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Resident Evil: Requiem

The difference is, there was no reason to remake Silent Hill 2 in the first place, no matter what “improvements” anyone felt could have been made (only the voice acting in the original was questionable, absolutely nothing else existed to be improved on). The original Resident Evil was, to put it one way, painful. The Remake improved upon it in ways that were needed for setting the feel and the story for the rest of the series (which 2, 3, and 4 did not need), leaving the original as completely unnecessary to include into the series at all from that point. The only annoying thing the Remake did that the original didn’t have was the Crimson Heads, which I did not like outside of the Elder.
 
We’ve got a Requiem live short to hype up RE9:


Oh man, there was more potential in that little short than all 8 live-action films. Makes me even more envious of what could’ve been, as if Last of Us on HBO Max didn’t already make me yearn. :cry: Seriously, that looked so good, it captured the tone of the games to a T with what looks like it would’ve been an interesting survivor arch during the Raccoon City outbreak.
 
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By "games" you mean RE2, right? ;)

Also, the beginning was cringe worthy, and looked as fake and sanitized as a Charmin commercial.
 
Judging by all the YouTube comments, you know the bar is low when people are praising an extremely mid 3-minute short as being superior to the film series.

They couldn’t even get the 90s aesthetic right. It literally screams 2020’s.
 
Judging by all the YouTube comments, you know the bar is low when people are praising an extremely mid 3-minute short as being superior to the film series.

They couldn’t even get the 90s aesthetic right. It literally screams 2020’s.

At this point, the series should just plain give up on live action. Going all the way back to scenes of the original game, Resident Evil and live action footage have always had a rather… eh, how shall I out this? An unpleasant history.
 
Speak for yourself, I still enjoy the RE1 live action intro sequence, regardless of Mikami and the team involved and some fans thinking otherwise.
 
Good for you. Also, irrelevant. Some people still enjoy cigarettes, does that change anything about them? Objectively, every live action sequence ever done under the Resident Evil brand has, in every non-financial sense, been an abject failure.
 
Judging by all the YouTube comments, you know the bar is low when people are praising an extremely mid 3-minute short as being superior to the film series.

They couldn’t even get the 90s aesthetic right. It literally screams 2020’s.

It is extremely mid, but you know what people are like, they like togetherness and feeling united, and the opinions towards the live action movies are widely agreed upon. Overpraising this short is how they do that, as they’ll be agreed with.

Still, there are some good shots, like the out of focus one of the licker. Could be something worthwhile with the proper production values.

Speak for yourself, I still enjoy the RE1 live action intro sequence, regardless of Mikami and the team involved and some fans thinking otherwise.

Same, it’s cheesy, especially the cast call, but a good half of that intro creates genuine suspense and is unironically well shot/edited/scored.

On the topic, out of every single live action thing RE has ever produced, one is orders of magnitude worse than the rest: RE3 remake’s intro.
 
Hey, if I was the one lying and misleading customers, taking them for granted, i would absolutely have it coming.

IKR? It’s not like the f*cking show host himself (!) said it would blend horror and action at the reveal or the director kept randomly name-dropping Leon in interviews unprovoked (totes not sus, lyke at all) or anything… oh wait!

Plus we already knew from Nick’s resume and everything else, including the return to the iconic locale he made famous he’d be in the game. They were just waiting for the right time to reveal him so the hype didn’t fizzle out too soon before release. They didn’t want to blow their load early on the first trailer. That’s not how marketing works.

And RE2 (“true” survival horror) + RE4 (more action-y survival horror) IS survival horror for those of us who aren’t bad at maths.

Don’t ever watch a movie trailer if this is your reaction to such things.

IKR? The only reason I wasn’t screeching for my money back after seeing Halloween Ends was because I watched that sh!t on Peacock because of how meh Kills was. It wasn’t at all what they advertised. Hell, half the sh!t in the final trailer wasn’t even in the movie, meaning one could easily assume they knowingly shot some fake footage for the trailer to con you into thinking you were getting a “Laurie v. Michael for the last time” movie, which it wasn’t really that as we all know by now.
 
