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Resident Evil 7 Am i worrying for no reason?

markking2012

Well-Known Member
So i have been a resident evil fan since the first game came out and like a lot of people i was so annoyed when resident evil changed from a horror game to 'real time action' and i was excited when it was announced it is returning to its roots and they are taking out all this 'press these buttons action sequences' because it took away from the horror and suspense. but now after watching the trailer to the game there is 1 thing i am worried about

I am worried that it looks like resident evil 7 is going to become a first person horror game where you are looking through the eyes of the player, and to me although they are going back to their roots this would still be a big kick in the teeth to resident evil games. Maybe i am wrong and maybe it will still be like the other games where you can see the character on screen but i am slightly worried this is the way it is going to be considering it is compatible with VR
 

Jen

Girly Gamer
Premium Elite
Premium
The game is going to be first person, sadly. It wasn't my preference either.
 

Turo602

The King of Kings
Aside from once being one of the greatest in survival horror, the thing I enjoyed most about Resident Evil was its gameplay, story, and characters. Even when it became an action fest, it still retained that great gameplay and I got to continue the story of very beloved and iconic characters. Resident Evil 7 on the other hand completely strips that all away.

I've been dying for the series to return to its horror roots just as much as any other die hard fan, and while I appreciate Capcom's attempt at returning to the world of survival horror, the execution is just god awful. VR is such a cheap gimmick and it pains me to see a very important franchise to me unnecessarily submit itself to it.

I'm sure VR is fun (for a while at least) and could work very well if games are developed strictly for it, but why the hell do I want to see Resident Evil, Zelda, Mario, or any other franchise that already works without it in VR or even first person? If VR complemented and enhanced the experience I would totally be down for it, but in this case, it doesn't.

Something like Halo, Metroid Prime, and even Call of Duty could probably benefit off of a gimmick like VR and still offer an experience true to their respective series. Much like how The Legend of Zelda has been able to retain what people love about Zelda games on Wii and DS despite making heavy use of motion controls and touch screen controls. Those gimmicks perfectly complement what each of those franchises have established which is just something I don't see with Resident Evil 7.

Perhaps if it were a side project and not the next major installment in the series, I'd be a lot happier to try Resident Evil in VR because that way, I'd get to enjoy it without losing what it is I love about Resident Evil.
 

meg5493

Well-Known Member
I think RE7 will do fine. If main games like 5 and 6 can sell incredibly well I'm sure 7 will do fine. And if the first person drives some fans away I'm sure it'll attract just as many people interested to it.
 

ResidentDevil

RE Mania
Well my only wish for resi 7 was no co-op. No QTEs make it even better. I even think resi 7 could dethrone RE 5 as Capcom's best selling game IF it's good.
 
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Airaku

Stray Jedi
Yes, I do think that you are worrying for no reason. I've always claimed and believed that RE7 would reinvent the series in a way are RE4 did, it turned out that I was right. I think that the game will be very good, even if it is different. The numbered titles have always been... experimental? Capcom has never been afraid to try new things with the series and I 100% agree with @meg5493. The game will attrack tons of new fans and it's already gather a crazy and dedicated fan base. There is no doubt in my mind that RE7 will do well. As @ResidentDevil said. It could very much dethrone RE5 if the marketing is kept up. To make this even easier to achieve. By the looks of things. Resident EVII will be the first title in the series to launch on all of the major console makers systems and PC. Capcom's trademark filing highly suggests that it will launching on the upcoming Nintendo NX. Which I have no doubt in my mind that it will.

As for the VR gimmick fears. My fear was put to rest on Wednesday when I got to play the HTC Vive. It was amazing and I cannot think of a single game that has been released or coming out that will be a better experience for VR than Resident EVII. This game is the highlight and showcase for it. It'll work. Prior to playing the Vive. I was very worried about it. As someone who developed a game for the Oculus Rift. I had reasons to be worried because the Rift is not a very good platform imho. It lacked the immersion that the HTC Vive provides. I did not feel like I was in the game, I felt like I had a piece of **** on my head that created the illusion of a big screen TV. Yes, there is a significant difference and that $200-300 price difference is 100% worth it. Resolution and frame rate makes that much of a difference. So does the motion sensitivity. I also highly suggests that Sony (the only platform that it supports VR for) actually creates a proper controller for the VR. The HTC Vive's controller is absolutely immersive. It might look like ****, but it has haptic feedback and it's vibration is far superior to even the XBO's controller. It actually feels like the objects should feel in a reaction. Using a bow, I felt the effects of the strings as if I was using a real bow. I was impressed.

