UniqTeas
G Virus Experiment
My main issue with RE7 is still prevalent in the RE2 remake and that is the lack of enemy types. It is much less egregious in this game, but it is still notable because of the amount of enemy types in the original RE2.
In the original game, we had zombies, cereberus (or is it zombie dog?), licker, crow, spider, ivy, G-spawn, G-spawn embryo, Birkin, Alligator, and Mr. X.
In this one, we lose two of them. Now, they did indeed
However, since zombies are so much tougher in this game, it balances out the difficulty! I just feel like it would have been great to add more new enemy types rather than remove any.
Your thoughts?
In the original game, we had zombies, cereberus (or is it zombie dog?), licker, crow, spider, ivy, G-spawn, G-spawn embryo, Birkin, Alligator, and Mr. X.
In this one, we lose two of them. Now, they did indeed
make the G-spawn a normal enemy, but that just means they created less enemies overall. Although, I do like the new Ivy Zombie design and the Plant 43 scenario.
However, since zombies are so much tougher in this game, it balances out the difficulty! I just feel like it would have been great to add more new enemy types rather than remove any.
Your thoughts?