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Resident Evil 7 If RE6 was recived well..

MartinMilk

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So let's specualte! If Resident Evil 6 was successful for Capcom and was well recived by the fans and critics.. What would RE7 be like? Who would be the main character/characters, and where would the game take place?

Personally I wouldn't mind another action packed game even though I love RE7 as it is today!
In my head I think we would play as Jake and the game would focus alot more on melee combat and platforming segments. Ofcourse weapons would be a big part of the game but I think Capcom would play around with the idea that you had some kind of 'superpowers' being able to do things other RE characters can't. Jake would have a coop partner too.. of some kind since if RE6 would be well recived that means people would love the idea of coop campaign. I think we would get introduced to a brand new character rather than partnering up with an old one.

I also think Capcom would focus on 1 main campaign this time though but with alot of story DLC and other game modes. I don't know why but my general feeling also tells me the game would be around 15 hours for a first playthrough.

Speaking of other game modes, this is what I will miss most with the mainline RE games. I am a huge fan of the 'Versus' and Survivor game modes of RE5 and 6.. I think especially RE6 game mechanics works perfectly for a third person action packed PvP game.. more so than ORC and Umbrella Corps. I'm positive mercenaries would be avalible day 1 aswell.

Your thoughts?
 

Venomous Oddball

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I agree that it would probably have had Jake as the main character. I feel like they still have a lot of story for him, like maybe meeting Natalex sometime in the future and the Wesker/Spencer family's other victims.
 

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Yeah I assume the secret ending in Re6 would have been more meaningful
 

Daburcor

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My sincere hope is that the Revelations series continues that stuff, and in a style more in line with RE6 than RE7. I really, really don't want to be done with RE, but if they double down on 7, I am. I was genuinely excited to play whatever the continuation of that teaser might've been.
 

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Judging by the end of RE6 with Jake protecting that kid from those monsters, id say Capcom were building him up as the main character. Gameplay wise i think it would have played similarly to 4, 5 & 6, with an emphasis on Jake's combat and acrobatic skills. They probably would have thrown a couple more characters in like Sherry too. Personally i like Jake and i really hope he hasn't been thrown into Capcom's black hole of forgotten characters, ( though with Capcom's reputation and the fact that it took them over a decade to bring back two of their most loved characters, he probably has) . I honestly think RE6 get's too much hate and after playing through the whole game again recently i think it was more of a let down than a terrible game, and i really wouldn't mind another action style game. I love RE7 as it is, but i honestly hope that not every single future installment is exactly like it. I enjoy the variety this series has, and i hope Revelation's continues the over the shoulder 3rd person shooter with old characters style because as much as i enjoyed 7, something did feel like it was missing. Vendetta and Revelations 3 (when it arrives) may fill in the gaps a little more, but i really hope past characters haven't been relegated to CGI films every 4-5 years. Im not holding out much hope we'll see Jake again though, just like everything else with RE6, Capcom and the general fanbase probably want to forget he exists.
 

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Then I would have found the complaints about RE7 "not feeling like Resident Evil" even less credible than I already do.

But then again, RE7 would have probably been much different. If 6 had been successful, they would have probably continued with the Hollywood action flick style.
 

TJay

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First of all, I think we have to differentiate between "well received" and "successful". While it seemed to split opinion, it's to my knowledge, one of Capcom's best selling games, ever with 6-7 million copies sold. I realise that there is a lot of negative high profile reviews, which seemed to continue a RE bashing trend that started with Operation Raccoon City - but it also had a lot of good reviews. Everyone who I know that played/plays RE6 seems to enjoy it.

Therefore, I don't think it's fair to say that it's unsuccessful, rather, it wasn't critically acclaimed.

I have a background in entertainment (including video game products) and for some companies, they will pay closer attention to reviews and reactions than actual sales. I haven't worked directly with Capcom, so I don't know their exact stance on this but it always seemed rather odd to me that they'd take on board so much negativity from RE6 and ignore the good responses for it and for the two Revelations titles, when deciding on how to move the series forward.

I'm assuming they ignored any negativity directed at ORC as Umbrella Corps is very similar.

Now, the bottom line is, unfortunately that Capcom can pretty much do whatever the heck they like. It's their franchise. I thoroughly enjoyed RE7, I'm pleased it's brought interest back to Resident Evil but I am quite bewildered as to why it's a main title.

I would have envisioned Resident Evil 7, being somewhere between Leon & Ada's RE6 campaigns and Revelations 2 game play wise. A good mix of horror and action, a long one or 2 character campaign with some DLC (as others have pointed out). I would have hedged my bets that Jake & Ada would have main characters with some newbies. I have no real basis for this other than the "secret ending" for Jake and that (to me) Ada's campaign seemed to be building her up for a bigger part.