We have multiple ways to play the game.
1) Standard TV
2) PSVR
3) Parallax 3D displacement (Rumored)

As far as Parallax goes. It could be nothing but a patent by Nintendo suggests that Parallax will be the new consoles gimmick. It's something that we know they've been working on forever and they continue to renew the patents. 3D gaming is not something new to Nintendo and the Game Cube was even originally going to have a 3D add-on that was ridiculous in terms of price that they decided not to launch it. More than the console itself.

Anyways. Parallax gaming is a way to fake 3D visuals on a 2D display without the need of 3D glasses. It will likely have a Kinect like camera that would track the players head and movement to have the effects directed toward them. Resident EVII would be able to provide and amplified horror experience with Parallax 3D on a standard TV. @mjk321 would be getting a little more than he bargained for when that zombie comes around the corner. I'd imagine that the camera would be simple to place somewhere and will not be picky like the Wii sensor bar was. Interesting enough, according to the patent it is able to detect the players face and relay that information to the AI and it will be able to recognize the player's location IRL if he or she is in the enemies field of view (FOV). Which will allow for some great use of mini-games. Something I hope AAA titles like REVII doesn't use. I would imagine the new Zelda game will do cool things like Link's sword back handling out of the screen as he swings his sword. Of course this is all speculation assuming that the NX is using this technology in the first place. I'm just curious on how lighting will effect it since it does use infra-red. Unless they found away to work around it.

Here's two examples of Parallax 3D.
and the Patent
 

Cheer

Kamen Rider
I think that its great that they decided to go with the First Person and its getting me excited and want to make the time move fast so i can get my hands on it and beat the **** out of it. I think from past experience RE7 will do really great. I mean Capcom made not 1 not 2 but three FPS RE spin-offs. and they did really well.

I wish they would do the same thing they are doing with RE to Dino Crisis.
 

N7AVEN6ER

Well-Known Member
Aside from once being one of the greatest in survival horror, the thing I enjoyed most about Resident Evil was its gameplay, story, and characters. Even when it became an action fest, it still retained that great gameplay and I got to continue the story of very beloved and iconic characters. Resident Evil 7 on the other hand completely strips that all away.

I've been dying for the series to return to its horror roots just as much as any other die hard fan, and while I appreciate Capcom's attempt at returning to the world of survival horror, the execution is just god awful. VR is such a cheap gimmick and it pains me to see a very important franchise to me unnecessarily submit itself to it.

I'm sure VR is fun (for a while at least) and could work very well if games are developed strictly for it, but why the hell do I want to see Resident Evil, Zelda, Mario, or any other franchise that already works without it in VR or even first person? If VR complemented and enhanced the experience I would totally be down for it, but in this case, it doesn't.

Something like Halo, Metroid Prime, and even Call of Duty could probably benefit off of a gimmick like VR and still offer an experience true to their respective series. Much like how The Legend of Zelda has been able to retain what people love about Zelda games on Wii and DS despite making heavy use of motion controls and touch screen controls. Those gimmicks perfectly complement what each of those franchises have established which is just something I don't see with Resident Evil 7.

Perhaps if it were a side project and not the next major installment in the series, I'd be a lot happier to try Resident Evil in VR because that way, I'd get to enjoy it without losing what it is I love about Resident Evil.
I completely agree with you. This game may attract new players but it will alienate the true fans of the series who expect all that stuff you just said. First person doesnt bother me that much (though i prefer third) but there are no ghosts, or mysterious moving
Aside from once being one of the greatest in survival horror, the thing I enjoyed most about Resident Evil was its gameplay, story, and characters. Even when it became an action fest, it still retained that great gameplay and I got to continue the story of very beloved and iconic characters. Resident Evil 7 on the other hand completely strips that all away.

