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Resident Evil 7 gamescom

wayne

Well-Known Member
So gamescom is next month... do you think theyll accounce resident evil 7? Or any resident evil game?
 

Gar Bageman

The Spirit of Rock 'n' Roll
I would doubt they'll say anything RE related until TGS in September. I think we'll hear a lot from Capcom then, and not just about RE!
 

KennedyKiller

Super Saiyan Member
Premium
Nope...Resident Evil is Capcom's FLAGSHIP franchise...They will only announce it at E3, and not until they see how well The Evil Within does...
 

Turo602

The King of Kings
Nope...Resident Evil is Capcom's FLAGSHIP franchise...They will only announce it at E3, and not until they see how well The Evil Within does...

Um, RE6 wasn't announced at E3. Plus, why does everyone assume that The Evil Within will determine another game from another company's future?
 

KennedyKiller

Super Saiyan Member
Premium
Um, RE6 wasn't announced at E3. Plus, why does everyone assume that The Evil Within will determine another game from another company's future?
It wasn't announced at E3, but after the failure of Resident Evil 6 Capcom knows that if they're going to keep Resident Evil RElevent (See what I did there), then they have to make it a BIG announcement. And we assume this because every RE game has claimed to go "Back to the roots" and yet have NOT been scary. Capcom is also smart enough to know the fans are ****ED. Resident Evil 6's sales was proof of that...So now we assume they know what we REALLY want, but they still need a bit of convincing, and what could convince them more than the sales records of the first true horror game in who knows how long...That's why...And we aren't WRONG to assume that...Worst comes to worst, we may end up being wrong, but that really doesn't change anything...Either Resident Evil 7 sucks, or it doesn't, but if Capcom is SMART they'll wait on The Evil Within, and that's what some of us fans are banking on...
 

Turo602

The King of Kings
It wasn't announced at E3, but after the failure of Resident Evil 6 Capcom knows that if they're going to keep Resident Evil RElevent (See what I did there), then they have to make it a BIG announcement. And we assume this because every RE game has claimed to go "Back to the roots" and yet have NOT been scary. Capcom is also smart enough to know the fans are ****ED. Resident Evil 6's sales was proof of that...So now we assume they know what we REALLY want, but they still need a bit of convincing, and what could convince them more than the sales records of the first true horror game in who knows how long...That's why...And we aren't WRONG to assume that...Worst comes to worst, we may end up being wrong, but that really doesn't change anything...Either Resident Evil 7 sucks, or it doesn't, but if Capcom is SMART they'll wait on The Evil Within, and that's what some of us fans are banking on...

And this is based on Capcom or just random speculation? If The Evil Within flops and sucks, then what? Assuming Capcom is working on a horror game, are you telling me they're going to scrap what they have and make an action game instead? Because it should be common sense by now that Capcom has been more than likely working on the next Resident Evil since probably last year. Like you said, it's their flagship franchise. Even if they're lying to us and are actually making an action game marketed as survival horror, what role does The Evil Within play here? Capcom has already stated what they have to do and where they're getting their inspiration from, even if it means fewer sales. So sales shouldn't even be a factor if they are truly trying to appeal to their core fanbase, like they said.
 

KennedyKiller

Super Saiyan Member
Premium
And this is based on Capcom or just random speculation? If The Evil Within flops and sucks, then what? Assuming Capcom is working on a horror game, are you telling me they're going to scrap what they have and make an action game instead? Because it should be common sense by now that Capcom has been more than likely working on the next Resident Evil since probably last year. Like you said, it's their flagship franchise. Even if they're lying to us and are actually making an action game marketed as survival horror, what role does The Evil Within play here? Capcom has already stated what they have to do and where they're getting their inspiration from, even if it means fewer sales. So sales shouldn't even be a factor if they are truly trying to appeal to their core fanbase, like they said.
...It DEFINITELY isn't uncommon for them to scrap a game, and rebuild it from the ground up in the Resident Evil world...We've seen it happen at LEAST 4 times with:

RE2 - Totally scrapped and replaced with new characters and story two different times)

RE3 - Original ideas were dealing with supernatural monsters, not a virus. Scrapped to be Devil May Cry, then then started from the ground up on what would become RE3, which admittedly I could be wrong about..That could have been the case with RE2, not 3, but that doesn't alter my point any because it's still ANOTHER totally scrapped idea).

