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Resident Evil 5 RE5 Mercs Guide

A_Wesker123

The Original
Okay another guide, this time for Mercenaries. Feel free to add to it and provide links to Youtube etc.

*Note: Ammo does not include that already in the clip.*

Characters:

Chris(BSAA)-

Weapons: M92F, Ithaca M37
Ammo: 50 Handgun, 30 Shotgun, 5 Hand Grenades
Healing Items: 1 First Aid Spray
How to unlock: Available from start

Chris(Safari)-

Weapons: SIG P229, M3, 2 Rocket Launchers
Ammo: 50 Handgun, 10 Shotgun
Healing: None
How to unlock: Beat Village with A rank of higher.

Chris(STARS)-

Weapons: SIG 556, S&W M29, Grenade Launcher
Ammo: 150 Machine Gun, 6 Magnum
Healing: None
How to unlock: Beat Experimental Facillity with A rank or higher.

Sheva Alomar(BSAA)-

Weapons: M92F, VZ61, Dragunov SVD
Ammo: 50 Handgun, 150 Machine Gun
Healing: 1 First Aid Spray
How to unlock: Available from start

Sheva Alomar(Clubbin')-

Weapons: AK-74, Jail Breaker, S75
Ammo: 100 Machine Gun, 20 Shotgun, 10 Rifle
Healing: None
How to unlock: Beat Ancient Ruins with rank A or higher.

Sheva Alomar(Tribal)-

Weapons: Longbow, Grenade Launcher
Ammo: 3 Incendiary Grenades, 3 Flash Grenades
Healing: None
How to unlock: Beat Missile Area with rank A or higher

Jill Valentine(BSAA)-

Weapons: Px4, H&K MP5
Ammo: 50 Handgun, 150 Machine Gun, 5 Flash Grenades
Healing: 1 First Aid Spray
How to unlock: Beat Public Assembly with an A rank or higher

Jill Valentine(Battle Suit)-

Weapons: VZ61, H&K PSG-1
Ammo: 150 Machine Gun, 30 Rifle, 3 Hand Grenades
Healing: Herb (G+G)
How to unlock: Beat Ship Deck with an A rank or higher

Albert Wesker(Midnight)-

Weapons: H&K P8, S&W M500
Ammo: 50 Handgun, 6 Magnum, 5 Hand Grenades, 5 Proximity Mines
Healing: None
How to unlock: Beat The Mines with an A rank or higher
*Note: Wesker has a Dash move if you click in the right analogue stick. When used it drains some of Wesker's health.*

Albert Wesker(STARS)-

Weapons: Samurai Edge, L.Hawk, Hydra
Ammo: 30 Handgun, 10 Shotgun
Healing: None
How to unlock: beat The Prison with an A rank or higher
*Note STARS Wesker also has the Dash move.
 

A_Wesker123

The Original
Points:


Enemies:

Majini(Town)- 300
Majini(Wetlands)-400
Majini(Base)-400
Bui Kichwa-400
Kipepeo-700
Licker-800
Cephalo-800
Duvalia-900
Big Man Majini-1,000
Chicken-2,000

Bosses:

Executioner-5,000
Giant Majini-5,000
Reaper-6,000
Chainsaw Majini-7,000
Gatling Gun Majini-10,000
Red Executioner-15,000
____________________________________________________________

Mercs Basics:

Points:

-Points are earned by killing enemies. The more enemies you kill, the more points you will get. Look at the table above. It shows how many points you will get for killing each different enemy. Boss enemies will net you more points then regular enemies.

Combo:

-Combos are achieved by killing enemies within a time spn of 10 seconds in between kills. The higher your combo, the more pomits you will get when the combo ends.

Time Bonus:

-Throughout each stage are several Time Bonus statues. Break these open to get an extra 30, 60 or 90 seconds added to your overall time. If you want to get a high score, then it is likely that you'll need all the Time Bonus' to gain enough points.

Rankings:

-Rankings are determined by how many points you have gotten. If you play Mercs co-op then then amount of points needed to achieve each rank is doubled.

D: Solo: 0 - 9999 Co-op: 0 - 19999
C: Solo: 10,000+ Co-op: 20000+
B: Solo: 20,000+ Co-op: 40000+
A: Solo: 40000+ Co-op: 80000+
S: Solo: 60000+ Co-op: 120000+
SS: Solo: 90000+ Co-op: 150000+

___________________________________________________________
 

A_Wesker123

The Original
Extra Info:

- There are 8 different stages. They are unlocked by beating the stage before it with a B ranking or higher.

- 150 enemies will spawn on each level. if you manage to kill them all then the game will end you will get a set amount of points added depenidng on how many seconds were left.

