I think the way RE3 changes dynamically depending not only on your split decision choices, but your choice of path as well makes it stand out. It really adds something substantial to the survival horror theme. It kind of reminds me of reading Goosebumps as a little kid.
So I was wondering what choices do you all make when you play the game? What paths do you go on, what decisions do you make and why? What scenarios or scenes do you try to get?
I was also wondering in which parts of the game do the enemies change depending on your path and choices. I noticed that Hunter Gammas will appear in the park depending on your path.
And at what parts are the major splits in the scenarios? I know the scenes change a lot depending on if you meet Carlos in the diner or in the other building.
So I was wondering what choices do you all make when you play the game? What paths do you go on, what decisions do you make and why? What scenarios or scenes do you try to get?
I was also wondering in which parts of the game do the enemies change depending on your path and choices. I noticed that Hunter Gammas will appear in the park depending on your path.
And at what parts are the major splits in the scenarios? I know the scenes change a lot depending on if you meet Carlos in the diner or in the other building.