RE4 - Originally more horror oriented with the premise being behind the Supernatural, and not a virus (Although, it would turn out they were not supernatural beings, and really hallucinations because Leon was infected with a virus, and would die at the games end).

RE5 - With the gameplay working with mechanics such as temperature/heat affecting your aim, Sheva as a NON playable character, and all underwater level, and Barry possibly making and appearance.

And TECHNICALLY even RE1 considering it was ORIGINALLY going to be a remake of a game called Sweet Home...So yeah, it's NOT hard to believe they'd scrap an idea...

The Evi Within Comes into play because not matter HOW you look at it, Capcom's goal is to make money...And they will want to sell the SH*T out of their Flagship franchise...So they will have more faith in a horror oriented game if another BIG BUDGET horror oriented games comes out and makes big money...Capcom is a company, and companies only stay afloat if they make boatloads of money. Capcom is failing in that department right now, so they are going to pay VERY Close attention to what others are doing, in an attempt to emulate it, and if emulating something popular turns out to be what fans want, that's even BETTER. And really, considering RE5 and RE6, can we ACTUALLY trust Capcom on what they say as far as "Going back to their roots," is concerned...Now Capcom is my favorite gaming company of all time, and I have blind faith in them..But the vast majority DON'T and that's what I'm referring to here...
 
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Turo602

The King of Kings
...It DEFINITELY isn't uncommon for them to scrap a game, and rebuild it from the ground up in the Resident Evil world...We've seen it happen at LEAST 4 times with:

I never said it was... My point is, do you honestly think they're not working on the next Resident Evil game because of The Evil Within? Whoever started this whole, "they're waiting for The Evil Within first" is retarded. Like any other major franchise, development on the next game has already begun and Capcom has already made up their mind on the direction of the next game. For all we know, it's still just another action game. So that would make The Evil Within irrelevant.

The Evi Within Comes into play because not matter HOW you look at it, Capcom's goal is to make money...And they will want to sell the SH*T out of their Flagship franchise...

So why not create another action game? The core fanbase doesn't make up the majority of sales, so screw survival horror fans. It's been working thus far, their only flaw with RE6 was trying to set the bar too high.

So they will have more faith in a horror oriented game if another BIG BUDGET horror oriented games comes out and makes big money...

Dead Space has already existed... Again, what does The Evil Within's failure or success have to do with anything? Right now, Capcom is doing what they feel they have to. They either make a ton of money with an action game like before, or they keep their word and make a game they know isn't going to sell as well as a Call of Duty game.

Capcom is a company, and companies only stay afloat if they make boatloads of money. Capcom is failing in that department right now, so they are going to pay VERY Close attention to what others are doing, in an attempt to emulate it, and if emulating something popular turns out to be what fans want, that's even BETTER.

So why copy a game in a genre they considered non-profitable? If their goal is to make boatloads of money, they should try to appeal to the Call of Duty fanbase like they attempted with RE6. Maybe if they get it right this time and make a polished game that gets good reviews, they'll make that 7 million they were going for.

And really, considering RE5 and RE6, can we ACTUALLY trust Capcom on what they say as far as "Going back to their roots," is concerned.

That's my point... If you can't even confirm they're making a survival horror game, what makes you think The Evil Within is even a factor? You're assuming Capcom doesn't know the risks of survival horror games when Mikami himself even said in regards to The Evil Within, that it's not about the money. The Evil Within's failure or success will either confirm what Capcom has said about the genre, or prove them wrong. Either way, they said they're going to make a survival horror game.
 