- Each level has a chicken on it except the Mines level which has 2. Each chicken is worth 2,000 points. The chickens also count towards the 150 enemies in each stage.

- A Versus Mode DLC was added to Xbox Live and PSN.

___________________________________________________________

Okay so that's it as far as i can remember. Feel free to add to it and point out any errors and mistakes. :)

Oh and sticky pleaseeeee :D
 

echoey

Jupiter Jazz
This is all the information you need for mercs mode!!!
Nice one Wesker!! :D it should be stickyd as well!!
saves people joining the fozzy an asking how to do things haha

If I was any good at mercs mode this information would help me loads and I'd be able to unlock everything =P
But I sucks at mercs to harshly, need more practice haha.
 

echoey

Jupiter Jazz
Im sure someone will ask you to do something sooner or later at the moment I'm pretty clued up on all my games xD
 

Levan

Polkka. lol
Try watching videos of some high scorers. A lot of them post their gameplay in youtube, and maybe you can utilize their tactics to be good at Mercs. :)
 

Pancham Cutie

The Cute Pancham
Premium
Here is something that was left out.

Killing a enemy with a melee attack will give you 5 extra seconds.

The game also gives you ammo for guns in your inventory so if you discard any weapons in you inventory then you will only get ammo for the guns that you didn't discard.
 

wpstudart

Well-Known Member
I'm not perfect in mercenaries, but I survive :lol: I think that the best way to kill majinis with a shot in the head (with the pistol) and finish with the melee attack. I think the other weapons are for, like an emergency.
 

Valentine

Hard To Kill
I'll give you a strategy.

In Duo: One must be Wesker! Then I would suggest Jill Valentine (BSAA)

Jill's handgun will get you a 95 % headshot kill. and she's got Flash and FAS.
Weskers Handkanon against Bosses.

I personaly use to get all Timelins then Kill.

REMEMBER! SURVIVAL IS ALWAYS FIRST PRIORITY.
 

wpstudart

Well-Known Member
Valentine;49140 said:
I'll give you a strategy.

In Duo: One must be Wesker! Then I would suggest Jill Valentine (BSAA)

Jill's handgun will get you a 95 % headshot kill. and she's got Flash and FAS.
Weskers Handkanon against Bosses.

I personaly use to get all Timelins then Kill.

REMEMBER! SURVIVAL IS ALWAYS FIRST PRIORITY.

You're right, it may be a good idea do it. I'll do it someday with a friend.

I got the time lines before either :p
 

D2D

Well-Known Member
Does anyone know if there are hidden weapons in the different stages. If you play the shipdeck once you jump across the three containers that face the long mast you can climb. after you hit the time bonus jump down and against the wall in the coner is a first aid spray but also a grenade launcher and a pack of flam rounds. I have the PS3 and its there no matter what person I play with so now I am wondering if there is something like this on any of the other levels. I played that level at least 20 times before I even noticed the aid spray and then about five more time before I noticed the launcher.
 

Rusty

Kickass Stranger
YOU CAN ALSO CHANGE THE DIRECTION OF WESKER'S DASH. ALMOST NOONE KNOWS THIS SO I FELT THE NEED TO CAP LOCK THIS STATEMENT.

http://www.youtube.com/watch?v=8dZngR95jGQ

He primarily sticks to the vertical shifts, but you can juke and turn horizontally as well. He has a nice dsiplay of this near the end of the vid where he dashes a circle around the Prison level. It's a good display of the dash properties though. I recognize them having experienced some myself. (Like not being able to do it with too much clutter around you....) You can also run through fire and are immune to all forms of attack while dashing and you can actually kill Majini with the vertical shifts he does 95% of the vid.
 

Kosda

Well-Known Member
2,000 for a chicken xD ? wtf ...

i never recognised it gives me points when i kill one ...and than even 2000 WOOOOT i always kill chicken, im egg addict haha
 

Mr Sunshine

Well-Known Member
A_Wesker123;33910 said:
Points:

D: Solo: 0 - 9999 Co-op: 0 - 19999
C: Solo: 10,000+ Co-op: 20000+
B: Solo: 20,000+ Co-op: 40000+
A: Solo: 40000+ Co-op: 80000+
S: Solo: 60000+ Co-op: 120000+
SS: Solo: 90000+ Co-op: 150000+

___________________________________________________________

Ahh never mind

Also, how much more points do you get from combos?
 

Wesker_xSTARSx

Well-Known Member
A single kill in Mercenaries is 300 points.
A single kill in Mercenaries with a melee attack is 300 points +05sec to the clock.
Each kill from a combo tacks on 10 points for how ever high you have the combo.
And Combo Times tack on an extra 1000 points multiplied by the combo number once the Combo Time is up.
 
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