A_Wesker123
The Original
Okay another guide, this time for Mercenaries. Feel free to add to it and provide links to Youtube etc.
*Note: Ammo does not include that already in the clip.*
Characters:
Chris(BSAA)-
Weapons: M92F, Ithaca M37
Ammo: 50 Handgun, 30 Shotgun, 5 Hand Grenades
Healing Items: 1 First Aid Spray
How to unlock: Available from start
Chris(Safari)-
Weapons: SIG P229, M3, 2 Rocket Launchers
Ammo: 50 Handgun, 10 Shotgun
Healing: None
How to unlock: Beat Village with A rank of higher.
Chris(STARS)-
Weapons: SIG 556, S&W M29, Grenade Launcher
Ammo: 150 Machine Gun, 6 Magnum
Healing: None
How to unlock: Beat Experimental Facillity with A rank or higher.
Sheva Alomar(BSAA)-
Weapons: M92F, VZ61, Dragunov SVD
Ammo: 50 Handgun, 150 Machine Gun
Healing: 1 First Aid Spray
How to unlock: Available from start
Sheva Alomar(Clubbin')-
Weapons: AK-74, Jail Breaker, S75
Ammo: 100 Machine Gun, 20 Shotgun, 10 Rifle
Healing: None
How to unlock: Beat Ancient Ruins with rank A or higher.
Sheva Alomar(Tribal)-
Weapons: Longbow, Grenade Launcher
Ammo: 3 Incendiary Grenades, 3 Flash Grenades
Healing: None
How to unlock: Beat Missile Area with rank A or higher
Jill Valentine(BSAA)-
Weapons: Px4, H&K MP5
Ammo: 50 Handgun, 150 Machine Gun, 5 Flash Grenades
Healing: 1 First Aid Spray
How to unlock: Beat Public Assembly with an A rank or higher
Jill Valentine(Battle Suit)-
Weapons: VZ61, H&K PSG-1
Ammo: 150 Machine Gun, 30 Rifle, 3 Hand Grenades
Healing: Herb (G+G)
How to unlock: Beat Ship Deck with an A rank or higher
Albert Wesker(Midnight)-
Weapons: H&K P8, S&W M500
Ammo: 50 Handgun, 6 Magnum, 5 Hand Grenades, 5 Proximity Mines
Healing: None
How to unlock: Beat The Mines with an A rank or higher
*Note: Wesker has a Dash move if you click in the right analogue stick. When used it drains some of Wesker's health.*
Albert Wesker(STARS)-
Weapons: Samurai Edge, L.Hawk, Hydra
Ammo: 30 Handgun, 10 Shotgun
Healing: None
How to unlock: beat The Prison with an A rank or higher
*Note STARS Wesker also has the Dash move.
*Note: Ammo does not include that already in the clip.*
Characters:
Chris(BSAA)-
Weapons: M92F, Ithaca M37
Ammo: 50 Handgun, 30 Shotgun, 5 Hand Grenades
Healing Items: 1 First Aid Spray
How to unlock: Available from start
Chris(Safari)-
Weapons: SIG P229, M3, 2 Rocket Launchers
Ammo: 50 Handgun, 10 Shotgun
Healing: None
How to unlock: Beat Village with A rank of higher.
Chris(STARS)-
Weapons: SIG 556, S&W M29, Grenade Launcher
Ammo: 150 Machine Gun, 6 Magnum
Healing: None
How to unlock: Beat Experimental Facillity with A rank or higher.
Sheva Alomar(BSAA)-
Weapons: M92F, VZ61, Dragunov SVD
Ammo: 50 Handgun, 150 Machine Gun
Healing: 1 First Aid Spray
How to unlock: Available from start
Sheva Alomar(Clubbin')-
Weapons: AK-74, Jail Breaker, S75
Ammo: 100 Machine Gun, 20 Shotgun, 10 Rifle
Healing: None
How to unlock: Beat Ancient Ruins with rank A or higher.
Sheva Alomar(Tribal)-
Weapons: Longbow, Grenade Launcher
Ammo: 3 Incendiary Grenades, 3 Flash Grenades
Healing: None
How to unlock: Beat Missile Area with rank A or higher
Jill Valentine(BSAA)-
Weapons: Px4, H&K MP5
Ammo: 50 Handgun, 150 Machine Gun, 5 Flash Grenades
Healing: 1 First Aid Spray
How to unlock: Beat Public Assembly with an A rank or higher
Jill Valentine(Battle Suit)-
Weapons: VZ61, H&K PSG-1
Ammo: 150 Machine Gun, 30 Rifle, 3 Hand Grenades
Healing: Herb (G+G)
How to unlock: Beat Ship Deck with an A rank or higher
Albert Wesker(Midnight)-
Weapons: H&K P8, S&W M500
Ammo: 50 Handgun, 6 Magnum, 5 Hand Grenades, 5 Proximity Mines
Healing: None
How to unlock: Beat The Mines with an A rank or higher
*Note: Wesker has a Dash move if you click in the right analogue stick. When used it drains some of Wesker's health.*
Albert Wesker(STARS)-
Weapons: Samurai Edge, L.Hawk, Hydra
Ammo: 30 Handgun, 10 Shotgun
Healing: None
How to unlock: beat The Prison with an A rank or higher
*Note STARS Wesker also has the Dash move.