Might sound like a pet peeve, but the vaporizing corpses since Resident Evil 4 are quite annoying for me.
I mean sure it was understandable that in the older games they disappeared due to the weaker PC-s, but even then they didn't just vanish instantly but stayed there till you left the area.
It's still a mystery to me why Capcom decided to adapt this gameplay element, because it just looks plain silly that the enemies disppaear in a smoke leaving coins and bullets behind.
Resident Evil Remake added a new level to the atmosphere by implementing Crimsonheads, so the corpses actually created tension.
Thoughts? Would you like if they kept the defeated enemies instead of them turning into air (almost any BOW since 4) or a pond (Oozes from Revelations 1)?
I mean sure it was understandable that in the older games they disappeared due to the weaker PC-s, but even then they didn't just vanish instantly but stayed there till you left the area.
It's still a mystery to me why Capcom decided to adapt this gameplay element, because it just looks plain silly that the enemies disppaear in a smoke leaving coins and bullets behind.
Resident Evil Remake added a new level to the atmosphere by implementing Crimsonheads, so the corpses actually created tension.
Thoughts? Would you like if they kept the defeated enemies instead of them turning into air (almost any BOW since 4) or a pond (Oozes from Revelations 1)?