KennedyKiller

Super Saiyan Member
Premium
I never said it was... My point is, do you honestly think they're not working on the next Resident Evil game because of The Evil Within? Whoever started this whole, "they're waiting for The Evil Within first" is retarded. Like any other major franchise, development on the next game has already begun and Capcom has already made up their mind on the direction of the next game. For all we know, it's still just another action game. So that would make The Evil Within irrelevant.
Just because it's begun DOESN'T mean they can't scrap it and start over like they've done SO many times. Look at Kindgom Hearts III. Fans have been BEGGING for it for 8 years already...But they're JUST NOW (As in several months ago) announcing it, and it STILL won't be out for almost another year. So that's NINE YEARS for one measly sequel. That's PLENTY of time to have made up their minds. Changed ideas. Made up minds again. Change ideas. NO one sticks with just their first idea...Also, I Didn't even SAY that it wasn't being worked on. They could be considering using characters, and putting a story board together, which has NOTHING to do with the gameplay itself...A story board and stuff is still a LOT of time and work, and they can start on that without even HAVING a gameplay direction...We won't hear anything MAJOR about the game until after The Evil Within, because THAT'S where the gameplay essence will be based...

So why not create another action game? The core fanbase doesn't make up the majority of sales, so screw survival horror fans. It's been working thus far, their only flaw with RE6 was trying to set the bar too high.
Because trying to appeal to the CoD fans didn't work either. The CoD fanbase wants games LIKE CoD and Battlefield, and Resident Evil 6 was VERY action, but VERY far from CoD. They haven't made a successful action game yet (For this current generation), and I doubt after the failure of the attempt with their biggest name franchise, they'll try again until the see what is currently successful, because even CoD fans were very disappointed in CoD: Ghosts, and if THAT'S the case, then the tide may be turning for games as a whole.


Dead Space has already existed... Again, what does The Evil Within's failure or success have to do with anything? Right now, Capcom is doing what they feel they have to. They either make a ton of money with an action game like before, or they keep their word and make a game they know isn't going to sell as well as a Call of Duty game.
Even Dead Space has taken more of an action turn, so The Evil Within is going to be the last true (Or one of at least) survival horror games. If Capcom is SERIOUS about "Sticking to the Roots" THIS is the game for them to watch. They've watched CoD, tried to emulate it, and failed. They are running out of chances, and they know that.
So why copy a game in a genre they considered non-profitable? If their goal is to make boatloads of money, they should try to appeal to the Call of Duty fanbase like they attempted with RE6. Maybe if they get it right this time and make a polished game that gets good reviews, they'll make that 7 million they were going for.
Note it was "CONSIDERED" not "CONSIDER." Times are always changing, as is, what's profitable. If RE sucks so bad that not even the CoD fans are buying it, then they will HAVE to rely on the core fans. In the case of RE6 they did a sh*t job of appealing to EITHER fanbase. Right now neither us, NOR Capcom, know if Survival Horror will be Profitable. So at this current juncture, their best bet is to wait and see.

That's my point... If you can't even confirm they're making a survival horror game, what makes you think The Evil Within is even a factor? You're assuming Capcom doesn't know the risks of survival horror games when Mikami himself even said in regards to The Evil Within, that it's not about the money. The Evil Within's failure or success will either confirm what Capcom has said about the genre, or prove them wrong. Either way, they said they're going to make a survival horror game.
Because Capcom has stated it WILL be survival horror. But WE the consumer can ONLY put stock into that claim based on The Evil Within, because we know Capcom's old tricks...And you should KNOW this...
 

Turo602

The King of Kings
Just because it's begun DOESN'T mean they can't scrap it and start over like they've done SO many times.

Okay, so where's the logic in starting something if their "ultimate plan" is to wait for The Evil Within?

Look at Kindgom Hearts III. Fans have been BEGGING for it for 8 years already...But they're JUST NOW (As in several months ago) announcing it, and it STILL won't be out for almost another year. So that's NINE YEARS for one measly sequel. That's PLENTY of time to have made up their minds. Changed ideas. Made up minds again. Change ideas. NO one sticks with just their first idea...Also, I Didn't even SAY that it wasn't being worked on. They could be considering using characters, and putting a story board together, which has NOTHING to do with the gameplay itself...A story board and stuff is still a LOT of time and work, and they can start on that without even HAVING a gameplay direction...

