I have not heard this but if it's true than that is a pretty nasty dirt move on Capcom's part, considering the vast majority of their sales are on consoles anyway
Well, not that I like them, but it's understandable why devs use DRMs of one kind or another on PC titles, because obviously PC titles if unprotected are FAR easier to pirate than console titles. Also, while one can indeed say the majority of the profits come from console game sales, the PC titles always take far more testing and developing time just due to the myriad of system configs, the graphical tech they're capable of, and the many graphical features and settings PC players expect. If it becomes a thing where they leave PC titles unprotected due to no DRM developers being capable of making their product run without performance problems, then they have to start wondering if a PC version of the game even makes sense.
Back on topic though, OP, your description of your graphics/performance problems was a bit vague regarding the "glitching" and "choke" comments, but I'm not surprised a driver update improved that problem. I've never had such problems with the game though, or it not being able to launch. but I suspect something else is still awry on your end.
Another game that's gotten a lot of negative comments on graphical quality and performance is Halo Infinite. And while I DID at first think the performance was less than I thought it would be, checking out Digital Foundry's detailed optimized graphics settings guide helped me greatly. In fact I'm now running it with higher settings than I thought I'd be able to, and at 1440p DSR as well, instead of 1080p, which I thought I'd have to use. I HAVE however had a problem with flickering when first applying their settings, as well as flicker and stutter in the end game after I finished the story, but I think I have it figured out now.
Last night I tried dropping mouse polling rate from 1000 to 500, because I discovered the game only flickered when I moved or looked around. I also discovered the black screen I was getting in some cutscenes went away as soon as I moved the mouse. When I quit game and rebooted, the flicker was gone. As for the stutter, not sure but I suspect it may have been due to Windows Defender, as right afterward I saw that it notified me it scanned 5 times and found something it thought it needed to quarantine, which was really just a free version of DesktopReminder2.
Windows Defender lately is causing havoc on W10, don't know if it is on W11, but it's worth investigating. It's been stopping things like my Logitech Gaming Software GUI for my mouse, and DesktopReminder2 from launching as startups. My point is, PC games, and PCs in general, often take some investigation and experimentation to troubleshoot. I still feel that and the cost of them are the main reasons there are FAR more console gamers than PC gamers.