JDK
Well-Known Member
I thought of this while thinking about why they took away the Resident Evil 4 Case Capacity system.
What if we could decide the characters gear, like pouches on the belt that are meant to hold 2 clips of Handgun Ammunition. You could choose what armor, ammo type pouches, and gun holsters. Or if you wanted to go more melee, how about equip a knife pouches on your leg, mini sword length on waist, and 2 small ones on torso and pull out whichever suits the situation best. It would limit you yet free you. I mean, they're already going mercenary with it, why not go all the way? Any ideas on this are welcome, it was just something I figured might be worth making a thread on.
What if we could decide the characters gear, like pouches on the belt that are meant to hold 2 clips of Handgun Ammunition. You could choose what armor, ammo type pouches, and gun holsters. Or if you wanted to go more melee, how about equip a knife pouches on your leg, mini sword length on waist, and 2 small ones on torso and pull out whichever suits the situation best. It would limit you yet free you. I mean, they're already going mercenary with it, why not go all the way? Any ideas on this are welcome, it was just something I figured might be worth making a thread on.