on into too much detail why I dislike both the sequels "Rise of the Tomb Raider" and "Shadow of the Tomb Raider", because I'd like to hear your opinions first, but let's just say that I feel like this reboot trilogy has failed to accomplish anything significant, and by taking too much focus away from the core aspects of the series and the character, one is left wondering what was the point of all this? The reboot game from 2013 had a good thing going, but the two sequels failed to evolve into what was being set up. She never became the Tomb Raider she was destined to be.