KevinStriker
"Quite an experience to live in fear, isn't it?"
The quickest I can summarize is I think it's a piece of sh*t game.
I couldn't have said this better myself. My two favorite games in the series are REmake and RE4, which are almost polar opposites, and RE5 and RE6 are fantastic games, but for COMPLETELY different reasons than RE2 and RE3. If we wanna point some hateful fingers, let's do it at RE: Gaiden and Milla Jovovich, because why the hell not.This observation isn't necessarily directed at anyone in particular, but I see a lot of people up in arms over the action-oriented RE games, and nine times out of ten they want the series to go 'back to its roots.' Then those roots they speak of usually wind up being RE4... A f*cking action game! The real RE roots are the fixed angle, tank control, backtrack fests of RE1-CV. Four is where a lot of the things people hate about 5 and 6 came from.
Now, personally, I really like both types of RE, and I can see that it makes a lot of sense for Capcom to continue to drive the main, numbered titles down the action route. It's just the way the narrative escalated. Once things stopped being contained to one single area, genuine superhumans appeared, and the whole world started getting involved, action just made sense. And those games ended up supplying a different type of fear. They deliver more of an anxious panic than a dark atmosphere.
But the big thing is this; Neither type of RE is without fault just as neither type is without reason for praise. As far as I'm concerned, there is something great about every single numbered RE game, just as there is something s*itty. That's always been the case. I really hate that the fan base is so often divided on everything in such a profound way.
The quickest I can summarize is I think it's a piece of sh*t game.
It's kind of funny how I'm the only one who sticks up for Gaiden.
I think it's just a victim of its hardware, being a Game Boy Color game, but I think it was a good effort. I think the combat is alright, the puzzles are on par with the other games and most interesting of all, it kind of plays as a "demake" of Revelations.
Just having a main protagonist investigating a cruise liner overrun with BOWs and when HQ loses contact with Guy #1, sending in somebody else to rescue them and sink the liner before it reaches shore.
Gaiden wasn't a bad game. I was just making a joke.It's kind of funny how I'm the only one who sticks up for Gaiden.
I think it's just a victim of its hardware, being a Game Boy Color game, but I think it was a good effort. I think the combat is alright, the puzzles are on par with the other games and most interesting of all, it kind of plays as a "demake" of Revelations.
Just having a main protagonist investigating a cruise liner overrun with BOWs and when HQ loses contact with Guy #1, sending in somebody else to rescue them and sink the liner before it reaches shore.
The newer games are VERY different. Not bad. IN fact, rather good (In my opinion), but VERY different, and there is no way around that.I don't get the hate for the newer RE games. They're not that different from the old ones really.
Gaiden wasn't a bad game. I was just making a joke.
The newer games are VERY different. Not bad. IN fact, rather good (In my opinion), but VERY different, and there is no way around that.
...They are similar. They were made on the same gaming engine, following the same story. The changes were minimal. Every game changes a LITTLE from game to game in ANY series, but if you're going to sit there and say that RE6 isn't very different from RE1, then you're insane...