I've been dying for the series to return to its horror roots just as much as any other die hard fan, and while I appreciate Capcom's attempt at returning to the world of survival horror, the execution is just god awful. VR is such a cheap gimmick and it pains me to see a very important franchise to me unnecessarily submit itself to it.

I'm sure VR is fun (for a while at least) and could work very well if games are developed strictly for it, but why the hell do I want to see Resident Evil, Zelda, Mario, or any other franchise that already works without it in VR or even first person? If VR complemented and enhanced the experience I would totally be down for it, but in this case, it doesn't.

Something like Halo, Metroid Prime, and even Call of Duty could probably benefit off of a gimmick like VR and still offer an experience true to their respective series. Much like how The Legend of Zelda has been able to retain what people love about Zelda games on Wii and DS despite making heavy use of motion controls and touch screen controls. Those gimmicks perfectly complement what each of those franchises have established which is just something I don't see with Resident Evil 7.

Perhaps if it were a side project and not the next major installment in the series, I'd be a lot happier to try Resident Evil in VR because that way, I'd get to enjoy it without losing what it is I love about Resident Evil.
Aside from once being one of the greatest in survival horror, the thing I enjoyed most about Resident Evil was its gameplay, story, and characters. Even when it became an action fest, it still retained that great gameplay and I got to continue the story of very beloved and iconic characters. Resident Evil 7 on the other hand completely strips that all away.

I've been dying for the series to return to its horror roots just as much as any other die hard fan, and while I appreciate Capcom's attempt at returning to the world of survival horror, the execution is just god awful. VR is such a cheap gimmick and it pains me to see a very important franchise to me unnecessarily submit itself to it.

I'm sure VR is fun (for a while at least) and could work very well if games are developed strictly for it, but why the hell do I want to see Resident Evil, Zelda, Mario, or any other franchise that already works without it in VR or even first person? If VR complemented and enhanced the experience I would totally be down for it, but in this case, it doesn't.

Something like Halo, Metroid Prime, and even Call of Duty could probably benefit off of a gimmick like VR and still offer an experience true to their respective series. Much like how The Legend of Zelda has been able to retain what people love about Zelda games on Wii and DS despite making heavy use of motion controls and touch screen controls. Those gimmicks perfectly complement what each of those franchises have established which is just something I don't see with Resident Evil 7.

Perhaps if it were a side project and not the next major installment in the series, I'd be a lot happier to try Resident Evil in VR because that way, I'd get to enjoy it without losing what it is I love about Resident Evil.
 

N7AVEN6ER

Well-Known Member
Mannequins or anything like that. Capcom wants to try and make an indie horror game and slap the RE name to it to make a quick buck. Imagine playing as Leon, Chris,Ada, or heck I'd even take Ashley at this point, playing as one of them in a first person setting with very limited, to no ammo, melee weapons and scrounging for herbs and resources to survive in this BIO - HORROR setting with zombies, mutations and dogs the way RE was meant to be played. That sounds like RE going back to it's roots. If fans cry out and not buy this game and demand a REAL RE game i guarantee you thats what we will get. Until then, RE ended with 6 and i hope it comes back eventually but this looks like its the permanent direction Capcom is going and its a shame. RIP RE
 

weskerondope

Well-Known Member
well the demo for re7 is way better than 5,6 and revelations combined so to say it ended with 6 is total bs (it ended with re4) but first person is very strange indeed for resident evil, so i think of it as resident evil survivor 3
 

N7AVEN6ER

Well-Known Member
I say it ended with 6 because even though it wasnt a resident evil game it was still the last game where we got to see all our favorite characters
 

Turo602

The King of Kings
well the demo for re7 is way better than 5,6 and revelations combined so to say it ended with 6 is total bs (it ended with re4) but first person is very strange indeed for resident evil, so i think of it as resident evil survivor 3

I wouldn't give the demo that much credit. It's essentially the same thing as the beginning of Leon's campaign in RE6 which was pretty insulting to the horror genre. It's literally just walking and seeing things happen which isn't even scary at all. Where's the danger? At least RE5, 6, and Revelations are actually fun.
 

bSTAR_182

Sexually Active Member
In terms of gameplay, I'd say RE5 has the entire series down for the count. Writing and atmosphere- maybe not so much, though the game really benefited from the later additional content.

