In my opinion the best thing about re8 is the ability to upgrade the weapons. That's the only aspect of the game that gives it any replay value.
Do you agree?
Do you agree?
I don't agree that this is what gave the game replay value. I think upgrading weapons in general is really nothing special anyway to be honest. I beat RE8 10 times in the first 2 weeks of release, not because I could upgrade the guns but because I wanted to get all the bonus stuff and the trophies. As it is, you can go through the game and not use much ammo other than on bosses if you use speed run strategies which is what I tend to do.In my opinion the best thing about re8 is the ability to upgrade the weapons. That's the only aspect of the game that gives it any replay value.
Do you agree?
I didn't much care for that mechanic.
What's not artificial in a very much Sci Fi nature horror game? Realism in weaponry makes sense in tactical shooters that are more real world based, but even many of those type games have unrealistic weapon upgrades.This. Weapon upgrades are stupid unless you count attachments like suppressors, sights, grips, extended magazines, ammo, etc. I really think the game would have better off w/o them and rebalanced the game as such as they add a layer of artificiality.
What's not artificial in a very much Sci Fi nature horror game? Realism in weaponry makes sense in tactical shooters that are more real world based, but even many of those type games have unrealistic weapon upgrades.
The simple answer to that is RE4 not only pioneered many shooter innovations, but is also still their best selling title. Some even feel it's worthy of a remaster. At some point they have to sell what's popular, despite their original concepts. I really don't see the move this direction as anything bad though, especially in such a Sci Fi game.I just don't feel it works for Resident Evil. As others have said many times, they keep incorporating stuff that works for other games but slowly erode the integrity of Resident Evil with them. Resident Evil, from the start, at least has had a semi-authentic approach to weapons, although RE devs have always had a thing for magnums and making them way OP (In real life a 5.56x45 NATO round actually does more damage to a fleshy target than most magnum bullets, though not armored hard targets), guns at least SEEMED authentic until RE4 or so.
The simple answer to that is RE4 not only pioneered many shooter innovations, but is also still their best selling title. .
Resident Evil 7 is now their best selling game, and anyone with a brain knows at this point that sales or popularity does not necessarily equate to "Good" or else Justin Bieber and Facebook would be classified as timeless masterpieces in their respective mediums. I don't think either will go down in history as such.