Hello all!
move been pondering this question: what factors are key to a game being/feeling like a Resident Evil game.
RE has gone through so many styles (classic, action, first person, etc.) but they all manage to feel like they belong in the same Resident Evil universe.
For me, the factors are:
-deliberate combat
-inventory management
-the characters are all connected
-Weird b-movie sci-fi biological monsters
-the fact that they’ve kept the same bullet brands over the game is a small, but cool world building detail
move been pondering this question: what factors are key to a game being/feeling like a Resident Evil game.
RE has gone through so many styles (classic, action, first person, etc.) but they all manage to feel like they belong in the same Resident Evil universe.
For me, the factors are:
-deliberate combat
-inventory management
-the characters are all connected
-Weird b-movie sci-fi biological monsters
-the fact that they’ve kept the same bullet brands over the game is a small, but cool world building detail