http://www.unseen64.net/articles/resident-evil-5-beta-analysis/
A neat little article that talks about all the scrapped ideas for RE5. For example, the first trailer had a younger looking/sounding Chris going up against faster zombies. Also, it was single player. Remember this trailer?
The early build of the Public Assembly battle looked pretty cool in that second trailer. It had Chris going up against a **** ton more Majini alone. It also included cool little set pieces like Chris holding off on top of a bus that the enemies would overturn. That part reminds me of RE4 when you went inside that building and it triggered the cutscene of Leon holding off in the building while a ganado revved up a chainsaw. Also, Chris had the ability to dodge attacks like in RE6.
There were also a ton of boss ideas that were scrapped. For example, Chris was supposed to fight some kind of ancient BOW in the ruins. There was another point were he was going to fight 10-15 El Gigantes at the same time. Yet another cool scrapped boss was a massive Uroburos leech that you were supposed to fight on top of a train.
It seems like the game had all kinds of scrapped points. Too bad about them ditching the early solo Chris vs Zombies build though. Then again, we wouldn't have the fun co-op if they didn't.
A neat little article that talks about all the scrapped ideas for RE5. For example, the first trailer had a younger looking/sounding Chris going up against faster zombies. Also, it was single player. Remember this trailer?
The early build of the Public Assembly battle looked pretty cool in that second trailer. It had Chris going up against a **** ton more Majini alone. It also included cool little set pieces like Chris holding off on top of a bus that the enemies would overturn. That part reminds me of RE4 when you went inside that building and it triggered the cutscene of Leon holding off in the building while a ganado revved up a chainsaw. Also, Chris had the ability to dodge attacks like in RE6.
There were also a ton of boss ideas that were scrapped. For example, Chris was supposed to fight some kind of ancient BOW in the ruins. There was another point were he was going to fight 10-15 El Gigantes at the same time. Yet another cool scrapped boss was a massive Uroburos leech that you were supposed to fight on top of a train.
It seems like the game had all kinds of scrapped points. Too bad about them ditching the early solo Chris vs Zombies build though. Then again, we wouldn't have the fun co-op if they didn't.