That doesn't take that much time... Especially when it comes to Resident Evil. How many stories and plots did they go through for RE4 in such little time after so many gameplay revisions? Even RE6's conceptual development was started and finished sometime between 2010, which I wouldn't doubt was right after RE5's DLC was completed. It's been nearly 2 years since RE6 was released. If Capcom drags ass on anything, it's gameplay, not "storyboards and characters." Sure, they go through ideas like diarrhea goes through toilet paper, but never has a game taken long to release because they couldn't figure out what characters to use or what story they should follow. RE2 was too action oriented, RE4 was too action oriented and later too paranormal, RE5... the **** knows but it started out as a single player game. The story has always nicely accompanied changes with the gameplay because it was always some variation of their original idea meanwhile gameplay is going through drastic changes. So if anything has been going on with the next RE for the past few months, it surely isn't conceptual. Even then, Capcom can't afford to scrap anything. Their mind is more than likely made up.

We won't hear anything MAJOR about the game until after The Evil Within, because THAT'S where the gameplay essence will be based...

We won't hear anything because it's not ready to be talked about... I swear, assuming RE7 has anything to do with The Evil Within is just laughable. Not only are you assuming they're keeping their word about going back to their roots, you're also trying to say that there's a possibility that they will go back on it if The Evil Within is a financial failure. And in assuming that, you're also assuming that The Evil Within is going to be the perfect survival horror game that can only fail based on pure interest/disinterest rather than the game's own flaws. The Evil Within won't prove anything that any other game hasn't already proved. If the people don't like it, they don't buy it.

Because trying to appeal to the CoD fans didn't work either. The CoD fanbase wants games LIKE CoD and Battlefield, and Resident Evil 6 was VERY action, but VERY far from CoD.

It did, the game just went with quantity over quality which hurt its critical reception which further reinforced everyone's doubts from the demos and still went on to sell over 4 million copies. If they would have released a shorter but sweeter game, oh man, it would have sold much better than RE5. Something they could still attempt.

They haven't made a successful action game yet (For this current generation),

Resident Evil 5.

and I doubt after the failure of the attempt with their biggest name franchise, they'll try again until the see what is currently successful, because even CoD fans were very disappointed in CoD: Ghosts, and if THAT'S the case, then the tide may be turning for games as a whole.

Fans of Call of Duty always find something wrong with each game, that doesn't mean they're going to stop buying them.

Even Dead Space has taken more of an action turn

So what does that say about Capcom's "survival horror isn't profitable" statement? That just makes this next claim false...

Note it was "CONSIDERED" not "CONSIDER." Times are always changing, as is, what's profitable. If RE sucks so bad that not even the CoD fans are buying it, then they will HAVE to rely on the core fans. In the case of RE6 they did a sh*t job of appealing to EITHER fanbase. Right now neither us, NOR Capcom, know if Survival Horror will be Profitable. So at this current juncture, their best bet is to wait and see.

especially when Revelations further drives that point home.

Because Capcom has stated it WILL be survival horror. But WE the consumer can ONLY put stock into that claim based on The Evil Within, because we know Capcom's old tricks...And you should KNOW this...

WTF are you even saying here?
 

KennedyKiller

Super Saiyan Member
Premium
Okay, so where's the logic in starting something if their "ultimate plan" is to wait for The Evil Within?



That doesn't take that much time... Especially when it comes to Resident Evil. How many stories and plots did they go through for RE4 in such little time after so many gameplay revisions? Even RE6's conceptual development was started and finished sometime between 2010, which I wouldn't doubt was right after RE5's DLC was completed. It's been nearly 2 years since RE6 was released. If Capcom drags ass on anything, it's gameplay, not "storyboards and characters." Sure, they go through ideas like diarrhea goes through toilet paper, but never has a game taken long to release because they couldn't figure out what characters to use or what story they should follow. RE2 was too action oriented, RE4 was too action oriented and later too paranormal, RE5... the **** knows but it started out as a single player game. The story has always nicely accompanied changes with the gameplay because it was always some variation of their original idea meanwhile gameplay is going through drastic changes. So if anything has been going on with the next RE for the past few months, it surely isn't conceptual. Even then, Capcom can't afford to scrap anything. Their mind is more than likely made up.