I would have imagined that Jake in general would be key in continuing the main games for a bit, with people like Leon, Chris, Jill etc carrying Revelations (should it continue).

A personal observation is that, RE7 has also very much split opinion. I'm finding that people who aren't heavily invested in the Resident Evil games, absolutely love it (and why wouldn't they? It's a bloody good horror game) but long-term RE fans are a bit more indifferent. Some more casual fans I know (people who pick up every other title) didn't touch RE7 after playing the demo, mostly due to the lack of action (in the demo). I've also noticed people on my gaming friends lists playing through the earlier titles as opposed to replaying RE7 (some not playing it all) with I found very interesting.

Perhaps this is where the balance needs to lie in the future? Somewhere inbetween a game that anyone can hop onto while being closer to the previous titles?

Sorry I've somewhat waffled! haha
 

The Fabled Four

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First of all, I think we have to differentiate between "well received" and "successful". While it seemed to split opinion, it's to my knowledge, one of Capcom's best selling games, ever with 6-7 million copies sold. I realise that there is a lot of negative high profile reviews, which seemed to continue a RE bashing trend that started with Operation Raccoon City - but it also had a lot of good reviews. Everyone who I know that played/plays RE6 seems to enjoy it.

Therefore, I don't think it's fair to say that it's unsuccessful, rather, it wasn't critically acclaimed.

I have a background in entertainment (including video game products) and for some companies, they will pay closer attention to reviews and reactions than actual sales. I haven't worked directly with Capcom, so I don't know their exact stance on this but it always seemed rather odd to me that they'd take on board so much negativity from RE6 and ignore the good responses for it and for the two Revelations titles, when deciding on how to move the series forward.

I'm assuming they ignored any negativity directed at ORC as Umbrella Corps is very similar.

Now, the bottom line is, unfortunately that Capcom can pretty much do whatever the heck they like. It's their franchise. I thoroughly enjoyed RE7, I'm pleased it's brought interest back to Resident Evil but I am quite bewildered as to why it's a main title.

I would have envisioned Resident Evil 7, being somewhere between Leon & Ada's RE6 campaigns and Revelations 2 game play wise. A good mix of horror and action, a long one or 2 character campaign with some DLC (as others have pointed out). I would have hedged my bets that Jake & Ada would have main characters with some newbies. I have no real basis for this other than the "secret ending" for Jake and that (to me) Ada's campaign seemed to be building her up for a bigger part.

I would have imagined that Jake in general would be key in continuing the main games for a bit, with people like Leon, Chris, Jill etc carrying Revelations (should it continue).

A personal observation is that, RE7 has also very much split opinion. I'm finding that people who aren't heavily invested in the Resident Evil games, absolutely love it (and why wouldn't they? It's a bloody good horror game) but long-term RE fans are a bit more indifferent. Some more casual fans I know (people who pick up every other title) didn't touch RE7 after playing the demo, mostly due to the lack of action (in the demo). I've also noticed people on my gaming friends lists playing through the earlier titles as opposed to replaying RE7 (some not playing it all) with I found very interesting.

Perhaps this is where the balance needs to lie in the future? Somewhere inbetween a game that anyone can hop onto while being closer to the previous titles?

Sorry I've somewhat waffled! haha
I don't actually know anything about how game companies view success and failure or anything like that, but I do know that Capcom set out with an unrealistically high expectation for how well re6 would sell, likely because re5 is still the best-selling re to date. If I'm not mistaken at least part of the reason they viewed 6 as a failure was because they shot themselves in the foot by expecting too much.

Otherwise I agree with the assertion that Jake would've been the main character. Sherry probably would've played in somewhere being his love interest and what have you (see correspondence of Leon and Ada in resident evil games). Idk what they would've done beyond that though. Gameplay-wise they seem to like mixing things up regardless of how successful the game prior is, so there's really no telling how it would've played out.
 

MartinMilk

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First of all, I think we have to differentiate between "well received" and "successful". While it seemed to split opinion, it's to my knowledge, one of Capcom's best selling games, ever with 6-7 million copies sold. I realise that there is a lot of negative high profile reviews, which seemed to continue a RE bashing trend that started with Operation Raccoon City - but it also had a lot of good reviews. Everyone who I know that played/plays RE6 seems to enjoy it.

Therefore, I don't think it's fair to say that it's unsuccessful, rather, it wasn't critically acclaimed.

I have a background in entertainment (including video game products) and for some companies, they will pay closer attention to reviews and reactions than actual sales. I haven't worked directly with Capcom, so I don't know their exact stance on this but it always seemed rather odd to me that they'd take on board so much negativity from RE6 and ignore the good responses for it and for the two Revelations titles, when deciding on how to move the series forward.

I'm assuming they ignored any negativity directed at ORC as Umbrella Corps is very similar.

