boothjorden
Well-Known Member
I remember Decisions Decisions being the scenario that really got me confused when I first played it and it still does since it's my least played scenario.
I remember Decisions Decisions being the scenario that really got me confused when I first played it and it still does since it's my least played scenario.
They tried local coop but it couldn't be made because of the limitations of the PS2 hardware. If the game was on Gamecube or Xbox it could have been more likley to be possible.Ahhh glad to see I'm not the only one who didn't get very far in the game.
I never managed to fully complete any level except the first one where you start at the bar. I remember the hospital was brutally hard because of the worm guy. The mansion I believe I got the part where you see the Tyrant kill soldiers, but that could have been a different level.
Don't remember the other ones very well.
The game itself was okay. Good idea, but executed somewhat poorly. Local co-op would have been good because I never managed to get online working on my PS2. The atmosphere was pretty good, but it was just way too difficult. The infection percentage was a clever way to limit time and encourage playability, but it ended up just being a handicap and in the end just made it more annoying. I don't recall if the AI was ever a problem, I remember the AI being okay, but not very smart so I'm sure if I played online it would have been easier. Oh and inventory space was also brutal.