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Dead island 2!

AgentZero

Through that door, is a seperate reality.
Hey guys this is probally old news but Dead island riptide has been anounced and will be out 2013!


And for those who have never played dead island: Go get your self the game ofthe year edition for around 30$!

I am overly exited for this! Who's with me?
 
The first one was okay. It kinda felt like it was rushed or unfinished but overall it wasn't as good as I was expecting. Co-op was much better than sp. It got kinda boring in sp. If they improve stuff in Riptide, like the repetitive go fetch missions and horrible voice acting from the 1st game, it might be worth a go. Another thing, I always thought the weapons degraded much too fast. That took away from the fun imo.
 
I have a friend on Xbox who like can hack every part of the game so he got me this gun with infinate ammo and killed everything in one hit.... So I kinda cheated my first run.
 
Ha ha ha ha.......both of you are wrong,the only reason that all people have bought the game is because the zombies were in bikini's and they thought that they will get a nudity mod or something,right?i will prefer dead island on fallout.....because it looks realistic and fallout looks like **** in the maps........but fallout was great back in that time.if you want a game,try to make one.....it's not hard as they say,believe it or not.
 
There will be a game in 2014 will hit the world of games,of course i am serious idiot.....it's an fps and you will be shocked when you see it......i started with it 5 months ago and everything is great,don't be an ass just because you don't know how to create things....i didn't insulted you but when you called me an ass....i will be your first enemy douchebag.:mad:
 
The engine that i am using is new,i created it with other friends but i can't give you the details,sorry.....as for the game,i will call it ''''BLACK'''' and in 2014 when you play it,you will see how realistic it is,believe it or not.......i know that it's a long way to 2014 but you can wait to that time.....if we didn't die in december 21 as they say.:cool:
 
@Everyone except blivvy - All of you need to stop arguing. Not trying to backseat moderate or anything but this arguging has to stop. It's going to get all of you into trouble and it won't be pretty.

Arguments in this thread are offically over. If anyone, with the exception of blivvy since he hasen't argued yet, tries to argue after this post then don't say I didn't warn you because the last thing we need is a Modertor or Admin popping in here who has to scold a few of you.

NOTE TO LA FEMME FATALE: I am not trying to backseat moderate.
 
I love this game, and currently playing it (for the first time)
While there are some really annoying things in the game (corrupt save games, confusing map,auto-switch to alcohol etc), is overall really good.

So I'm really looking forward for the sequel, where I hope they will introduce more zombie-types and weapon mods for Xian.
 
Oh...my...GOD! This sounds sooooooo awesome!

- Game takes place on a brand new island named Palanai. Areas also includes a military ship, the brand new City of Henderson, a church, and a brand new jungle which have been revealed as playable areas.
- Game includes the original 4 returning characters plus the addition of one as-of-yet unrevealed character.
- New character will have a completely unique skillset unlike any other character.
- Previous Dead Island character progress can be imported into Dead Island Riptide.
- Defensive quests will be included. Players will have to defend certain areas and survivors against onslaughts from the undead. Players will have to place traps, build fences, and arm turrets against the enemy.
- Online co-op experience has been improved.

Taken From the Unofficial Facebook page: Contains Demo Spoilers

Dead Island Riptide picks up right where the original game left off, then promptly crashes the chopper full of survivors into a brand new island full of zombies thanks to a tropical storm. Just when you thought they were in the clear!

So now they’re faced with a new tropical jungle to trek through and explore, as they struggle to find a way of this new and rather more bitey death trap. The game you start playing will be familiar to anyone that got through to the end of Dead Island. You can keep you character progression through to the sequel, with the same RPG-style character developments, crazy customized weapons and probably most importantly the same buddies to play in 4 player co-op.

Underneath this familiarity there have been a lot of tweaks made and Techland have been hard at work with numerous changes to the game engine ever since the original’s release. It’s had a lot more polish applied to it and plenty more optimizations, allowing them to show more zombies on screen at any one time. They’ve also overhauled the systems in place to handle zombie re-spawning. They will still reappear as you return to areas that you had already cleared, but it’s going to try and handle this in a more intelligent and complex fashion. It will take into account if you’re on a mission, how recently you last passed through, your character’s condition, whether you’re playing in a group and plenty other factors besides.

There's a whole boat load of extras that have been added to the game engine.
Speaking of group play this too has been sharpened up. Just as before, the entire game is playable in co-op but it’s been reworked to be a more seamless system. There are no more level limitations between co-op partners and the game will automatically re-balance to find a middle ground that all players can contribute to tackling. It won’t be too easy, so that higher levels can stroll through without breaking a sweat and will need help from lower leveled players.

The technical side of things with connecting to one another has been made simpler, where the game now automatically mentions if friends are logged in and nearby, letting them just hop into the action. Disconnections are handled more gracefully, and when people drop out of a group, there’s a simple notification before you can carry on with exactly what you were doing before hand. As little hassle as possible.

A bit of spit and polish to the technical side of things is all well and good, but Techland have been adding to the gameplay too. The main new addition on show here was the new set position defenses where you must hold a position as best you can for a period of time. The section I saw was a gameplay demonstration from early on in the game.
 
it looks pretty cool, just gotta say the first dead islands preview got my attention better than this one did, but still looks REALLY good!
 
it looks pretty cool, just gotta say the first dead islands preview got my attention better than this one did, but still looks REALLY good!
Honestly when I first heard about dead island I was like "this dosn't sound so great"... but I got it reccommended by 10 different people... and loved it...
 
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