We won't hear anything because it's not ready to be talked about... I swear, assuming RE7 has anything to do with The Evil Within is just laughable. Not only are you assuming they're keeping their word about going back to their roots, you're also trying to say that there's a possibility that they will go back on it if The Evil Within is a financial failure. And in assuming that, you're also assuming that The Evil Within is going to be the perfect survival horror game that can only fail based on pure interest/disinterest rather than the game's own flaws. The Evil Within won't prove anything that any other game hasn't already proved. If the people don't like it, they don't buy it.



It did, the game just went with quantity over quality which hurt its critical reception which further reinforced everyone's doubts from the demos and still went on to sell over 4 million copies. If they would have released a shorter but sweeter game, oh man, it would have sold much better than RE5. Something they could still attempt.



Resident Evil 5.



Fans of Call of Duty always find something wrong with each game, that doesn't mean they're going to stop buying them.



So what does that say about Capcom's "survival horror isn't profitable" statement? That just makes this next claim false...



especially when Revelations further drives that point home.



WTF are you even saying here?
...Whatever..It is what it is..You clearly have no idea what you're talking about, and most people here would probably agree that people think Capcom's smart move is waiting on The Evil Within...Whether you agree or not doesn't really matter to me...Only time will tell...
 
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Turo602

The King of Kings
...Whatever..It is what it is..You clearly have no idea what you're talking about, and most people here would probably agree that people think Capcom's smart move is waiting on The Evil Within...Whether you agree or not doesn't really matter to me...Only time will tell...

I don't know what I'm talking about yet you're the one who can't tell me I'm wrong. You just back out because you have nothing to go on other than stupid assumptions that you treat like facts.
 

KennedyKiller

Super Saiyan Member
Premium
I don't know what I'm talking about yet you're the one who can't tell me I'm wrong. You just back out because you have nothing to go on other than stupid assumptions that you treat like facts.
I don't treat them like facts...They ARE assumptions, but they're assumptions based on logical courses of action and and having little bits of knowledge about business decision making...
 

Turo602

The King of Kings
I don't treat them like facts...They ARE assumptions, but they're assumptions based on logical courses of action and and having little bits of knowledge about business decision making...

This is treating it like fact.

Nope...Resident Evil is Capcom's FLAGSHIP franchise...They will only announce it at E3, and not until they see how well The Evil Within does...

And there's nothing logical about Capcom looking to make boatloads of money by looking at a game in a genre they considered non-profitable when an action game would fulfill just that. Resident Evil 6 sold millions, Revelations sold what, a million? Yeah, if Capcom was truly plotting to make all the money, it's not The Evil Within they should be looking at. Now tell me, where's the logic in that? Like I said, you're assuming too much based on a "returning to our roots" statement while completely ignoring "The Last of Us and Tomb Raider direction" statement in favor for your own The Evil Within delusion.
 

KennedyKiller

Super Saiyan Member
Premium
This is treating it like fact.



And there's nothing logical about Capcom looking to make boatloads of money by looking at a game in a genre they considered non-profitable when an action game would fulfill just that. Resident Evil 6 sold millions, Revelations sold what, a million? Yeah, if Capcom was truly plotting to make all the money, it's not The Evil Within they should be looking at. Now tell me, where's the logic in that? Like I said, you're assuming too much based on a "returning to our roots" statement while completely ignoring "The Last of Us and Tomb Raider direction" statement in favor for your own The Evil Within delusion.
Last of Us and Tomb Raider are nothing close to returning to the roots...And yes, RE6 sold 5.2 million...But also was a MUCH larger budget game. Revelations sold about 1 million, but did not take near the cost to produce, and, was NEVER shooting for a number as high as 7 million, because it was originally a HAND HELD game. You can't expect to compare a hand held game to a massive console title. Yes, it was ported over, but the amount of work they had to put into the port was also not a major financial endeavor, nor was marketing the port. There are a lot of variables to consider when talking about how much a game makes/should make/didn't make, and in the previous statement it seems like you're ignoring them and just looking at the end numbers, when there are specific reasons why the numbers aren't close to one another, and were never expected to be.
 

