REmake and Zero are still being played on the Wii. I don't see any reason why a game in that style won't work for the PS3, or Xbox 360.
Wii does not compare to the potential of PS3 or XBOX360. Reason being, not all games that come out on PS3,XBOX360,PC get a wii port by default. Console has its limitations and so do the games. Jus because there is a port, it does not mean the game has tapped the potential of the console or game has proven its value. Here is a comparison of all 3 consoles: http://answers.yahoo.com/question/index?qid=20100325073551AAQBkoK. For eg
: Street fighter is an arcade game that has a play station version. Though its an old game , new versions were still released on PS2. It would be ridiculous to expect gamers to buy arcade machines to play the game.My point is - though street fighter is an old game, releasing them on higher consoles does not compare to new games that are solely intented to tap the full potential of hardware and software. I would say they were prototypes to games that are currently developed. I don't see how prototypes can compare to higher versions with improved gameplay elements.
Yes There Were Limits To What The Old Systems Could Do But I Liked The Gameplay Of The Originals Because It Made You Take Your Time And Think Which Enemies You Were Going To Take Down Because You Couldn't Always Take Down Each Enemy Otherwise You Would Have A Shortage Of Ammo.
In RE4, Which I Have Beaten Quite A Few Times, There Were A Few Spots Over The Course Of The Game That I Ran Short On Ammo But Not Many And For Me After Awhile It Felt Like No More Than An Exercise In COD But With Zombie Like Creatures. I Don't Think That Just Because The New Hardware Was There They Should Have Taken It Down That Path.
I Think That In Order To Bring It Back Closer To The Originals Then They Should Spend More Time With Puzzles And Not Make Ammo Drops As Frequent As To Give A Sense Of Urgency And Conservation, What The Old Ones Did For Me.
Older Generations Of Consoles Were Good For Their Time And Frankly I Think It's Quite Unfair To Put A Playstation One In The Same League As A Xbox 360 Or Ps3, Of Course It's Going To Get Beat, But Because The Graphics And Gameplay Had Limitations Then They Had To Concentrate More On The Story Telling And That Made It Amazing. Yeah RE4 Had A Story But I Didn't Really Feel A Whole Lot For What Came From Either 4 Or 5 Because As I Said Before The Gameplay Made It Feel Like An Exercise In COD And That Turns Me Off To A Game Because It's Not Really My Thing. I Understand That With Time Things Change Because If It Doesn't It Will Slowly Die And Be Forgotten But It's Not Expected To Be The Same Game But Leave Call Of Duty To Call Of Duty And Let Resident Evil Be It's Own Thing Not A Clone With A Few Different Enemies.
I really don't think puzzle solving should need more emphasis than it already is in games like RE 4 and RE 5. Reason being, puzzles can be created through any medium such as verbal, pictorial , patterns or mazes. Current gen consoles offer improved gaming experience than solving pictorial puzzles that were centered in old games.It would be obvious that video games concentrate on pictorial puzzles than verbal. Shifting the balance from action to puzzles would need a compromise on replay value. However puzzles involving mazes have their replay value . Reason being, first person perspective makes it hard to explore all locations in a maze in very first attempt. RE 4 and RE 5 had enough mazes to replay the games and explore the mazes. However, adding puzzles as in old games through static pictorial images or verbal documents would be a cheap attempt on new hardware.
I don't get the logic of RE comparing itself to that of COD or any other action game. I get that you are concerned about the replay value of the game as an exercise that is monotonous after a while as COD or any other action game. How can static puzzles in anyway improve the replay value as a puzzle once solved would be needless to solve again which reduces the replay value than action where surviving could not necessarily be consistent. I don't think older games have better replay value than current games.