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Recent content by Ikawaru

  1. Ikawaru

    Resident Evil: Requiem

    Of course there will be action! The reply was to the person saying that there will be another character to "cover the more action parts of the game" and the fact that there is zero evidence for this and I'm also pointing out (on my own initiative) that Chris' action segment in Village is a...
  2. Ikawaru

    Resident Evil: Requiem

    There's not even any evidence there is going to be an "action focused segment of the game" so this is complete hogwash. The Chris segment in Village was very tiny and hardly even worth a mention and was basically thrown in there to cover a few story elements so it could hardly be used as an...
  3. Ikawaru

    Resident Evil: Requiem

    And remember that almost all Resident Evil's have some "rescue" sequence where you play as someone else trying to save someone else. Grace getting captured/stuck some point in the game is almost a certainty so the question is who will be the rescuer if/when that happens?
  4. Ikawaru

    Resident Evil: Requiem

    RE9: Because we were just kidding with RE7.
  5. Ikawaru

    Resident Evil: Requiem

    ........... You know, at this point, I almost hope Leon IS a major playable character in the game, just so I can delete my account, move on with my life, and let other people attempt to be series gurus. XD
  6. Ikawaru

    Resident Evil: Requiem

    Revelations 2 was good though! Also, just read an interview with Nakanishi and I almost completely lost respect for the guy because he seems to see the series in a binary way: Games like Resident Evil 2 and games like Resident Evil 4. To me that is offensive and completely disregards the...
  7. Ikawaru

    Resident Evil: Requiem

    Because that would be a very simple solution to a long term problem, and life is never that simple, it is multifaceted, laced with give and takes and contains many parts to a whole and you cannot just snap your fingers and bring back 1999-2000.
  8. Ikawaru

    Resident Evil: Requiem

    While not confirmed, this is actually a good theory. The idea of some kind of "Trinity of Directors" (Anpo, Nakanishi, Sato) One focusing on REmakes, one on continuing the RE7 and RE8 storylines (without Ethan, yay!), and one rediscovering old ground and unearthing long forgotten characters and...
  9. Ikawaru

    Resident Evil: Requiem

    They already confirmed that they are gunning for all new characters in this one. They appear to not be too using any legacy characters (in any major way), so you can rule Bailey and The Connections out, which means that they are starting fresh ONCE AGAIN and that is nothing new to the series...
  10. Ikawaru

    Resident Evil: Requiem

    I would rather have them focus on gameplay, characters, atmosphere, ect. per iteration, then to be extremely precise on threading an overarching plot needle. I mean modern gaming is showing lots of promise with diverse mechanics and gameplay but I noticed Resident Evil seems to be struggling to...
  11. Ikawaru

    Resident Evil: Requiem

    I agree. Resident Evil is more of an anthology, not a chronological cliff hanger puzzle that consistently needs to be solved.
  12. Ikawaru

    Resident Evil: Requiem

    It's very difficult for me to consider any kind of speculation right now considering the sheer amount of it that's been WRONG especially this development cycle. Capcom deserves some blame because 5 years between a numbered entry in the series is too damn long, especially for an AAA title.
  13. Ikawaru

    Resident Evil: Requiem

    "Atmospheric Action" would describe Village I think. A far cry from the laid back approach of original survival horror (even the slower parts of the game like House Benevieto feels pretty narrow and straightforward) but the game is so well paced and fun to play, despite its many flaws. 7...
  14. Ikawaru

    Resident Evil: Requiem

    Basically confirms the absence of Leon. Well, at least as far as a playable character goes.
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