Turo602

The King of Kings
Last of Us and Tomb Raider are nothing close to returning to the roots...

Yeah, says a lot about what Capcom is going for. What Capcom has always considered going back to their roots has always been different than what we consider it.

And yes, RE6 sold 5.2 million...But also was a MUCH larger budget game. Revelations sold about 1 million, but did not take near the cost to produce, and, was NEVER shooting for a number as high as 7 million, because it was originally a HAND HELD game. You can't expect to compare a hand held game to a massive console title. Yes, it was ported over, but the amount of work they had to put into the port was also not a major financial endeavor, nor was marketing the port. There are a lot of variables to consider when talking about how much a game makes/should make/didn't make, and in the previous statement it seems like you're ignoring them and just looking at the end numbers, when there are specific reasons why the numbers aren't close to one another, and were never expected to be.

I'm not ignoring anything, It still proves what Capcom has been saying about survival horror. They give the fans what they want and only 1 million of the 5 million buy the game? That's because the other 4 million are easily entertained casual gamers who prefer accessible action games to that of a survival horror game. Theoretically, that 1 million would be their core fanbase. So why make small of the series' future instead of appealing to the mass majority? You said, they want big money, so how exactly is the survival horror genre a goldmine for them? Even if we were to say f*ck Revelations for now, let's compare Dead Space's sales to Resident Evil 5 and 6. So that's 2 million for Dead Space and 6.5 million for RE5 and 5.2 for RE6... Listen, I think The Evil Within looks great, but even I don't expect it to gain massive success neither would anyone who is looking to make "boatloads of money." So again, illogical assumptions.
 

KennedyKiller

Super Saiyan Member
Premium
Yeah, says a lot about what Capcom is going for. What Capcom has always considered going back to their roots has always been different than what we consider it.



I'm not ignoring anything, It still proves what Capcom has been saying about survival horror. They give the fans what they want and only 1 million of the 5 million buy the game? That's because the other 4 million are easily entertained casual gamers who prefer accessible action games to that of a survival horror game. Theoretically, that 1 million would be their core fanbase. So why make small of the series' future instead of appealing to the mass majority? You said, they want big money, so how exactly is the survival horror genre a goldmine for them? Even if we were to say f*ck Revelations for now, let's compare Dead Space's sales to Resident Evil 5 and 6. So that's 2 million for Dead Space and 6.5 million for RE5 and 5.2 for RE6... Listen, I think The Evil Within looks great, but even I don't expect it to gain massive success neither would anyone who is looking to make "boatloads of money." So again, illogical assumptions.
...You are too ignoring LOADS of variables. You are comparing a VERY heavily marketed console game to a handled (At one time) exclusive...And once it was no longer exclusive OR handheld, it wasn't very heavily marketed...So if COURSE it's not going to have comparable sales figures...
 

HELLBOY1980

sometimes dead is betta ..(Jud Crandall)
I want a prequel to Resident evil 1 ! I always wanted to know Team Bravos story and what went down before Chris and Alpha team showed up. start from umbrellas facility the outbreak and all going ons at the mansion. through out the gameplay you could find scientist notes on experiments , monsters, Weskers, viruses... it would be awesome!!!! youd have a whole new crew of people nothing would mess up the story line, it would be great !
 

KennedyKiller

Super Saiyan Member
Premium
I want a prequel to Resident evil 1 ! I always wanted to know Team Bravos story and what went down before Chris and Alpha team showed up. start from umbrellas facility the outbreak and all going ons at the mansion. through out the gameplay you could find scientist notes on experiments , monsters, Weskers, viruses... it would be awesome!!!! youd have a whole new crew of people nothing would mess up the story line, it would be great !
...This is a joke right? This is what Resident Evil 0 is about...
 
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