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Reading this back, it sounds a little ranty, which wasn't my intention, but I stand by the points I've made. Anyone else agree/disagree with my list?
I do like the partner system, but I liked it more back in the old days when you only met your partner in certain scripted situations in the game. Not having a co-op partner all the time also removes the need for that annoying realtime inventory system and the fake difficulty it creates. In Revelations 2 I never even bothered with disinfectants and tourniquets because by the time I had found a somewhat safe spot to open the inventory and use those items, the blood/slime/whatever was long gone.
The only point I partly disagree with is the last one, as I never had any problems with ammo and other consumable items in the old games, whereas I do often run out of them in the newer ones. I still prefer finding ammo, herbs etc. in the environment, though, rather than on a downed enemy, unless it makes sense (for example because the enemy was shooting at you with a machine gun, and now that you've killed it, you can take its remaining ammo or even the entire weapon).
Other than that, I totally agree with your list!