I don't think the dead bodies in Raccoon stayed "dead" for long lolI also like the Raccoon City streets in RE2 and RE3 because they looked exactly like how a zombie outbreak in a big crowded city should look with the wrecked cars, burning buildings, trash and junk scattered everywhere, and dead bodies laying on the roads.
Speaking of that did you did you take a look at the picture hanging next to Rebecca's desk. its a cool pic.The S.T.A.R.S. office in the RPD. For me, despite it not being a save room, it's the one room in the entire building that feels relatively safe, for some reason. Plus, as you were walking around the room and inspecting everything, it gave a little more depth to the characters from the first game.
And as for the *ahem* "sporty" photo of young Ms Chambers in Weskers desk, let's keep that on the DL, ok?
It's a bit small, though, considering there were 2 teams. I know the Alpha and Bravo squads would've shared desks, that's obvious, but you'd like to think that the RPD would've spent the cash to get them an office big enough for both squads to work in simultaneously.
I always thought the save rooms theme in RE3 had a kind of sad tone to them especially when you return to the game and read Jill's thoughts: "They have taken everything from me, everything... But I won't give up! I won't allow them to win! I will survive! They can't stop, my last escape." It's like you could really feel what Jill was feeling about what was happening to her town.I get what you're saying, I always feel the same way in the save rooms in 3.
Everything from above ----^The Spencer Mansion!
I love everything about it (that's even why I'm not able to choose a single room); the atmosphere is palpable.
Everytime that I play the remake I cannot help myself, I just have to lose half an hour of my life to stare at the rooms, at how the fire of the candles dances a bit, at the elegance of the furniture and so on.
And the map is also brilliant.