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Outbreak 1 Hardest Level (File 1)

I remember Decisions Decisions being the scenario that really got me confused when I first played it and it still does since it's my least played scenario.
 
Ahhh glad to see I'm not the only one who didn't get very far in the game.

I never managed to fully complete any level except the first one where you start at the bar. I remember the hospital was brutally hard because of the worm guy. The mansion I believe I got the part where you see the Tyrant kill soldiers, but that could have been a different level.

Don't remember the other ones very well.

The game itself was okay. Good idea, but executed somewhat poorly. Local co-op would have been good because I never managed to get online working on my PS2. The atmosphere was pretty good, but it was just way too difficult. The infection percentage was a clever way to limit time and encourage playability, but it ended up just being a handicap and in the end just made it more annoying. I don't recall if the AI was ever a problem, I remember the AI being okay, but not very smart so I'm sure if I played online it would have been easier. Oh and inventory space was also brutal.
 
Decisions Decisions is the hardest one in the outbreak series I think. Or Desperate Times at the Seige on Very Hard. That is a freaking nightmare. Specially if you're playing online with the lag zombies. Goodluck DX
 
Ahhh glad to see I'm not the only one who didn't get very far in the game.

I never managed to fully complete any level except the first one where you start at the bar. I remember the hospital was brutally hard because of the worm guy. The mansion I believe I got the part where you see the Tyrant kill soldiers, but that could have been a different level.

Don't remember the other ones very well.

The game itself was okay. Good idea, but executed somewhat poorly. Local co-op would have been good because I never managed to get online working on my PS2. The atmosphere was pretty good, but it was just way too difficult. The infection percentage was a clever way to limit time and encourage playability, but it ended up just being a handicap and in the end just made it more annoying. I don't recall if the AI was ever a problem, I remember the AI being okay, but not very smart so I'm sure if I played online it would have been easier. Oh and inventory space was also brutal.
They tried local coop but it couldn't be made because of the limitations of the PS2 hardware. If the game was on Gamecube or Xbox it could have been more likley to be possible.
 
These 2 Outbreak games have great old school Resident Evil style board completion routes.
-Maybe due to the virus gauge and only having 4 inventory slots, these 2 games are actually in my opinion some of the hardest Resident Evil games ever.
- I had great memories trying to beat the levels, The last board where you need those 3 samples to advance and kill the super tyrant. I couldn't believe I beat it! I got some ampule shooter at the end and only had 1 shot to put it in the tyrant and it did it. Just a classic memorable moment.
-But yea, I think the puzzles are great but I also feel there extremely difficult. This is the only Resident Evil game that has a virus gauge wanting you to hurry up and get the board done with, a feature that makes this game unique from others.
-Any body else feel these 2 games are quite possibly the hardest Resident Evil experience to beat?

-I know the characters aint half as epic as the main ones Chris, Leon, Jill, etc... but the levels are for sure fun.
-I tend to play with Kevin the most because of his .45 gun. Its a habit I cant break. Ill try playing the game as other characters cuz I also like the points you collect and unlock all this crazy artwork. And each character actually has different movie scenes for each board completion.
-The loading between opening doors is probly one of the only few downfalls with this game though.
 
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