Now, the bottom line is, unfortunately that Capcom can pretty much do whatever the heck they like. It's their franchise. I thoroughly enjoyed RE7, I'm pleased it's brought interest back to Resident Evil but I am quite bewildered as to why it's a main title.

I would have envisioned Resident Evil 7, being somewhere between Leon & Ada's RE6 campaigns and Revelations 2 game play wise. A good mix of horror and action, a long one or 2 character campaign with some DLC (as others have pointed out). I would have hedged my bets that Jake & Ada would have main characters with some newbies. I have no real basis for this other than the "secret ending" for Jake and that (to me) Ada's campaign seemed to be building her up for a bigger part.

I would have imagined that Jake in general would be key in continuing the main games for a bit, with people like Leon, Chris, Jill etc carrying Revelations (should it continue).

A personal observation is that, RE7 has also very much split opinion. I'm finding that people who aren't heavily invested in the Resident Evil games, absolutely love it (and why wouldn't they? It's a bloody good horror game) but long-term RE fans are a bit more indifferent. Some more casual fans I know (people who pick up every other title) didn't touch RE7 after playing the demo, mostly due to the lack of action (in the demo). I've also noticed people on my gaming friends lists playing through the earlier titles as opposed to replaying RE7 (some not playing it all) with I found very interesting.

Perhaps this is where the balance needs to lie in the future? Somewhere inbetween a game that anyone can hop onto while being closer to the previous titles?

Sorry I've somewhat waffled! haha
Capcom made official statements they hoped for more when it came to RE6 sales. It wasn't a disaster but it wasn't that mega hit they hoped for.
 

Shinigami7724

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Well received? They'd continue that route.

Personally, I think they just did RE7 to shut up their own annoying fans. There seemed to be no reason to make Re7 as they aren't as profitable as 5 or 6, the more action orientated.
 
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MartinMilk

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Well received? They'd continue that route.

Personally, I think they just did RE7 to shut up their own annoying fans. There seemed to be no reason to make Re7 as they aren't as profitable as 5 or 6, the more action orientated.
Yea the fanbase starts to annoy me too. I actually feel that most of those people claiming to be fans that only played the originals aren't really fans of the series. They don't keep up with the storyline etc.. as most people on this site do. All they look for is horror and if they don't find it they dismiss the game completley.
 

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Yea the fanbase starts to annoy me too. I actually feel that most of those people claiming to be fans that only played the originals aren't really fans of the series. They don't keep up with the storyline etc.. as most people on this site do. All they look for is horror and if they don't find it they dismiss the game completley.
Iv said it before, the fans will kill this series, not Capcom. Capcom have made some bad desicions regarding the series, but in reality all they've tried to do is keep it relevant with the changing times. RE1- to CVX were amazing for the late 90's , but come the 2000's with an emphasis on online, multiplayer and action, 4 5 and yes even the 'awful' 6 were what was needed and whether people like it or not, those games helped keep the series alive, particularly 4 & 5. People blame capcom, but in my opinion it's us fans that seem to want to keep the series tied down and not change.
 

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Capcom made official statements they hoped for more when it came to RE6 sales. It wasn't a disaster but it wasn't that mega hit they hoped for.

Do you have a link to these statements? I would be interested in seeing them. Especially as the game did actually sell so well.

I was also under the impression, while RE5 sold more overall that RE6 had bigger initial sales and going by the wiki (not the best source I know) RE6 is less than half a million sales behind RE5 overall : .

Like I said in my previous post, having not worked with Capcom directly I dunno their official stance on such things but I'm struggling to think of any company where those figures wouldn't be a "mega hit". Unless they had over inflated projections based on the success of RE5, which actually had a lot more in it's favour than RE6 did when it was released. It's unrealistic to expect to repeat that success and the fact that they almost did, is in no way even close to a disaster.

I'd love to be a fly on the wall in Capcom to find out the mindset here.

Yea the fanbase starts to annoy me too. I actually feel that most of those people claiming to be fans that only played the originals aren't really fans of the series. They don't keep up with the storyline etc.. as most people on this site do. All they look for is horror and if they don't find it they dismiss the game completley.

I think you've hit the nail on the head, especially with that last sentence.
 

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resident evil 7 is the most true resident evil since mikami left, people who prefer 6 over 7 are actually not real resident evil fans, thats just a fact, not an opinion, its okay to like resident evil 6 and still be a resident evil fan, but saying 6 is great and 7 is crap is something a real fan would never do
 

The Fabled Four

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I couldn't find the official statement by Capcom, but there are some articles from various gaming websites that refer to Capcom's disappointment with the sales of re 6.
What's with all the "true fan" talk? You could only like gun survivor 2 and disregard every other game in the franchise and still be a true re fan. The games have taken on so many different styles, genres, and mechanics that it's inevitable that people aren't going to like some games. Parading around claiming to be a true fan while others aren't is foolish (and elitist). Really the only way you'd even be able to like every game they've ever made is to be incredibly broad in your taste in games, or to blindly purchase every game with re on the label. If you happen to like every game in the franchise, that's great. More power to ya, but not everyone's going to. Coincidentally I actually do like (almost) every re game I've seen, but that doesn't make me a better fan, it just means Capcom happens to be aligning more with my taste than the tastes of others.
 
