Resident Evil 6 Weapon Upgrades *SPOILERS*

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Tyrant-Cenobite

You'll be Enthralled...
Jul 3, 2012
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www.thekombattabloid.com
After extracting data from the RE6 demo, you can find the following listed in the demo code:
  • seg000:00097BDF 0000000D C (mLevelScope
  • seg000:00097BEC 0000000C C mLevelRange
  • seg000:00097BF8 0000000E C mLevelThrough
  • seg000:00097C08 0000000F C mLevelCritical
  • seg000:00097C18 0000000F C mLevelBulrRate
  • seg000:00097C28 00000010 C mLevelBulletMax
  • seg000:00097C38 00000012 C mLevelReloadSpeed
  • seg000:00097C4C 00000010 C mLevelFireSpeed
  • seg000:00097C5C 0000000C C mLevelPower
This pretty much confirms we will be receiving a similar system to RE4/5 afterall!
 
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Reactions: Steve
Nice find, TC! Personally, I think it's great that we'll be able to continue upgrading weapons in RE6. I've always found it quite rewarding to 'max out' a weapon in RE4 and RE5, and I'm sure it'll be just as satisfying this time around, too.
 
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Reactions: Jay
Nice find, TC! Personally, I think it's great that we'll be able to continue upgrading weapons in RE6. I've always found it quite rewarding to 'max out' a weapon in RE4 and RE5, and I'm sure it'll be just as satisfying this time around, too.

Absolutely. I was worried when it was said somewhere that only the character will receive upgrades. Nothing wrong with more capacity and more power behind your weaponry, for sure. Can't wait to see the interface for it.