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the f*cking show host himself (!) said it would blend horror and action at the reveal
The exact quote Geoff made at the reveal was:
"today's reveal isn't just about survival horror, expect high stakes cinematic action too"

So right from the reveal they were letting us know about the action in the game. People started speculating that maybe Leon would play these action segments, particularly since the trailer showed the ruins of the RPD and they turned out to be right. Capcom wanted to put some focus on Grace before revealing Leon as part of their marketing plan.
 
You "blend horror and action" by giving the protagonists weapons to defend themselves. Hence survival horror.

Putting Leon in the game as an extension and homage to RE4 makes this an action game with horror characteristics, as action is an active feature whilst horror is more passive.

Active traits always trump passive ones in the conscious mind so Leon steals the show here and RE9 is effectively a sequel to RE4R and not fresh start for survival horror within the series.
 
You "blend horror and action" by giving the protagonists weapons to defend themselves. Hence survival horror.
Geoff did not say "blend horror and action" that's just a paraphrase, what he said is "today's reveal isn't just about survival horror, expect high stakes cinematic action too" which is clearer and some people speculated correctly despite some vocal opposition.

Putting Leon in the game as an extension and homage to RE4 makes this an action game with horror characteristics, as action is an active feature whilst horror is more passive.

Active traits always trump passive ones in the conscious mind so Leon steals the show here and RE9 is effectively a sequel to RE4R and not fresh start for survival horror within the series.
I think while you are playing as Grace you are going to get the survival horror experience, and while you are playing as Leon you will get the action horror experience. That being said RE2R and RE4R are both RE Engine games and have commonalities. Grace is still going to shoot zombies with guns and Leon is still going to explore and find key items. They have also said that Leon's combat is going to become more challenging as the game progresses and he will be pushed to his limits.
 
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The host of a game show said "cinematic action", so people should have known right then half the game was not the primarily survival horror game, (that also featured some action, just like previous games considered survival horror have) they touted and falsely marketed it as for 6 months?

Dumbest thing I ever heard.
 
The host of a game show said "cinematic action", so people should have known right then half the game was not the primarily survival horror game, (that also featured some action, just like previous games considered survival horror have) they touted and falsely marketed it as for 6 months?

Dumbest thing I ever heard.
He said "isn't just about survival horror, expect high stakes cinematic action too". That means not to expect just survival horror and was said at the reveal of the game. Geoff didn't just make that up, he said he had seen the game and also would have discussed with Capcom what he would say at the official reveal of the game. That's a big part of why people started speculating there might be action segments possibly played by Leon because they showed the RPD and had already revealed a female character.

We didn't know exactly what that meant at the time, but the speculation was valid and it turned out to be right.

Dumbest thing you ever heard though :rolleyes:
 
None of the survival horror games are "just about survival horror" either, except maybe RE1.
The way he worded it which I've quoted enough times now, made people including myself speculate that there could be action sections and survival horror sections in the game and we were right.
 
The way he worded it which I've quoted enough times now, made people including myself speculate that there could be action sections and survival horror sections in the game and we were right.

We’re really gonna start down the "the way they worded it" road? What RE game hasn’t had its fair share of action? You didn’t think "action sections" meant a hybrid two-in-one game that aims to please all fans like RE6 was trying to do.

Nobody here thought that. At best, we thought it’d be survival horror that featured some action segments, just like all previous horror orientated RE games have before it. We speculated Leon might have a section or two similar to Chris’s in Village.

You were not right, lol, nobody here was.
 
You were not right, lol, nobody here was.

What doesn’t matter? So it’s not going to be “mostly” survival horror. At best it’s still gonna be half survival horror and half action horror. Did they really tout that it was going to be “mostly” survival horror, or is that just how those who listened interpreted it? Considering that the game is gonna have the opportunity to switch perspectives and change playable protagonists, being mostly one or the other may all just be a perspective thing, where players can play it as mostly survival horror if they want, or mostly action horror if they want.
 
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