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ResidentDevil

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RE 6 wasn't commercially success because they had to revise fiscal year sales target twice not to mention poor and mixed reviews as well. The original target was 7M by the end of 2012 and as of now RE 6 still hasn't reached it although I must say it will reach 7M definitely in its litetime sales. I think after that they took some of fans' feedback and realized if they made RE 7 RE 6.5 it would be the final nail in the coffin for the series so they went back to survival horror and RE roots and didn't go "full Hollywood action". RE 7 now has rave reviews, sold over 3M copies WW (I think it'll hit 4M projected sales by March 31), and already recouped its bugdet which means anything from here is profit/surplus. There's a clear contrast from commercial perspective and fans' reception between the RE 7 now and RE 6 back in 2012 and I'm glad it was a great improvement.
 

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RE 6 wasn't commercially success because they had to revise fiscal year sales target twice not to mention poor and mixed reviews as well. The original target was 7M by the end of 2012 and as of now RE 6 still hasn't reached it although I must say it will reach 7M definitely in its litetime sales. I think after that they took some of fans' feedback and realized if they made RE 7 RE 6.5 it would be the final nail in the coffin for the series so they went back to survival horror and RE roots and didn't go "full Hollywood action". RE 7 now has rave reviews, sold over 3M copies WW (I think it'll hit 4M projected sales by March 31), and already recouped its bugdet which means anything from here is profit/surplus. There's a clear contrast from commercial perspective and fans' reception between the RE 7 now and RE 6 back in 2012 and I'm glad it was a great improvement.

It's as I thought then. They had over inflated projections based on RE5's success. Nothing in the Japanese or English version of that statement for seems to indicate that it's not a commercial success though. Just that it didn't meet their projections after losing momentum. It's worth noting they've pointed to other games selling a million copies as " smash hits". Expecting a game to sell 7 million copies, in a short space of time off the back of a game released 4 and a half years prior, was a mistake on their part. The figures I posted seem to suggest RE6's sales are closer to 8 million at this point.

The true fan thing is a bit odd. While I agree with @MartinMilk that some casual fans state some entries are rubbish due to the "lack of horror" (I see this a lot) - it's not a "fact" that true fans can't prefer certain types of entries over others.

My opinion is that the survival horror genre actually changed over the years. As another poster stated the entries changed to coincide with the times. It's also my opinion that while some entries did introduce more action orientated combat, that this actually fitted with the evolution of the characters involved. I don't think the franchise lost its horror elements, just presented them in a different way.

Again, I feel I have to point out that I really enjoyed RE7. There are even some elements that could have easily fitted in to some other recent entries (trying not to put spoilers). Is avoiding the Bakers (and some of the fights) really different to say the Wesker fights in RE5 or some of the Urastak segments in RE6?

My personal disappointment in RE7 lies purely in the story telling and upon further thought and going back to the original point of the thread, they could have easily had Jake in the Baker house.

PS - I love Survivor 2 :)
 

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It's as I thought then. They had over inflated projections based on RE5's success. Nothing in the Japanese or English version of that statement for seems to indicate that it's not a commercial success though. Just that it didn't meet their projections after losing momentum. It's worth noting they've pointed to other games selling a million copies as " smash hits". Expecting a game to sell 7 million copies, in a short space of time off the back of a game released 4 and a half years prior, was a mistake on their part. The figures I posted seem to suggest RE6's sales are closer to 8 million at this point.
Capcom lowered their official projection for RE 6 from 7M to 6M by the end of 2012, the game only reached 4.9M copies by April 2013, so even with the revised prediction it still fell far short. As of now RE 6 sold about 6.8M copies (still 200K less than the original target) despite the recent portings to XB1/PS4. They have neither really expressed satisfaction nor dissatisfaction regarding RE 6's perfomance, however those numbers above prove that the game wasn't able to meet official sales projection twice so therefore it is a commercial failure. Now based on RE 6's receptions and numbers it could have a greater chance of selling 7M if RE 6 went back to survival horror route and classic RE roots like RE 7.
 
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Shinigami7724

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Yea the fanbase starts to annoy me too. I actually feel that most of those people claiming to be fans that only played the originals aren't really fans of the series. They don't keep up with the storyline etc.. as most people on this site do. All they look for is horror and if they don't find it they dismiss the game completley.
Unfortunately that's the case with all games nowadays. Probs why Megaman, F-Zero, and some other series I don't know of haven't seen the light of day in ages.
 
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