It was pretty good but I would say RE7 felt more complete and had more forward momentum. Here I felt like I ran around in the vicinity for paper thin reasons. And I really don't like the fact that both Claire and Leon's campaigns contradict each other.
Balance was spot on though. Boss battles...
Honestly, I think the remake music is generic, boring and dull. I don't give rats ass if it is fitting if it's so generic.
I want great music not "fitting" boredom. When I switched over to the original tracks my enjoyment went way up.
Internal consistency aside. I don't think we have to fit this game into existing timeline, it feels very much like remake 1, remake 2 and RE7 make their own new timeline. Maybe dump Revelations 1 and 2 in there as well.
The 2 paths really are confusing, I suppose all we can get is the events...
I honestly would have preferred moving on and making more newer games than remaking older sht over and over again. But, since they are this far they might as well remake RE3 and CV while they are at it.
RE1 remake is fine, remaking that will seriously feel like jerking yourself off over and over.
Till now RE series followed upon itself very consistently, characters age and generally show the right progression interms of ingame models. There was a lot of camp and the violence was rather cartoony. Having watched vendetta and played RE7, I feel like it's now following RE1 remake tone which...
Cause I think so, due to drastic tone shift, complete redesign of characters, the generally increase interms of brutality(before it was cartoon) and the complete shift in gameplay. Doesn't exactly fit within the definition I am posting:
"You have a classic property, one that's made money hand...
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