If anything, I am more concerned for future instalments after RE7.

Edit:
What we see with the RE7 trailers and demos is what we will get. The only thing that I hope for, at this point, is to see some good storytelling and tie-ins with the rest of the series.

One thing that I do know is that first-person games don't hold my interest and don't have much replay-value for me. In fact, the only first-person game that I will go back to replay on occasion is Left 4 Dead. That's a very simple game though, as you just go ham on all the monsters that run up to your screen. The characters are likeable but its not very detailed as a game- not like the RE series. Frankly, the only reason why I think the first-person works for me with that game is because I play it on the computer. It's a different set up where I am inevitably looking up close at a screen, unlike a PlayStation game.
 
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Airaku

Stray Jedi
In terms of gameplay, I'd say RE5 has the entire series down for the count. Writing and atmosphere- maybe not so much, though the game really benefited from the later additional content.


I agree for the most part. One thing I do need to let out is that one of my disappointments with RE5 is that it didn't have as vast of verity of different enemies as the other games did. It felt a little more narrow in comparison. Also there weren't as many boss fights. Other than that, RE5 is a masterpiece in terms of game design and game play. There is not argument there. It's top notch and still blows away most games today, even looks better than a lot of games today visually as well. Capcom really set the bar with that game. It's a technical marvel and it's magical.
 

Turo602

The King of Kings
I agree for the most part. One thing I do need to let out is that one of my disappointments with RE5 is that it didn't have as vast of verity of different enemies as the other games did. It felt a little more narrow in comparison. Also there weren't as many boss fights. Other than that, RE5 is a masterpiece in terms of game design and game play. There is not argument there. It's top notch and still blows away most games today, even looks better than a lot of games today visually as well. Capcom really set the bar with that game. It's a technical marvel and it's magical.

What game did you play? Resident Evil 5 had lots of different enemies and boss fights.
 

Airaku

Stray Jedi
What game did you play? Resident Evil 5 had lots of different enemies and boss fights.


Now as much as a verity as RE4 or even RE6 or the other games in general. I mean the game had a lot of unique boss fights I'll give it that, but not so much as to being mysterious.
 

weskerondope

Well-Known Member
I wouldn't give the demo that much credit. It's essentially the same thing as the beginning of Leon's campaign in RE6 which was pretty insulting to the horror genre. It's literally just walking and seeing things happen which isn't even scary at all. Where's the danger? At least RE5, 6, and Revelations are actually fun.

well the thing i allways enjoyed most about resident evil was the awesome enviroments, backtracking, inventory management, i prefer the games with pre rendered backgrounds but re 7 looks good for 3d enviroment, as for the characters and the story, i thought it was mostly repetive after the first game so i dont mind them discarding all our favorite characters and viruses for every letter in the alphabet (these things will probably be back in the next game anyway)
 

Turo602

The King of Kings
Now as much as a verity as RE4 or even RE6 or the other games in general. I mean the game had a lot of unique boss fights I'll give it that, but not so much as to being mysterious.

I don't know how much I agree with that. I'm not doing the math or anything, but from what I remember, the game is just as varied as RE4. Besides, it's unfair to discredit a much shorter game for not having as many of this and that than much longer games. And if we're counting the other games as well, then that's just blatantly not true. The classics nor do the Revelations series have nearly as many boss fights or enemy types than any of the later main installments.
 

KManX89

Rocket Trash Panda
First person doesnt bother me that much (though i prefer third) but there are no ghosts, or mysterious moving Mannequins or anything like that.

*sigh*

They already said those won't be in the ACTUAL game, and the ESRB rating leak confirmed there will be zombies, B.O.W.s, and cutscenes in the actual game itself. Kawata also confirmed it'll have exploration, combat, item management, puzzles, all of the elements of a RE game.

Next time, do your research before mimicking hysterical "DON'T BUY DIS GAME!" rants from the Capcom-Unity boards.
 
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