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Resident Evil Remake VR Part 5.

Nick Springthorpe.

Well-Known Member
Welcome back to my blog for Resident Evil Remake VR. Last time we covered the second run through the courtyard, encountered Lisa Trevor, and beat Plant 42. Today, we're going to go back to the first playthrough and return to the mansion. Where we will become the hunted.

Upon exiting the Dormitory, you hear the beeping of our radio. Reaching down to your belt, you pick it up and adjust the frequency until you hear Brad's voice. "This is Brad. Is there anyone alive down there?" Your character responds, but the radio is still broken. "STARS Alpha Team, Bravo Team, it doesn't matter, respond!" Defeated, your character puts the radio back and looks up to see Brad's helicopter fly past the moon.

Returning to the Waterfall area, we find the dogs that were roaming around have been violently slaughtered. Decapitated heads, torn limbs, and disemboweled entrails litter the ground. It's clear there was a battle, and the dogs lost. But who or what could do this to them? As if to answer your question, a guttural clicking echoes in the distance. Heading over to the elevator, you ascend back to the reservoir. Returning to the gazebo, you find more dead dogs strewn about the ground. A cinematic occurs as you kneel to examine one of the bodies closer. From the path leading to the broken elevator, you hear the click, click, click of clawed toes on stone. Looking to your right, a hunched figure in the shadows slowly approaches. Suddenly, it lets out a shrill cry as it charges towards you with clawed hands outstretched. Your character dives to the side as the hunter leaps into the air for a decapitation strike. Rolling to your feet, your character dashes for the shed doors, slamming them behind you and bolting them shut. The hunter charges against the door, it holds....for now. With a little time to catch your breath, you should help yourself to the supplies your partner left in the corner before heading back to the covered path. As you enter the hall with the study, you hear the shed doors finally give way. Followed the hunter sprinting down the path towards you. The beast opens the door, and you are face-to-face with it.

The Hunter's weak spot is the area between its head and stomach. Any strikes here will deal extra damage. The rest of its body is resistant to damage. This means you'll have to face them head-on if you want to kill them.

The shotgun is the best option at this point unless you have the grenade launcher and sufficient acid rounds. One of only two weapons capable of killing a hunter in one shot, as well as from the back. The flamethrower doesn't inflict as much damage, but if you spray the hunter in the face, you'll blind it. The loss of sight is minimal considering the hunter's excellent sense of smell and hearing. But you can sneak around them like a licker if you're quiet enough. Just don't brush against them.

The hunter retains their usual move list, but with a few new features. For one, their slash attacks have the potential to disarm you, either by swiping your weapon from your hands or by sweeping your legs and dropping you to the floor. You can block and parry with long weapons like the shotgun, the grenade launcher, and the flamethrower, as well as your knife. This allows you to throw them off balance, but it requires expert timing. If you get knocked down, you can also parry with your boot to kick them off of you.

(This thread is still under construction.)
 
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